JarlFrank
I like Thief THIS much
Currently playing Skyrim again, and it's not challenging in the least anymore because my character has reached level 49 and can kill even the most fearsome enemies in 3 hits. When I met a dwemer guardian mech, and killed him with two arrow shots, I was thinking: should games even allow the PC to become so powerful that enemies that were intended to be hard and fearsome can be killed as easily as a fly?
It's especially jarring in games where you start out as a mediocre fighter at best, but end up more powerful than the greatest archmage and the most ancient creatures.
Wouldn't it be better to make it incredibly hard (very high XP requirements or something) to reach a level that can even compare to these enemies/NPCs, and make it completely impossible to surpass them? This would make combat with such enemies a challenge for well-prepared adventurers. It would be even better in a party-based RPG, cause it means that tactics would really matter.
It's especially jarring in games where you start out as a mediocre fighter at best, but end up more powerful than the greatest archmage and the most ancient creatures.
Wouldn't it be better to make it incredibly hard (very high XP requirements or something) to reach a level that can even compare to these enemies/NPCs, and make it completely impossible to surpass them? This would make combat with such enemies a challenge for well-prepared adventurers. It would be even better in a party-based RPG, cause it means that tactics would really matter.