Has his kit been leaked?
Yes.
Passive - He gains MS as he keeps running.
Q - Dash + knockback everyone in line
W - Next basic attack is a pbaoe swipe
E - Some generic damage reduction thingy
R - Summons an ARMY OF SPECTRES!!!!
I will be truly amazed if this prediction is not true
Taric, bra. My plays with Taric have become the stuff of legends with the Dutchies I play with that did not mesh at all with Ulminati and co.I honestly have the most success with Janna. When the team seems competent I may pick Soraka, but usually I just play Janna and carry the game from the background. As Janna you can catch anyone, start amazing fights, get away, always, clear wards like a ninja, ward the map in less than ~30 seconds, prevent any gank, gank, heal, CC, bone Morgana, Kennen & similar ultimates that'd otherwise win the fight, etc, etc. Janna is amazing.
When you play Janna you feel much more involved in the outcome than when you play Soraka. Sometimes Soraka is better, but if you are stuck with a bad team it's much better to be Janna. A baddie will die even if you heal him 200, 300, 400 HP. He may get away, however, if you push his enemies away, or knock them up, or clutch-shield, etc, etc.
I have noticed that Janna doesn't have the greatest laning phase, though. Also I can't recommend playing Taric with people you don't know. If they don't follow up on your E, W and R skills you're going to be a wasted pick and become a vegetable lategame. Only Taric with people you know, even if your carry is Cait in lower Elo- 99% of all Cait players will NOT put a W under the enemy after you stun. Infuriating.
Maybe someday Riot will finally release an AD carry that's balanced on launch.
Was looking at this Hecarim thingy and devised something mofo:
Merc treads, gunblade, triforce, mallet, frozen heart, maw of derp/force of nature.
Here's my reasoning,
His scalings are all over the place, and they are all fairly high (especially on W, this shit looks downright OP), so the additional 100 AP can help neatly. With level 2 boots he gets like ~20 or so bonus AD, even more with triforce and E, so sacrificing a bit of AD for further utility might work, but he'd still get quite some from gunblade/triforce/mallet/maw. It seems his main damage thingy is Q-spam, so Triforce looks like a must, also frozen heart comes into play with the CDR. Mallet for slows because he doesn't have much in terms of CC (although might be overkill with Triforce and Gunblade, could be replaced for something else that gives AD or HP). Gunblade because all his shit procs spellvamp, and the lifesteal can't hurt (also, slow). Armour/hp/mres obviously cause he needs to go balls deep. Still not sure about mres, but Maw would probably be the best here for bar compression, as it gives both some sizable AD and decent mres paired with merc treads, I guess.
If his W is as broken as I think it is, you could also substitute hexdrinker with spirit visage and mallet for more ad (GOGOGO bloodthirster or maybe even keep maw and get visage instead of mallet)
Is this for laning or for jungling?
Regardless, W is not as broken as you think it is. At least in the lane phase (didnt get to use it in any team fights). During lane phase it takes up a good chunk of his mana, pushes the entire lane, only heals a bit (it has a healing cap), and deals little damage to the enemy.
Trinity Force + Frozen Mallet means you're wasting the gold for the Phage part of the Trinity Force.
Also a .8 ratio on two seperate abilities (one of which is is ult) isn't really that huge.
I get the feeling I'm the only person who isn't a horsefucker these days. What's with all the hecarim love? He seems agonizingly generic to me.
SV's journal - April 7th 1985
Game crash. No biggie, start it up again... oh, a quick 2 minute queue. No biggie. Click reconnect to game. Get error message about connection. Game crash again. Start up game... no biggie. 15 minute queue.
As we plead to Riot to improve the poor servers they will look down and say... no.
Right, I only need to know one thing about the W. Is the 'cap' supposed to be a cap to total healing received, or a cap for healing derived from damage done? That is to say, if I follow a Fiddlesticks ult into the whole enemy team, will I get healed for 180 total, or will it be +180 +180 +180 +180 +180 +180 +180 +180 +180 +180?
I get the feeling I'm the only person who isn't a horsefucker these days. What's with all the hecarim love? He seems agonizingly generic to me.
And unless those numbers change, Varus sounds even more hilariously broken than release graves.
I get the feeling I'm the only person who isn't a horsefucker these days. What's with all the hecarim love? He seems agonizingly generic to me.
Those were my exact same thoughts too, but when I saw the numbers I felt the call of theorycraft. And that's it, really.
Darth, man, is that Urdu in your signature? I'm learning it now, in my 6th week of a 46 week course...let's see....let me sound it out...
jin...jun..jan..something like that...and then a noon...okay.........jinatoh jidoon? something like that? What's it mean?
The Gehenna's begun, the oldfags are awaking from their eternal slumber and speaking in unknown tongues!