How excatly did New Vegas end up in that group? How did a game focusing on the narrative end up in the same group as a hack-and-slash? I get it that you're doing everything you can to keep firing shots, but come on. That's just ridiculous.
Heavy rain and To the moon focus on narrative. The fact that it focuses on narrative itself does not say shit about the game.
I was under the impression that Fallout 3 and New Vegas appeal to different kind of gamers, but then Roguey corrected me that Fallout 3 fans in fact do like New Vegas. It's a commercial success, a big mainstream AAA game, so I guess it makes sense. Quite a different following than something like Darklands, Darkside of Xeen, Realms of Arkania, Wasteland, Bane of the Cosmic Forge, or Dark Queen of Krynn, I'd say. Or The Dark Spire, SMT: Devil Survivor/Strange Journey and KOTC, if you want a more modern comparison.
Most people who play PC games have heard of Planescape Torment. Hell, it's GOG's #1 selling title of all time.
Most modern PC gamers play DayZ, Papers Please&MOBA games and find original Fallout confusing and boring and call themselves the master race because Crysis has better graphics than Halo
SS2 isn't a particularly-demanding game (unless you spend points where you shouldn't).
I agree, but casuals don't. This is what Yahtzee (god I hate that cunt) had to say about it
The thing about System Shock 2 I found is I know a lot of people who've played it and have fond memories of it but virtually none of them could claim to have actually finished it.
System Shock 2 is a lot harder and more complex than Bioshock.
It bombed because it sucks.
No it doesn't. Mods should step in at this point, your bullshit has gone far enough. Let's have a vote. How many people think that SS2 sold a lot more poorly than games like Unreal, Turok, Goldeneye, Quake 2 (and 3 if you hate multiplayer), Half Life, Halo, Timesplitters and Max Payne because it's so horrible and lacking in positive aspects compared to those games. You are scum.
Auuuuuuuuuuuuuuuuuuuuuuuutiiiiiiiiiiiiiiiiiism.
https://www.youtube.com/watch?v=WncZmh7oob8
Things more refined in SS2: Controls, UI, graphics. Both receive failing grades-systems wise.
If you think that having to track down people to teach you skills when you level up in a game about exploring a deep dungeon is systematically as bad as System Shock 2, you're delirious.
No. None of them sound appealing.
Then stop stating otherwise you insipid cunt. Either you'll take our word for it or play them for yourself. Your behavior is equivalent to some one who claims that there isn't a single bad CRPG made in the history of the genre, they're all great. Except that person has never actually played a single CRPG in his life and refuses to try one.
People who think Fallout, Torment, and Arcanum are the greatest RPGs of all time certainly don't value gameplay.
People who think that New Vegas is a great RPG who simultaneously diss Wizardry, gold box games, SMT: Nocturne and Dark Souls (and most likely T/SRPGs aswell) certainly don't value good gameplay in RPGs either.
You ignore the fact there there is a small subset of RPGcodex members who in fact prefer golden age CRPGs. Fallout and Arcanum have great character creation but bad gameplay. Torment has a great morality system but bad gameplay. If you could combine the character creation and C&C of those games with combat mechanics of RPGs with good gameplay, you would get one hell of a game.
I think all RPGs are bad.
I think you should stop spending time at a forum called "RPG codex"
New Vegas is only a slight cut above the rest.
Better than Dragon Age, Mass Effect, Twitcher and Alpha Brotocol? Sure. On par with Human Revolution? Maybe. An all time great? No.
Some of the RPGs I've tolerated the most include Deus Ex, Knights of the Chalice, Icewind Dale 2, Baldur's Gate 2, Arcanum, Fallout 1 and 2, and Dark Sun: Shattered Lands, and I've completed all of them, some more than once, so the idea that I'm someone who only likes modern multiplatform stuff is puzzling.
Why do you tolerate Deus Ex, Arcanum and Fallout if you're so above junk systems with bad gameplay?
No, you're wrong. It's not like people who play RPGs are incapable of liking FPS games and vice versa. Half life 2 is likely the biggest PC game of all time and most PC gamers were anticipating it, not just people who liked the first game.
Wii Donkey Kong is
just as good if not better for level design, as it has probably had the best level design out of all the games released during that time period (2007-2013), Rayman Origins and Sonic Generations (2D stages), Human Revolution and maybe Dishonored (though I can't recall much from it so disregard that if I'm wrong) being the most prominent contenders. Unless exploiting after hit damage immunity is "unelegant" and "degenerate" design. I have a hard time taking it seriously when a cross dressing CRPG hater with a hardon for some hipster calls something "degenerate".
If you're going to list indy shit, atleast you should have the common decency to mention Super Meat Boy (and maybe VVVVVV) FFS
Oddworld: Abe's Exoddus is the king of cinematic puzzle platformers and Another World is much more important and influental than Flashback. How typical of you, you pick the game that's neither Wizardry nor Torment, just in-between mediocrity.
Thief II
The GB DK is full of brilliant puzzle platforming.
Klonoa is the king of puzzle platfomers (yes, the puzzles are harder in some pretentious indy games, but Klonoa wins in actual platforming)
Why Super Metriod and Not one of the Metriodvanias?
Something we can both agree on, mostly because it was already brought up by Sequelitis 3 years ago
http://www.youtube.com/watch?v=Aip2aIt0ROM&t=13m17s
Riddle me this:
Rondo of Blood vs Super Metroid
Super Metroid vs Symphony of the Night vs Metroid Prime
Pillars of Eternity may be the first elegant RPG. I can only hope.
Yes, hoping is the only thing you can do. It's RTwP so by default it can't be elegant.
Playing games is not complex, you learn how the most-in-depth games work to an intermediate level of knowledge in a matter of hours, days at most.
Dwarf fortress. Even something like World of Warcraft takes a lot of time to get competent at if you're not using any guides (thought granted in World of Warcraft there's a shit ton of general information that you learn over time so it's not all related to gameplay). It took years before the use of keybinds became more widespread. Even with guides it's a lot to take in.