Let's talk about Bloodlines. Create a thread for your Super Metroid in General Gaming.
"My" Super Metroid? I'm not Roguey.
I simply think comparing sidescrollers to Bloodlines is a little retarded.
Let's talk about Bloodlines. Create a thread for your Super Metroid in General Gaming.
Super Metroid is one of the best games I've ever played. Everything about it is just great. Would definitely put in a list of my top games.
I never claimed it was bad at those. I wouldn't have to bash New Vegas if Roguey hadn't shown up and started bashing VTMB, SS2 and DX (+F1&2) while praising JES.It's not just narrative, it's faction play, world design, setting design, quest writing and quest design, choice and consequence, etc. For many people here these things are a big part of what's good in RPGs. New Vegas did all of them exceptionally well.
This reeks of "it's highbrow if less people like it" faggotry.
Nope, I play all kinds of RPGs, really bad modern ones too. I just tend to avoid modern AAA ones because they are be so boring. I want my RPGs to have good gameplay and design, so I want to see a mix of golden and silver age design.TheGreatOne is what people from other forums think Codexians are.
An autistic dumbfuck who loves bragging about his old skool RPG cred.
I agreeA ton of mainstream people liking New Vegas would be a good thing, not a bad thing, because it's such incline from Fallout 3.
Better than Dragon Age, Mass Effect, Twitcher and Alpha Brotocol? Sure. On par with Human Revolution? Maybe. An all time great? No.New Vegas is only a slight cut above the rest.
Faggot Revolution isn't even close to NV's level. NV= all time great (though flawed, but this is to be expected). HR= pretty good considering it's
It had more competent gunplay than SS2/F3/NV/DX/VTMB/Bioshock and the combat was harder than in the original (especially at the beginning) which is a very rare thing to see in a modern gameFaggot Revolution isn't even close to NV's level.
Haha, oh wow.jpg. If new people are still playing it in 15-20 years, then you can make that claim.NV= all time great
It had more competent gunplay than SS2/F3/NV/DX/VTMB/Bioshock and the combat was harder than in the original (especially at the beginning) which is a very rare thing to see in a modern gameFaggot Revolution isn't even close to NV's level.
Darts into wall.It had more competent gunplay than SS2/F3/NV/DX/VTMB/Bioshock and the combat was harder than in the original (especially at the beginning) which is a very rare thing to see in a modern gameFaggot Revolution isn't even close to NV's level.
You've got to be kidding. Regenerating health, third person cover you can opt to abuse, radar, easy headshots, typhoon, time-stopping regenerating win-button (takedowns). Just no.
It had more competent gunplay than SS2/F3/NV/DX/VTMB/Bioshock and the combat was harder than in the original (especially at the beginning) which is a very rare thing to see in a modern gameFaggot Revolution isn't even close to NV's level.
You've got to be kidding. Regenerating health, third person cover you can opt to abuse, radar, easy headshots, typhoon, time-stopping regenerating win-button (takedowns). Just no.
Original Deus Ex also had regenerating health. Take downs, highlighted objects and third person cover mechanics were indeed retarded, but they don't remove the fact that it was easier to get killed in HR than it was in the original.You've got to be kidding. Regenerating health, third person cover you can opt to abuse, radar, easy headshots, typhoon, time-stopping regenerating win-button (takedowns). Just no.
Like the original it does become easier once you level up and upgrade your equipment, but that has nothing to do with how the guns themselves handle.Yeah, I actually really liked Human Revolution but the gunplay was way too easy. Silenced pistol headshots almost felt like god mode.
Deus Ex was better at mixing RPG elements with FPS style gameplay, Human Revolution had better physics, gunplay, enemy AI and animations to make combat (and gameplay in general) smoother but wasn't as pure of RT-RPG as the original and not as good in general.New Vegas at least has stat-based accuracy, which every RPG/shooter hybrid should have.
Like the original it does become easier once you level up and upgrade your equipment, but that has nothing to do with how the guns themselves handle.
Yeah, I actually really liked Human Revolution but the gunplay was way too easy. Silenced pistol headshots almost felt like god mode.
After being used to effortlessly blasting through enemies in the original, I got my ass handed to me in the beginning of HR when I tried to run around shooting people with an assault rifle. I got almost instakilled in the first fire fight at the beginning (when you don't have a ûber pistol yet) over 10 times if I recall correctly. And I had to savescum a lot to get through two of the boss battles (that seemingly every one hated), I even carried a turret with me down an elevator in a vain attempt to make one of the battles easier. That never happened to me in the original. In fact no other FPSRPG that I played before it gave me that much trouble at the start.The only way to make Human Revolution difficult in the slightest is to play it run-n'-gun style, which is much harder.
After being used to effortlessly blasting through enemies in the original, I got my ass handed to me in the beginning of HR when I tried to run around shooting people with an assault rifle. I got almost instakilled in the first fire fight at the beginning (when you don't have a ûber pistol yet) over 10 times if I recall correctly. And I had to savescum a lot to get through two of the boss battles (that seemingly every one hated), I even carried a turret with me down an elevator in a vain attempt to make one of the battles easier. That never happened to me in the original. In fact no other FPSRPG that I played before it gave me that much trouble at the start.
So yeah, given that I've both sneaked and ramboed my way through the original, I stand by my statement. I guess JES must hate Human Revolution in that case, as it clearly isn't very balanced.
Deus Ex was better at mixing RPG elements with FPS style gameplay, Human Revolution had better physics, gunplay, enemy AI and animations to make combat (and gameplay in general) smoother but wasn't as pure of RT-RPG as the original and not as good in general.
using mods to fix games is lame (both in New Vegas and in Human Revolution/original DX).
Which is something that isn't given in modern gaming: Ultima 8, Thief 3, Invisible War and so on+the general trend of not bothering with interactivity and AI, which leads to more primitive looking mid-late 90s games being more technologically advanced than modern games. If people are congratulating New Vegas for making a decent game out of the retarded foundation that is Fallout 3, then the better AI and stuff in Human Revolution is definitely worth a mention.Translation: "Human Revolution had a more technologically advanced engine."
Rofl, didn't some one already call you up on your modding faggotry? Yeah who cares about making a good game when you can release a buggy mess and wait your fan boys to do all the work for you. Then after 20 different mods, new models and textures and other fanmade projects people will start crediting you for making a great game. No thanks, I have better things to do than to mod out Skyrim so all the horses have more photorealistic looking rectums.Translation: "I am a faggot".
Darts into wall.
using mods to fix games is lame (both in New Vegas and in Human Revolution/original DX).
Translation: "I am a faggot".
I don't see how full combat approach being harder contradicts my claim, from my experience HR is overall harder than DX and is also harder than the beginning stages of any of those other FPSRPGs. With the possible exception of SS2, a newbie might easily trigger an alarm or fiddle around with the UI while an enemy sneaks up on them, and there's the psy-monkeys with poorly programmed hitboxes. I went in blind into each of those games, played HR the last so I had most experience with the genre by then, yet I died the most during the first few hours of HR. Then I started leveling up, using a silenced pistol and obviously it became about as easy as DX, with the exception of those bosses.
Translation: "Human Revolution had a more technologically advanced engine."
Which is something that isn't given in modern gaming: Ultima 8, Thief 3, Invisible War and so on+the general trend of not bothering with interactivity and AI, which leads to more primitive looking mid-late 90s games being more technologically advanced than modern games. If people are congratulating New Vegas for making a decent game out of the retarded foundation that is Fallout 3, then the better AI and stuff in Human Revolution is definitely worth a mention.
Yeah who cares about making a good game when you can release a buggy mess and wait your fan boys to do all the work for you. Then after 20 different mods, new models and textures and other fanmade projects people will start crediting you for making a great game. No thanks, I have better things to do than to mod out Skyrim so all the horses have more photorealistic looking rectums.
Because I refuse to "fix" a broken game with fan made mods. Unless it's essential for running the game, like an old game having some bug which makes it incapable of running on modern systems with out some tampering. Compare the modding community of Pool of Radiance (JES approved, Roguey) and the Elder Scrolls game and tell me which is the better game. And I don't want to tamper with the creator's original vision, people in 1999 didn't need to see boobs in System Shock 2 and neither should people in 2014. Games with out modding capabilities are judged on the merits of their initial design, where as modding (and even patching) means that now people can fall back on "oh well, it's a great game if you install the My Little Pony mod that changes the Chinatown&sewer levels into Equestria!"Because all devs are Bethesda Softworks now? Ignorance.
I got tired of participating in this autism-fest, but it does. There are upgrades that make you more accurate when firing from the hip or using a scope.New Vegas at least has stat-based accuracy, which every RPG/shooter hybrid should have.
FtfyI couldn't come up with any more excuses for my CRPG hating, decline touting behavior and lost the argument so I fled