Ulminati
OK, but you're still paying premium right? 65k with a tier 5 seems impossible otherwise. I've had a few 6-kill games with my KV-1 and I make 20k tops.
All I'm saying is, if my StuG spots a T1HT, StuG wins 8 times in 10. fully upgraded StuG will penetrate frontal armor on T1HT unless it has an absurdly good hull down position.
Fully upgraded StuGIII + Rammer + Camo net + Binocs + repair kit + medkit + fire extinguisher + 100% crew with 100% brothers in arms, 100% camo and 100% repair bitches.
Also 3 gold shots for luck, but I rarely if ever use one of those. And certainly not on Trash-1 HerpyTank. 138mm pen from 75mm StuK 42 L/70 means I can penetrate even if I miss weak spots. Puny T1HT caps out at 102mm turret/83mm hull. That said, my StuG is still accurate enough that I can reliably tag the driver port or gun barrel at medium range depending on whether or not the T1HT is hull down or not. At long range, I can fire with impunity without being spotted due to my good base camo value + camo net + 100% camo crew + brothers in arms.
Consumables were also 50% off. I got 300 repair kits, 200 medikits and 150 fire extinguishers with some of the jewgold piles I had accumulated.
I drive russian tanks. Please give german tanks more historically inaccurate weak spots so I can use autoaim and win.
How can you get hit in the front armor when you're in hull down position? You mean by arty? But then be thankful it hit the front armor and not the top of the turret.Agreed. I love catching fire in a hull-down position because a random shot to my front armor ignites my rear-mounted engine.
How can you get hit in the front armor when you're in hull down position? You mean by arty? But then be thankful it hit the front armor and not the top of the turret.
But detracking isn't a checkmate, destroying the tank is. It can help you to position yourself better so you'll have easier time killing the enemy (especially turretless TDs), but it is never intended as a wining move.
Using a consumable is just another regulated and perfectly legal move that helps to mitigate some of the randomness.
If you want to be good at this game you must expect it and learn how to exploit it, being butthurt won't help.
How can you get hit in the front armor when you're in hull down position? You mean by arty? But then be thankful it hit the front armor and not the top of the turret.Agreed. I love catching fire in a hull-down position because a random shot to my front armor ignites my rear-mounted engine.
How can you get hit in the front armor when you're in hull down position? You mean by arty? But then be thankful it hit the front armor and not the top of the turret.Agreed. I love catching fire in a hull-down position because a random shot to my front armor ignites my rear-mounted engine.
I mean by being shot by a russian tank, while barely peeking over the top of a ledge in a german tank, which WG.net has decided should be higly flammable when shot from the front. When repairing your tank costs a 5-digit sum, you have to be a retard or a jew not to bring a repair kit.