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KickStarter Solasta: Crown of the Magister - 5E OGL turn-based RPG with verticality - now on Early Access

Discussion in 'General RPG Discussion' started by Safav Hamon, Nov 26, 2018.

  1. Bara Savant

    Bara
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    Missed the Q&A apparently but saw it posted online elsewhere on the rpg gamers reddit



    Summary from same source. I just deleted out the stuff we already know and the posters opinions/"flair."

    Show Spoiler

    • Balances still being worked through of course one of the things is looking at half-lings as they noted they don't have that many advantages & features

    • No Variant Human rules as it is not covered by the SRD 5.1 document
    • Backgrounds will have personality flags that influences the character you make. Such as Lowlife will have the Casual & Slang tags.
    • They will add and change personality tags depending on feedback on the options given from backgrounds an alignment so if you think Aristocrats must have the greedy tag as a option make sure to bring it up.

    • On the Green Mage it's meant for access to druid type spells with it's own unique spin. Druids won't be in this game at least not yet may be added in later as DLC.

    • On Monks? Mixed feelings on Monks and would be a little nightmare to add but if the community wants it they will get it.

    • Warlocks would need a bit of work also with as Hex isn't in the SRD so they can't use it

    • Party Banter is systemic and react to what you do as you play and the dialogue with npcs is a separate system is way more focused on the personality tags

    • For languages options voice will be English and will localize text and subtitles. Will provide a full list of languages soon.

    • Backgrounds will give out proficiency for free in terms of dialogue as they want to make sure each of your party members and role play out as you desire them too.

    • Sorcerer's will not be getting wild magic as it's not covered by the SRD. Special stuff going on with the draconic bloodline apparently but they won't talk about Solasta dragons yet.

    • 20 - 30 hours at least is what they're confident in stating how long the game will take to playthrough. However, this could very likely be a bit longer.

    • Level cap for the game is level 10 on full release.

    • Early Access will have a lot more customization and character options than what was shown in the demo. Like new character face updates and full party building vs premade in demo.

    • They won't have a tool assisted software for modding for the game at least not until after the game is released but they will not block users from being able to mod and hopefully as this is unity based game it should be doable. Apparently they spoke to modders who told them not to bother as most unity based modders have their own self developed mod tools and would not be worth the investment in developing while in production?
    • Lanuages - will provide opportunities sometimes with some npcs but this is the one area where the the first game will be lacking and wish they could have done more. They also note the example of knowing the language will let you read documents that are in that language.

    • Focused only on written out scenarios and and well designed out adventure. No plans for a rogulike endgame option mode with random dungeons. They say its a interesting question so who knows? Maaayyybee post game but it's not a focus at all right now.

    • On party builds and potential success they highly recommend on a balance party with diverse skills. But if you want to run all four fighters should be possible but pretty hard.

    • High Level Utility spells like tiny hut would be complex to add but if the community wants it they would add it probably at least giving it some kind of UI representation.
    • You can pretty much Spider-climb everywhere in the game except a few bits here and there.

    • No underwater combat/swimming at least not for the first game.

    • No Find Familiar for now unless it's really wanted


    I got to say Myzzrym I'm looking forward to spider-climb shenanigans.
     
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  2. Mr. Magniloquent Savant

    Mr. Magniloquent
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    This is going to be a ToEE successor. Hopefully without the Hommlet.
     
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  3. Bara Savant

    Bara
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    I want to believe that but that is that's a big one to live up too. At least the modded version.
     
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  4. Myzzrym Tactical Adventures Patron Developer

    Myzzrym
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    A few clarifications on what I saw above:

    • Backgrounds will have personality flags that influences the character you make. Such as Lowlife will have the Casual & Slang tags.
    Formal, Casual & Slang are actually not personality flags, they indicate how your character speak. Each background will have one of those "speaking style" that you can't change. Personality flags on the other hands are things like Greed, Altruism, Caution, etc etc...

    Long story short, Formal / Casual / Slang will be separated from actual Personality Flags to avoid confusion, since you can pick and choose your personality flags based on background and alignment, but "speaking style" is imposed by the background you chose.

    • 20 - 30 hours at least is what they're confident in stating how long the game will take to playthrough. However, this could very likely be a bit longer.
    We're aiming for around 40h total (with sidequests and all), but considering it's a Tactical RPG it will vary heavily depending on the difficulty level and how long you spend in combat (and how much you savescum :p)

    • Early Access will have a lot more customization and character options than what was shown in the demo. Like new character face updates and full party building vs premade in demo.
    Although I'd like to agree, I wouldn't say a LOT more. There will be more choices, but faces for instance will simply be replaced - so not more faces, simply better looking ones.

    • They won't have a tool assisted software for modding for the game at least not until after the game is released but they will not block users from being able to mod and hopefully as this is unity based game it should be doable. Apparently they spoke to modders who told them not to bother as most unity based modders have their own self developed mod tools and would not be worth the investment in developing while in production?
    What modders told us is that we shouldn't bother unless we're making modding tools that are simple to use. That's our biggest issue right now (aside from time) - making a modding SDK isn't too much trouble, but designing it in a way that anyone with little programming experience is able to use it is a huge endeavor.
     
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  5. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    https://www.solasta-game.com/news/95-dev-update-20-gamescom-is-over

     
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  6. LabRat Educated

    LabRat
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    About the party banter, I bought Wizardry 8 last week and played, I kind of surprised that this game has so many interesting custom party banter.
     
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  7. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker


    :yeah:

    https://www.solasta-game.com/news/96-solasta-early-access-date-reveal-october-20th-2020

     
    Last edited: Sep 9, 2020
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  8. Thonius Prophet

    Thonius
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    Okay with BG3 being a real thing, they way they and many other handled schedules in today's market reality... are they going to reveal EA date at 20th October or will they release EA at 20th October?
     
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  9. V_K Arcane

    V_K
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    WTF, where are cat pics? Myzzrym :argh::argh::argh:
     
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  10. Myzzrym Tactical Adventures Patron Developer

    Myzzrym
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    Sorry, cute cat pics are now a paid microtransaction. Gotta follow the trends, y'know. You buy a random picture for $0.99 and have a chance to get a cat pic.
     
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  11. V_K Arcane

    V_K
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    That's ridiculous. I demand a full refund of my kickstarter pledge. I only backed this project on the promise of cat pics. You're no better than Epic sellouts.
     
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  12. Myzzrym Tactical Adventures Patron Developer

    Myzzrym
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    Oh by the way, if you buy the cat season pass you get a vague promise of maybe getting some cat pics down the line. Maybe, we're not sure what's in that cat season pass anyway.
     
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  13. rusty_shackleford Arcane

    rusty_shackleford
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    Hey Myzzrym I know you've been bugged about this a lot, but has there been any update with regards to speeding up combat animations?
     
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  14. Stormcrowfleet Arcane

    Stormcrowfleet
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    Myzzrym I just realized you are one of the devs. I've rarely been so pumped up for a game I hope you guys succeed and I can play this.
     
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  15. Alienman Arcane Patron

    Alienman
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2
    Time to outshine Larian and ask for a 70 euro EA price!
     
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  16. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    I see they've decided to hide the UI during the battle sections in that video.
     
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  17. Mr. Magniloquent Savant

    Mr. Magniloquent
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    Lacrymas The wizardess in the trailer also didn't take 4 seconds to go super-sayjin to cast Fireball. lol.

    Quips aside, this looks like it's going to be phenomenal. I'm a little iffy about how prominently they seem to be featuring lizardmen that look like Doomsday from DC Comics, but this is no time to despair. Hopefully I will be able to finish my PF:KM run before this releases. Normally I wait for a year, but this game looks really good.
     
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  18. Bara Savant

    Bara
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    Its only an annoyance but from the announcement

    .


    Really don't get this whole race vs ancestry stuff as i still see so many people using race in their books/discussions or just constantly switching between race and ancestry when talking about it.

    Like why can't we just use species instead it works better than ancestry.

    Ah well its a thing future generations will have to really deal with as ill always have my old stuff.

    Any way defiantly looking forward to this early access hopefully it goes well as i thought baldurs gate releases its early access a month before.

    I suppose you'll be competing at price point then since times not a option.
     
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  19. Tom Baker's Arse Learned

    Tom Baker's Arse
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    I for one am supporting Solasta, and sure as hell won't be going near that faggot Swen's DOS3 turd. As well, I don't know when the hell Ceres will ever get their shit together and put out Realms Beyond, could be 2021, could be 2031 for all I fucking know.
     
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  20. Bara Savant

    Bara
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    If we're lucky the early access between the two games will allow for cross pollination of only their good ideas.
     
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  21. V_K Arcane

    V_K
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    One thing in the trailer that really fills me with optimism is how clean and easily readable environments look despite the focus on verticality. Coming from the overly cramped DOS games, it's like a breath of fresh air.

    ...but it still doesn't make up for the lack of cats in the update.
     
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  22. The Avatar Learned

    The Avatar
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    "Species" would be correct, but it's too modern/scientific for a fantasy world. "Race" doesn't make any sense as that word describes a group within a species. So, ancestry it is. Personally, I'm fond of "Breed"
     
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  23. Sykar Arcane

    Sykar
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    Turn right after Alpha Centauri
    Only the most
    [​IMG]

    :obviously:
     
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  24. NJClaw Ontopolover by choice Patron

    NJClaw
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    Fucking zoomers, enough with this "Races" bullshit: "Dwarf" and "Elf" are classes!
     
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  25. Bara Savant

    Bara
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    After finally getting to play multiple BECMI D&D games again during the pandemic. I really do think having dwarf and elf as a class adds a lot more charm to the whole thing.

    So finally got time to watch the new trailer my compliments to whoever came up with having the individual damage dice roll at the bottom of the screen Myzzrym. I love that stuff.

    Also, I forget if this was mentioned else where or not but will rangers in Solasta get any unique animal companions from this world setting? Will they be able to change companions mid game or maybe a little too much for the first game?
     
    Last edited: Sep 10, 2020
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