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Soys Row 2022

Unwanted
Dumbfuck
Joined
Oct 29, 2020
Messages
999
Location
Free Market Paradise
All these stupid mofos arguing if popamole number one or number two feels less like humping a sandpaper fleshlight. The good times ended with GTA3 and the best game Rockstar ever did and that is still the top dog is GTA2.



None of these poser copycats ever came close to it. Fuck off cousin, I don't want to go bowling, how do I block your number? Do I look like I'm interested in getting orgasm denied by Keith David or amused by Rick and Morty shit skits? Now they're trying to fag up the youths by giving them another fucking sloppy ass GTA3 clone starring Steve Urkel and his humanities degree hipster friends. Fucking stay in the trash where you belong goofy ass retard.
GTA San Andreas is king. Any other opinion is invalid.
Piss off with your The-Sims-wannabe broke ass bitch simulator during the L.A. Riots game, fool. Nobody but closeted trannies play that shit. GTA and GTA2 was all about that sweet arcade murderhobo gangster experience and then they shit it all up with some burger eating and becoming fat simulation with cutscenes up the ass because they think they're Hollywood now.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
2,524
Location
Romania
Piss off with your The-Sims-wannabe broke ass bitch simulator during the L.A. Riots game, fool. Nobody but closeted trannies play that shit. GTA and GTA2 was all about that sweet arcade murderhobo gangster experience and then they shit it all up with some burger eating and becoming fat simulation with cutscenes up the ass because they think they're Hollywood now.
Oh noes and woes, managing some stats means Sims. GTA and GTA 2 were just that: 2D arcade shit. GTA SA is a game. And a fantastic one. Acquire taste please. Story and number of cutscenes don't ruin the game when the actual gameplay is so good with tons of activities and gang warfare. You fuck off. If you're into murderhobo shit, there's a game called Hatred that came out a few years back.
 

Drop Duck

Learned
Joined
Dec 22, 2020
Messages
687
Piss off with your The-Sims-wannabe broke ass bitch simulator during the L.A. Riots game, fool. Nobody but closeted trannies play that shit. GTA and GTA2 was all about that sweet arcade murderhobo gangster experience and then they shit it all up with some burger eating and becoming fat simulation with cutscenes up the ass because they think they're Hollywood now.
Oh noes and woes, managing some stats means Sims. GTA and GTA 2 were just that: 2D arcade shit. GTA SA is a game. And a fantastic one. Acquire taste please. Story and number of cutscenes don't ruin the game when the actual gameplay is so good with tons of activities and gang warfare. You fuck off. If you're into murderhobo shit, there's a game called Hatred that came out a few years back.
This, but this is also why GTA IV is superior to any Saint's Row game. A serious story about characters you care about is much better than an ironic "joke" story that drags on for too long. Writing is one of the reasons why Rockstar is above the copycats and everyone seems to be missing this.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,381
Location
Flowery Land
Because GTA4's repeated calls to go bowling and character agonizing over killing one person before and after he just murdered a dozen police officers during gameplay (but it's OK because he broke contact and got to a safehouse) are so mature and serious.
 
Joined
Nov 23, 2017
Messages
4,099
GTA 2, specifically GTA2 on the PC, is the best GTA game. That PC GTA 2 feels so fucking good to play; shooting and driving were perfect, and the way you built favor with the gangs that populated the world was great...GTA never should have dropped that aspect. Shit, the GTA 2 gang system basically being in Mercenaries is one of the things that made those games so fucking cool in comparison to all the other GTA knockoffs and GTA itself after 2.

The whole PS2 3D generation of GTA was a fucking mess. It was a novel mess, it was definitely interesting to be able to run around and do whatever in a open environment like that from a third person view, but gameplay-wise they were still a fucking mess nevertheless. San Andreas is definitely the most novel of that PS2 era, it's definitely the least shitty gameplay wise of that bunch, but it's also still kind of shitty gameplaywise. The novelty of San Andreas and just all the stuff with skills and stats does make it the most interesting of them, it was definitely the only one from that era I didn't totally fucking hate, it's just too bad they didn't bring that interesting stuff on over to GTA4 when they finally got good shooting in a 3D GTA. It's also too bad they fucked the shooting up (and environmental interaction) one game later with GTA5; like GTA5 did drop the annoying shit GTA4 did with the friend system, (which was good...although I think they could've made that work if your friends weren't all so fucking needy, and if there was fun shit to do with them) but it also made basically every aspect of the game worse. The heist system was a cool idea in GTA5, but it wasn't fleshed out nearly as much as it should've been, and it was too nearly forced on canned missions as opposed to some kind of free form system; had more fun doing heist in Payday 2 that same year.




I was just reminded yesterday that there's a Saints Row movie that's in the work, (still seems to be in the works anyways) which just got me thinking about how weird the direction this game is taking is, because I guarantee F. Gary Gray's Saints Row (which is said to be taking inspiration from The Warriors and Escape from New York) movie isn't doing this hipster student loans bullshit group thing this game is doing.
 

Maxie

Wholesome Chungus
Patron
Glory to Ukraine
Joined
Nov 13, 2021
Messages
6,829
Location
Grantham, UK
Piss off with your The-Sims-wannabe broke ass bitch simulator during the L.A. Riots game, fool. Nobody but closeted trannies play that shit. GTA and GTA2 was all about that sweet arcade murderhobo gangster experience and then they shit it all up with some burger eating and becoming fat simulation with cutscenes up the ass because they think they're Hollywood now.
Oh noes and woes, managing some stats means Sims. GTA and GTA 2 were just that: 2D arcade shit. GTA SA is a game. And a fantastic one. Acquire taste please. Story and number of cutscenes don't ruin the game when the actual gameplay is so good with tons of activities and gang warfare. You fuck off. If you're into murderhobo shit, there's a game called Hatred that came out a few years back.
This, but this is also why GTA IV is superior to any Saint's Row game. A serious story about characters you care about is much better than an ironic "joke" story that drags on for too long. Writing is one of the reasons why Rockstar is above the copycats and everyone seems to be missing this.
dunno i much prefer SR2's silly parody of all this with some grim moments here and there
SR3 I've always found a little too bombastic
 

Machocruz

Arcane
Joined
Jul 7, 2011
Messages
4,356
Location
Hyperborea
Saint's Row 2 was the GTA3 trilogy taken to absurdity, but at least it offered a plethora of criminal and anti-social content. Not darts. One of my favorite touches in GTA3 was how you could get lit up rolling through enemy territory. Actually SR2 kind of botched this by making them passive until you attacked, but at least there were other criminals to mess with. Messing with police and pedestrians just doesn't offer the same satisfaction or justification. Now with imagination you can do something interesting within those limitations, but Rockstar has lacked imagination for quite some time. Things could get crazy during turf wars and escort missions in SR2 as the AI sends in more and more reinforcements and becomes more aggressive, and you call in your back-up and these big skirmishes develop, the roads become the last act of Road Warrior. Cars exploding, people running around on fire, whores flying through windshields. Fun times.

If we're talking about world building/geography/sense of place, GTA remains absolutely better than SR, and is the reason I enjoyed GTA4 despite it's dearth of criminal activity. The city in SR2 was pretty damn good, the best in the series, with its interior areas and some interesting and/or fun places, but overall not on the same level as GTA.

Chinatown Wars was actually a decent return to criminality, with drug running, rampage missions, etc. That content in GTA4 would have sent it into the stratosphere. GTA5 I can't comment on as the character switching turned me off and I never finished it.
 
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Unwanted

Don Salieri

Unwanted
Zionist Agent
Joined
May 5, 2022
Messages
78
If only there was a heavily underrated game that you could play that wasn't filled with soyniggers, college humor derivatives or the stupidity of Rockstar games. A game that neither Assisted Gorilla Living or Cuck Duck wants you to know about.

 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,349
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
If only there was a heavily underrated game that you could play that wasn't filled with soyniggers, college humor derivatives or the stupidity of Rockstar games. A game that neither Assisted Gorilla Living or Cuck Duck wants you to know about.


Great game.

Too bad I suck at driving. :negative:
 

Fedora Master

Arcane
Patron
Edgy
Joined
Jun 28, 2017
Messages
28,040
Except Mafia is a different kind of game entirely and has little to do with the wacky open world of SR.
 
Joined
Nov 23, 2017
Messages
4,099
Mafia is a GTA knockoff where the gimmick is realism...at least the PC version where you had to get gas, and obey the rules of the road around cops. Although I wonder how much of that stems from Mafia starting as a Driver knockoff. It is a nice gimmick, because it can create situations that throw a wrench in what you're trying to do and force you to have to do something else; that was one of the shitty things about GTA5, you couldn't do things like flip your car anymore, which meant you'd never find yourself in a situation where you'd need to abandon your vehicle during a chase and get another one by whatever means during some shootout or whatever.

I was never too crazy about Mafia, but it did have some interesting ideas. I'm also kind of over video games with "realistic" driving where it's like your driving a log; it just feels dumb to me when I can drive a real car going like over 150mph without a problem, and then in some video game I'm going slower and I'm having problems.

The first Mercenaries is still my favorite of the GTA knockoff open world sandbox games. Prototype is still the best one with superpowers. Surprised Destory All Human! never went bigger with it's open world sandbox. I'll never not find it weird that Volition refuses to use their destruction tech in a Saints Row game; being able to take down buildings with enough firepower would definitely set them apart more from a GTA, but they won't do it because they think people won't like how it looks.
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,521
I was never too crazy about Mafia, but it did have some interesting ideas. I'm also kind of over video games with "realistic" driving where it's like your driving a log; it just feels dumb to me when I can drive a real car going like over 150mph without a problem, and then in some video game I'm going slower and I'm having problems.
Games that try to have some kind of speed limit always feel like they do a crap job of it. Like instead of something actually realistic it feels like you're going 10 MPH, probably because they don't want you to realize the top speeds of these cars is a lot lower than they tell you.
 

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