Grid-based movement = No buy.
Jesus Christ, Morgoth, at this time I'm simply convinced that you are larping hereGrid-based movement = No buy.
Good, I miss blobbers. All hail LoL & Dungeon Master & EoB.
Grid-based movement = No buy.
Grid based movement is classic it will never die. It is the essence of "Game."
Why would you want to use that in a dungeon crawler?! Does not compute.replaced by Dragon Age/Baldur's Gate style combat with tactical pause and 3rd person PoV
this is only a concept of the Turn-based combat, nothing has been balanced (energy costs, damage...) and this is only from 1st person PoV, will be only used in the Base game at low funding goals (will be replaced by Dragon Age/Baldur's Gate style combat with tactical pause and 3rd person PoV).
While I appreciate your willingness to listen, in my not so humble opinion nothing good has ever come out of attempting to implement both RT and TB combat side by side (see X-COM 3, Arcanum).
Also:
Why would you want to use that in a dungeon crawler?! Does not compute.replaced by Dragon Age/Baldur's Gate style combat with tactical pause and 3rd person PoV
this is only a concept of the Turn-based combat, nothing has been balanced (energy costs, damage...) and this is only from 1st person PoV, will be only used in the Base game at low funding goals (will be replaced by Dragon Age/Baldur's Gate style combat with tactical pause and 3rd person PoV).
I'm not sure I get it. So the current prototype is first person turn-based dungeon exploration and combat, but as a stretch goal you will turn it into... real-time with pause isometric exploration and combat? Not that I care a lot - do whatever kind of game you want to make - but doesn't that sound a bit weird?
At the top funding goal this game won't be an ordinary Dungeon crawler anymore. There is no reason giving to the community dungeon crawler if we achieve the top funding goal. The players will get an RPG game like DA or ME for their money. Both existing prototypes are meant for base game at low funding goals.
It is your game, but may I ask why is that? One would assume that your community actually wants a dungeon crawler, as that is what the begun as. You might shoot yourselves in the proverbial foot here, as your backers might be discouraged to pledge more, because that would shift the game to a different genre.At the top funding goal this game won't be an ordinary Dungeon crawler anymore. There is no reason giving to the community dungeon crawler if we achieve the top funding goal.
Heh, for a given value of RPG, sure.The players will get an RPG game like DA or ME for their money.
At the top funding goal this game won't be an ordinary Dungeon crawler anymore. There is no reason giving to the community dungeon crawler if we achieve the top funding goal. The players will get an RPG game like DA or ME for their money. Both existing prototypes are meant for base game at low funding goals.