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Vapourware Star Citizen - Only people with too much money can become StarCitizens! WOULD YOU LIKE TO KNOW MORE?

Discussion in 'MMO(RP)G / Online Discussion' started by Morgoth, Sep 10, 2012.

  1. Perkel Arcane

    Perkel
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    citizen con in about 8h 30m
     
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  2. Spectacle Arcane Patron

    Spectacle
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    'con' is an appropriate term.
     
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  3. Perkel Arcane

    Perkel
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    citizen con is such a bullshit right now. It should start at 11:00 (where i live) then i check website and in about 30 minutes pre show will start. Fucking great it isn't 11:00 but 12:00...

    Pre show garbage show where they talk to fanboys now is like 1,5h and it is 1:00 am. Fucking great. They say show will start shortly at least from last 30 minutes.
     
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  4. Perkel Arcane

    Perkel
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    lol Forum Citizen 2017

    They are presenting in/out game integration of their forums, chat, messeging, twitter like app and so on. I guess that is important but who thought that this is good idea to put in front rather than back...
     
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  5. Kingston Arcane

    Kingston
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    I lack the wit to put something hilarious here
    Not showing SQ42 even though it was supposed to come out this year. NOTHING TO SEE HERE TOTALLY NORMAL
     
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  6. Kingston Arcane

    Kingston
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    I lack the wit to put something hilarious here
    This is embarrassing, it's just one long powerpoint presentation.
     
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  7. Kingston Arcane

    Kingston
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    Why is he talking about 4.0 when they can't even get 2.6 out?
     
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  8. Perkel Arcane

    Perkel
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    ok their v2 planet proc kicks living shit out of everything else there is
     
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  9. Kingston Arcane

    Kingston
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    No proof that any of that is procedurally generated. Looks like a cool Crysis map though.
     
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  10. Kingston Arcane

    Kingston
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    "not scripted"

    -console pops up
    -ending happens twice

    top kek
     
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  11. Perkel Arcane

    Perkel
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    It is handcrafted and p.generated. V1 was just procedural generation while V2 allows for artist driven p.generation. So artist can place biomes and fine tune everything while system in place generates everything based on that.

    nah their scripted cinematics crapped out. Also he didn't say not scripted just live in game gameplay in engine running in real time. Which point out that this was real time as there were glitches (like dune worm glitching out).
     
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  12. Alienman Arcane Patron

    Alienman
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2
  13. JamesGoblin Literate

    JamesGoblin
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    We'll have videos and summaries all over the internet in couple hours, I guess.
     
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  14. Kingston Arcane

    Kingston
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    I lack the wit to put something hilarious here
     
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  15. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
     
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  16. vonAchdorf Prestigious Gentleman Arcane

    vonAchdorf
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    Was there any good info on SQ42? I only saw a Roberts interview with some boring footage of barren planets, buggy driving and FPS.
     
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  17. Latelistener Cipher

    Latelistener
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    He who controls the spice controls the universe.
     
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  18. Lyric Suite Converting to Islam

    Lyric Suite
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    Ok that's pretty good.
     
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  19. Perkel Arcane

    Perkel
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    They plan by end of this year to show complete fully finished (and polished) 1 chapter out of 26 (for total of 60+ missions) to nail down bugs left etc in their pipeline and show it to everyone how game in its final form will look like and from that moment they will go through each chapter polishing it to completetion ( so reasonable ETA is end of 2017 start of 2018)
     
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  20. Alienman Arcane Patron

    Alienman
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2
    I love how the giant worm just noped out of there :D

    "Okay, I'm done here Chris, see ya"
     
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  21. Haba Harbinger of Decline Patron

    Haba
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    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    They will start working on it real soon.
     
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  22. :Flash: Arcane

    :Flash:
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  23. Grotesque ±¼ ¯\_(ツ)_/¯ Patron

    Grotesque
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    Divinity: Original Sin Divinity: Original Sin 2
    This citizencon was a total letdown and enhanced my belief that
    this event is to inflate CR's ego.

    And besides the fact that a sandworm existance in that environment is totally illogical, a fuckin sandworm? Really? Is this what these fuckos were able to come up with? Is this the level of their immagination ? To balantly ripoff other SF icons?

    The fact tha sqoadron 42 is not coming this year was no surprise but the fact that was not even set a release date, whatever that was, it means that the development is way more in the shitter than expected.


    Derek Smart will have a field day with this. Now he's without power somewhere in Florida in the wake of the hurricane but as soon he'll have internet, he'll destroy that shitty scripted presentation.


    They squandered all the goodwill they gathered after Gamescom this year. Even episodes from around the verse were more interesting than this lame ass shittyzencon.
     
    Last edited: Oct 11, 2016
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  24. Perkel Arcane

    Perkel
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    Yeah sandworm was scripted event. No one claimed it wasn't. Same as "trap" and everything else on that planet (aside from planet itself).
    Whole point of presentation was to show V2 planet generation and what it can provide for gameplay.

    Thanks to V2 they can now properly outfit planets with handmade content and make them artist driven.
    That was the whole point of presentation.


    Instead of creating whole planet by hand (which is impossible at their 1:1 scale) they just used p.generated planet which p.generation was driven by artist (who created biomes and defined overall look of planet) then they placed couple of assets (base, wreckage, worm, few huts) wrote that trap, alien attack) placed dozen of AI aliens here and there and voila you have about 10-15 minutes mission done in few days of work (including assets) instead of weeks without long process of creating planet surface that would look by hand.

    SC claims that artist can make new planet which will look at this level in about 1 day (this includes artist works on how planet generally will look and so on) and they can later use each of those planets to have multiple missions on them.
     
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