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RTS Starcraft

Discussion in 'Strategy and Simulation' started by DeltaForceOperator, Sep 2, 2021.

  1. Zboj Lamignat Arcane

    Zboj Lamignat
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    Are people really comparing a game with destruction physics with collateral damage and things like foliage fires, persistent wrecks that influence battlefield and can be scavenged, proper ballistics with huge differences between kinetic and rocket weapons, different chassis performing differently depending on terrain, proper power grid simulation with different sources of energy (wind, solar, nuclear, thermo, hydro) performing based on conditions, planes behaving and fighting like planes, radar warfare, proper long range artillery and rockets, including decent simulation of deploying and protecting from tactical nukes, naval warfare including things like sub warfare, sonars, torpedo planes, unprecedented options for automating units orders, behaviors, queues and whatnot, great mod support and many other things (all of which came in SupCom's predecessor that was released a full year before SC) to Starcraft? What jokers!

    But really, such comparison is weird, because those titles are pretty much in a completely different ballpark. One is an actual real time strategy game with many things that were never successfully replicated well over two decades later (sort of like what Myth is for rt tactics), the other a fun, apm-infused multiplayer romp. The real issue is that SC becoming the rts for proverbial normies had a pretty catastrophic impact on the genre (which doesn't mean that it wasn't a very good game, of course).
     
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  2. Johannes Arcane

    Johannes
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    They're honestly not that different. In the details yes, for sure, but it's still the same skill set p much that makes you good at either starcraft, supcom or any of the rest.
     
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  3. Zboj Lamignat Arcane

    Zboj Lamignat
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    If you want to discuss rts in a bit more detail than "they're both in the same genre, yup" then there's obviously a huge gap between them. Which is a good thing, the rts that were able to detach themselves from the typical "nice production values, music, goofy cinematics, simplistic (but not easy) gameplay" template are typically some of the best the genre has to offer.
     
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  4. Niggerino Scholar

    Niggerino
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    However shitty the pathfinding can be, it is now part of the game balance. Controlling your large army well becomes a key skill because the AI won't do it for you. Furthermore, some units are basically useless on their own but if you micro them well they become god-tier.
     
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  5. Preben Savant

    Preben
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    Basically this. Starcraft killed the genre. Which is a damn shame because in late 1990s there were lots of interesting and innovative games. After Starcraft took the entire pie, there was little to no reason to make RTS games, let alone to innovate. Only the AoE2 somewhat survived as an online alternative, but it was nowhere as big until fairly recently.
     
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  6. BING XI LAO FREE KALIN! Patron

    BING XI LAO
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    Insert Title Here
    I knew the myth games were great for story, and solid for gameplay, but does this mean they're even better than "just" great for gameplay mechanical depth?
     
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  7. Zboj Lamignat Arcane

    Zboj Lamignat
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    What I meant is that, similar to TA, Myth was absolutely mindblowing in how the technology influenced the gameplay (destruction/carnage, terrain/physics/weather impacting combat, ai doing clever stuff and playing different units according to their strengths) and that it did a lot of interesting things other games didn't really follow up on, which is a shame. Atmosphere, music and gameplay were god tier too, of course.
     
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  8. luj1 You're all shills

    luj1
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    They "looked up" to Wh40k as well (copied it). Zerg = Tyranids. Same philosophy behind it, with different species being incorporated into the Swarm / Hive Mind (also called the same). Also notice how marine armor is similar to Space Marine armor (oversized pauldrons, etc).
     
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  9. Storyfag Perfidious Pole Patron

    Storyfag
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    It's not like the Tyranids are an Alien ripoff, amirite?
     
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