Jasede said:MoM is the prettiest game in history of mankind, and this is a fact.
Solohk said:As someone who is a fan of Stardock, I'm curious why you say that.catfood said:Unfortunately it's being made by Stardock.
catfood said:Solohk said:As someone who is a fan of Stardock, I'm curious why you say that.catfood said:Unfortunately it's being made by Stardock.
I was very underwhelmed by the demos of GalCiv 2 and Sins, they completely failed to grab my interest. I really really really tried to like them but I just couldn't get into them. Compare that to MOO 2 which grabbed me instantly even though I played it like 10 years after its release.
Takeda Kenshi said:Out of curiosity, did you play the vanilla version of GalCiv 2 or with both expansion paks? The expansions really flesh out the game.
VonVentrue said:For everyone's information, the phase one of beta testing has already started a while ago, just tick the 'show prerelease versions' option in Impulse in order to get access to it. Cloth map only at this point.
Give this a read first before downloading (download it you will, right?), then post bug reports plus suggestions here.
The graphics engine in Elemental will not be enabled until January. Why? Because if the game is good it should be able to be fun without super good graphics.
Kingston said:That... makes sense.
Elwro said:There's another problem with the Galciv games. I have GalCiv 2 with both expansions, because Stardock offered me a great deal for them by e-mail (I'm not sure why). I really enjoyed playing it for some time. But in such games, after a while, if you want to play them "seriously", you need to be able to get all information on the mechanics. And that's where the problem starts: it's so convoluted that I simply couldn't pass from the "hey, it's a pretty game which I can easily win on easy just by using some common sense" stage to the "all right, I'll now plan all my moves carefully and try something more difficult" stage. The most important reason is: the way the military/social/research sliders work is (for me) very, very strange and unintuitive.
This is true. MoM has a very alluring isometric charm about it.Zeus said:Listen to this man. He knows what he's talking about.
Jeff Graw said:Galciv 2 AI sucks and cheats. It can't think tactically, only economically. Use quick strike tactics, and build a shitload of economic starbases and you can win on suicidal. It's a very boring game with a bad interface, too much micromanagement, and very simplistic ship design and combat.
spacemoose said:stardock games have no soul
1eyedking said:This is true. MoM has a very alluring isometric charm about it.Zeus said:Listen to this man. He knows what he's talking about.
Also, GalCiv2 sucks.
1eyedking said:Also, GalCiv2 sucks.
ricolikesrice said:(well, FFH2 is still far from a good AI too though ... but its getting there slowly )