ArchAngel
Arcane
- Joined
- Mar 16, 2015
- Messages
- 19,889
Both games have it. When you enter houses at night residents can be found sleeping on beds unlike during day time. Then you can take their stuff.Saying that every RPG past the mid 90s has a NPC scheduling it's a maliciuous statement that makes you less of a man becase you are lying and you know it.
Called it
No idiot
When people talk about day and night cycles, they do literally mean the process of the sun going up and down
What you described are NPC schedules, an entirely different gameplay system
Yeah, I guess when someone has double digit IQ like you, everything has to be pointed out to them word by word. Why would anyone care about the literal day/night cycle in an RPG past mid 90s? Every single one has them. It's like talking about a graphical UI or sound effects. But keep grasping at semantics, Morrowind is still shit.
Here a small list:
Fallout I-II: No npcs scheduling
Bg I and II does not have it (Well, Beregost's blacksmith was empty at night)
Wizardry 8
Wizard and warriors
The Exile series
The NWN series
Wasteland 2-3
Planescape