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Starfield - "space epic" from Bethesda Game Studios

__scribbles__

Novice
Joined
Jul 5, 2022
Messages
56
I´m sure you are right, bethesda is not original with their main quests plots.
Bethesda should just drop their main stories entirely and put you in the world without any main narrative. Non-scripted stories in their newer games are more interesting anyways.
 

Utgard-Loki

Arcane
Joined
Dec 29, 2011
Messages
1,770
Let's rehabilitate Todd.

Honestly his game design philosphy is pretty solid :

Todd Howard - 2009 D.I.C.E. Summit said:
  • Great games are played not made - "You can have the biggest design document ever made, and you will change 90% of it once you play the game. You have to be ready to throw out your ideas that you think are the greatest."
  • Keep it simple - "Doing something really well takes time, more time than you think. Simple systems acting together create complexity players can appreciate."
  • Define the experience - "Don't define your game by a list of bullet points... define it by the experience you want people to have."
Four levels of player experience:
  1. Learn. The first thing a player is doing is learning the game.
  2. Play. They just want to have fun.
  3. Challenge. People want to win, so a game should have challenge but always give the player a way out.
  4. Surprise. Show players something new. And then repeat this four-point cycle.
He said developers should ignore demographics and installed base, and follow their passions, saying that "if install base really mattered, we'd all make board games, because there are a lot of tables".
Todd Howard has better taste in RPGs than the large majority of Codexers.

Todd-Howard-Napoleon.jpg
it's really too bad he never actually combines the games he really likes to play with games he actually develops. i mean, beyond the "riding around on horseback killing things" part.
 

Zombra

An iron rock in the river of blood and evil
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Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut I helped put crap in Monomyth
I´m sure you are right, bethesda is not original with their main quests plots.
Bethesda should just drop their main stories entirely and put you in the world without any main narrative. Non-scripted stories in their newer games are more interesting anyways.
I'd prefer if they focused on making MQs that aren't childish and embarrassing. FIND YOUR MOMMY really, really isn't great; but I do appreciate games that have a central motivation underlying everything, to give your character any reason to get out of bed. At a glance, "There are a bunch of mysterious alien artifacts out there we'd like to understand some day" isn't bad at all; it's substantial enough to drive me if I have no other agenda, but nebulous enough that I can pursue side content (or make up my own motivators) instead if I don't feel inspired to stay on track.
 

__scribbles__

Novice
Joined
Jul 5, 2022
Messages
56
I'd prefer if they focused on making MQs that aren't childish and embarrassing. FIND YOUR MOMMY really, really isn't great; but I do appreciate games that have a central motivation underlying everything, to give your character any reason to get out of bed. At a glance, "There are a bunch of mysterious alien artifacts out there we'd like to understand some day" isn't bad at all; it's substantial enough to drive me if I have no other agenda, but nebulous enough that I can pursue side content (or make up my own motivators) instead if I don't feel inspired to stay on track.
If we're going to keep MQs then that's absolutely the best option.
But for me, Bethesda games' biggest strengths are their worlds(shocker, I know). Removing the main questline would not only improve the role-playing aspect of their games as you can make your character's motivation more "your own", but also remove one of the biggest issues with their recent titles: the disconnect between the urgent storyline and explore-at-your-own-pace gameplay.
Removing the MQ from Fallout 4 and Skyrim would make the character lose the motivation that already exists, but it would also incentivize the player to make their own backstory and motivations and thus the player feels closer to their character. It would also remove that "Wait, I've just been picking flowers and making potions for the past few weeks, aren't I supposed to save the world from destruction or something?" moment I often personally have while playing Bethesda games.

IMO, Bethesda's games are a perfect fit for the do-whatever-the-fuck-you-want kind of style seen in, for example, Kenshi and DayZ. Those types of games thrive on the type of player-driven storytelling that's already strong in Bethesda games.
 
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Unwanted

Meme Knight

Unwanted
Joined
Mar 11, 2022
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Location
Philippines
The main quest will focus on the search for progenitors, an ancient alien civilization that created life on Earth. So you'll be searching for mankind's dad.
I´m sure you are right, bethesda is not original with their main quests plots.
yes they are not orgyinal. its not like its part of decades long planned programming by deep state to prepare controlled alien disclousure to the cattle, i mean general human population, and present hostile ets as angel like saviours of humanity.

oh wait it actually is.


btw most if not all residents of swastika shaped nazi base on dark side of moon were recently liquified by aliens after they done enough repair to pre adamite tech there. nazi scum so weak and gullible.
I read your post 5 times in a row, and I still don't know what you're saying.
 
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KateMicucci

Arcane
Joined
Sep 2, 2017
Messages
1,488
it's really too bad he never actually combines the games he really likes to play with games he actually develops. i mean, beyond the "riding around on horseback killing things" part.
It would be great if TES VI has mounted combat. Including mounted enemies.
 

__scribbles__

Novice
Joined
Jul 5, 2022
Messages
56
Last edited:

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
5,988
Location
Lusitânia
yes they are not orgyinal. its not like its part of decades long planned programming by deep state to prepare controlled alien disclousure to the cattle, i mean general human population, and present hostile ets as angel like saviours of humanity.

oh wait it actually is.


btw most if not all residents of swastika shaped nazi base on dark side of moon were recently liquified by aliens after they done enough repair to pre adamite tech there. nazi scum so weak and gullible.
:kingcomrade:
This poster is going places...
 

kain30

Arbiter
Joined
Aug 7, 2014
Messages
539
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spain
maybe he was high on drugs by the time he wrote that.
 
Joined
Aug 10, 2019
Messages
1,177
I hope the main character is a blank slate. Also fuck Todd for being juvenile and personally responsible for blocking tiddies in BS games.
 
Joined
Aug 10, 2019
Messages
1,177
yes they are not orgyinal. its not like its part of decades long planned programming by deep state to prepare controlled alien disclousure to the cattle, i mean general human population, and present hostile ets as angel like saviours of humanity.

oh wait it actually is.


btw most if not all residents of swastika shaped nazi base on dark side of moon were recently liquified by aliens after they done enough repair to pre adamite tech there. nazi scum so weak and gullible.
I read your post 5 times in a row, and I still don't know what you're saying.
i thought i was as blunt and direct as a brick to the head, but let me know what part is unclear.
That part where there are nazis on the dark side of the moon is unclear. How can you claim this when the moon is a hologram?
 

ERYFKRAD

Barbarian
Patron
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Messages
25,888
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
yes they are not orgyinal. its not like its part of decades long planned programming by deep state to prepare controlled alien disclousure to the cattle, i mean general human population, and present hostile ets as angel like saviours of humanity.

oh wait it actually is.


btw most if not all residents of swastika shaped nazi base on dark side of moon were recently liquified by aliens after they done enough repair to pre adamite tech there. nazi scum so weak and gullible.
I read your post 5 times in a row, and I still don't know what you're saying.
i thought i was as blunt and direct as a brick to the head, but let me know what part is unclear.
That part where there are nazis on the dark side of the moon is unclear. How can you claim this when the moon is a hologram?
Holonazis
 

Red7

Prospernaut
Dumbfuck
Joined
Jun 20, 2022
Messages
79
I hope the main character is a blank slate. Also fuck Todd for being juvenile and personally responsible for blocking tiddies in BS games.
u dont want todds made titties anyway. leave that to jap modders.
 

ropetight

Educated
Joined
Dec 9, 2018
Messages
159
Location
Lower Wolffuckery
Todd just said that the chess-club-membery StrangerThingy geeky persona, that he likes to wear in public like Buffalo Bill wears women skin jackets, really liked two games - Sundog: Frozen Legacy from Apple II and Traveller tabletop.

This name-dropping should ensure that his primary milkcows, GenX-ers, get all misty in the eyes and preorder his new game that will be just the same in the spirit of those legendary games that formed them into SF exploration game lovers.

You have to admire his effort: he will not name-drop Elite or something else too well known or mundane.



Really, I will not hold it against Todd if he produces another bland, unfinished open-world mirage hyped to the sky.
That is who he and Bethesda are - sellers of bland, unfinished open-world mirages.

But to think that it will work again after all the bullshit they pulled with F4 and F76 is somewhat insulting and disheartening.
Anyways...
 

racofer

Thread Incliner
Joined
Apr 5, 2008
Messages
24,335
Location
Your ignore list.
But to think that it will work again after all the bullshit they pulled with F4 and F76 is somewhat insulting and disheartening.
It's actually a pretty accurate estimation. Bugthesdards will consume every last drop of Todd's diarrhea as if it were ambrosia. Then, proceed to apply chocolate sprinkles (aka mods) into it for the next decade, drink a few gallons of copium, and in the spirit of their God the Todd, attempt to sell their abomination as the best thing ever at every opportunity. It's a vicious cycle that's been perpetrated for over 20 years now, and judging by the already hopeful comments not only here but in other places that usually bash anything from bugthesda, it will continue for at least another decade.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
9,517
Todd just said that the chess-club-membery StrangerThingy geeky persona, that he likes to wear in public like Buffalo Bill wears women skin jackets, really liked two games - Sundog: Frozen Legacy from Apple II and Traveller tabletop.
The protagonist of Sundog: Frozen Legacy by FTL was their inspiration for the character Zed Duke of Banville in FTL's next game, Dungeon Master:

CHneBIK.jpg

DkVFonP.jpg


wUVVU7A.jpg
 

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,924
Location
Copium Den
The main quest will focus on the search for progenitors, an ancient alien civilization that created life on Earth. So you'll be searching for mankind's dad.
I can already see Bethesda's trademark writing skills at work:
"Have you seen our progenitors? Average height, average looks. They haven't been seen for millions of years."

Then the NPC will mark it on your map.

Later: "Another progenitor needs your help!"

:hahano:
 
Joined
Aug 27, 2021
Messages
698
MQ should be:
Your young child was kidnapped by an unknown psycho, who is surely planning to do terrible, terrible things to him. Time is absolutely of the essense!

Now fuck off and do side quests for 40 hours.
 

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