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- Jan 28, 2011
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- 97,475
Come up with 152 character descriptions for each of the Freedom Force games and I might add them.
Dodger has overtaken Angry Joe. Unfortunately, at this rate, it look like she's set to pull us back out of the Top 30 eventually.
translates to ...RPG Codex (Official) recommends: "RPGs. Preferably of the hardcore, old school, non-popamole variety."
("non-popamole" is an Urban Dictionary look-up for them)... of the masochistic/l33t variety for floppy disk users
Something along those lines should be prominently displayed somewhere, methinks.Analysis of the five "intellectual currents" of today's RPG Codex:
1) Black Isle-ism. Probably the most important current, and the founding philosophy of this site. "Black Isle-style" means any game that belongs to the lineage of Planescape: Torment, Fallout and Arcanum. RPGs with lots of scripted choice and consequence, novel storylines and interesting, non-generic settings. This current manifests as a sometimes unseemly fanboyism for Black Isle successor companies - Troika (especially), Obsidian (to a lesser extent) and, if things go well, inXile.
2) Nostalgic oldfag-ism. This is a general yearning for older forms of RPGs. In particular, not just Black Isle-style RPGs but also older ones. Blobbers, dungeon crawlers, Gold Box, Wizardry & Ultima, etc. Posters like mondblut and Sceptic represent this current well.
3) Anti-popamole-ism. This is a harsh dislike for various modern trends in RPGs, including consolization, romances, quest arrows, and the like, and also for the companies that most exemplify those trends - post-NWN Bioware and post-Morrowind Bethesda.
4) Eurodev underdog-ism. A relatively high tolerance for games made by underdog RPG developers, especially European ones, and an appreciation for their unique "quirky" natures. That means Larian, Piranha Bytes, CD Projekt, etc. This current isn't as strong as it used to be, since many of these companies have proven to be fairly popamole themselves, with the notable exception of Larian.
5) Tactical combatfag-ism. Obviously, this current represents the people on the Codex who really like tactical combat. The JA2 fans who want JA2 combat in every RPG, and the people who obsess over the details of combat systems. This current was deemed important enough to get its own RPG Codex spinoff site, Tacticular Cancer, with mixed results.
The Codex is mother, the Codex is fatherThis is probably too long as a page description but I found it very helpful in my ongoing struggle to understand what the Codex is about.
This slut I presume.Dodger has overtaken Angry Joe. Unfortunately, at this rate, it look like she's set to pull us back out of the Top 30 eventually.
Who?
I don't think most people outside the 'dex would have any idea what popamole means one way or the other.
Also, difficulty is "in" right now in certain crowds. See the success of Dark Souls.
On soul saving ...
To the uninitiated the current page description ...
RPG Codex (Official) recommends: "RPGs. Preferably of the hardcore, old school, non-popamole variety."
translates to ...
... of the masochistic/l33t variety for floppy disk users
("non-popamole" is an Urban Dictionary look-up for them)
Gets rid of the Awesome-Button/Convo-Sim "RPG" crowd. Fine!
But more souls could be saved using words like ...
- "turn-based" (they came across D:OS)
- "gritty" (they liked the Witcher's atmosphere/dislike flashy explosions/read Abercrombie)
- "tactical" (they're not twitchy action nerds/have some patience)
- ...
This is probably too long as a page description but I found it very helpful in my ongoing struggle to understand what the Codex is about.
Analysis of the five "intellectual currents" of today's RPG Codex:
1) Black Isle-ism. Probably the most important current, and the founding philosophy of this site. "Black Isle-style" means any game that belongs to the lineage of Planescape: Torment, Fallout and Arcanum. RPGs with lots of scripted choice and consequence, novel storylines and interesting, non-generic settings. This current manifests as a sometimes unseemly fanboyism for Black Isle successor companies - Troika (especially), Obsidian (to a lesser extent) and, if things go well, inXile.
SNIP
Something along those lines should be prominently displayed somewhere, methinks.
The RPG Codex is a website dedicated to PC role-playing games and other games of high quality. We prefer our games turn-based, gritty, and tactical. And we prefer games with lots of scripted choices and consequences, novel storylines and interesting, non-generic settings. This is the den of those who like Underrail, Morrowind, Divinity: Original Sin, and the Gold Box and Black Isles games. Quest-compass users, your quest-compass is pointing you elsewhere. Everyone else, Welcome.
The RPG Codex features news, reviews, interviews and discussion centered around RPGs, as well as video games in general, and also a myriad of other topics. Our site values uncensored discussion with minimal moderation, a critical approach towards the games industry (and, well, everything else) and a belief that the RPG genre, and gaming in general, has seen a decline in quality since the early 2000s.
If you have a taste for fine video games and want to shout your opinion to the world like a drunken idiot, or if you want to discuss things intelligently with your peers like an old-school, monocled gentleman, the RPG Codex is the place for you.
But remember - odds are, that game you really like, someone's going to tell you it sucks. Why? Because this is the RPG Codex.
Dodger has overtaken Angry Joe. Unfortunately, at this rate, it look like she's set to pull us back out of the Top 30 eventually.
Hard to fight attractive female privilege.
despite it not being available for purchase yet, we can add Serpent in the Staglands
Uh we can? Has anyone actually played the game proper yet? I thought only a backer alpha/beta/whateverprelimrelease was out, and basing a rec on that seems a bit dubious (Early Access stuff is questionable enough as it is).BTW, despite it not being available for purchase yet, we can add Serpent in the Staglands. Anybody wanna volunteer a description?
let's not go full IGN plz
Meaning half of the DexUh we can? Has anyone actually played the game proper yet? I thought only a backer alpha/beta/whateverprelimrelease was out, and basing a rec on that seems a bit dubious (Early Access stuff is questionable enough as it is).