varangos
Prospernaut
- Joined
- Mar 27, 2016
- Messages
- 393
Yeah, the tutorial might ought to mention that building your mineral income past, say +100, is virtually useless. Energy credits are the real life blood of an empire. All those mineral mining stations are fine in the early game, but just drain credits in the mid game. Your entire goal after the early game should probably be to acquire credits and research while spending the credits on a massive fleet - especially since saving them is also useless thanks to the low storage cap.
the storage cap can be lifted via technology.