7hm said:
(excellent advice that I'm a fool not to take)
Sadly, none of the up staircases are anywhere nearby. Saigo I is sooooo slow that I'm not sure how he could make it.
But really it boils down to something a little more fundamental. I know this seems idiotic, but the fact of the matter is:
THESE COLORS DON'T RUN!!!!!
Saigo I decides that enough is enough. He removes his ring of magic power and replaces it with the teleportitis ring. He draws back his bowstring and mutters to no one, "It's time to take out the trash..."
And he mows the three slime creatures down. As the arrows fly, a little voice tells him, "Saigo! This is suicide! This is madness!" And in response Saigo I yells at the top of his lungs,
"Madness...? THIS IS NAGA!!!"
(No but seriously he's going to die if he runs into anything tough.)
Saigo I moves to finish his circuit of Swamp 3 before retreating back to the dungeon per 7hm's wise council. Saigo burns some ID scrolls on potions to honor a promise he made to Malakal. But damnit, he can't bring himself to ID anything when he's carrying 2 or fewer unID'd items... because he's not going to waste the rare triple ID!
Having discovered a potion of Speed, Saigo learns that he has two more waiting back in the stash. Once he's acquired 5, he can enter that treasure trove. My, but wouldn't a potion store be handy? Or a treasure vault or a portal or fucking ANYTHING? But you know Saigo I, he can't complain.
Soon thereafter, Saigo I finds and dispatches (with a mixture of glee and shame) the final of the troublesome slimes. Let us never speak of this chapter again.
Once back in the Lair, Saigo I takes a second to decide which loot to haul back to the main stash and which to leave on the floor. Too much crap, and not enough carry space. And nothing really useful. Saigo's found a Staff of Fire, but that's one of the few schools he doesn't use. How about a cloak or hat better than +1 of nothing? That would be nice.
Aha! The sought after triple ID happens, and Saigo discovers both a potion of Gain Str and a potion of Gain Dex. Not too shabby. Now if only he could find a naga barding, he'd be looking at some truly sick stats. Not that they'd make much of a difference.
Saigo I decides to learn Tukima's Dance, since that will go well with this randart bardiche he's carrying around. He also learns Dispel Undead. Neither is really what he needs, but despite having found his share of spell books Saigo doesn't have so many options. He slithers back into the dungeon.
Now that he can levitate, Saigo I decides to investigate this whatever-it-is.
Oh dear. The presence of that orc lead me to believe this would be much, much less of a challenge. But now that I think about it, I did see some hell hounds here before. So could be Margery, or maybe this is some special hell-style vault. Saigo I probably should have left it alone. He's no match for a trio of Hell Knights.
Saigo I survives, albeit barely. He was very fortunate to only need to retreat 3 spaces. We'll have to come back to that one later. The Hell Knights might not have been so dangerous for Saigo I to fight single file with 2/3 rF, but at this point he's wielding a weapon he's at skill 1 with, so discretion was the better part of valor.
Bees for no reason. Ok. The bardiche makes Saigo I "extraordinarily stealthy", which sounds nice. It also chops up monsters pretty good, but despite Saigo I's hacking everything in sight, the +/+ level remains a mystery. Probably -2,-8.
(Strangely, none of the bees leaves a corpse. Poor, hungry Saigo.)
A centaur shows up. Archery? You know who you fuckin' with, bitch?
A great orb of eyes. No sneaking up on him. Ugh, I found a ring of MR, but I didn't want to carry every single fucking piece of jewelry with me. Let's see. We'll step back around the corner. And that had better be a LONE slime creature (not likely).
That did not work. (Eventually the orb is killed, and the slime does turn out to be alone.)
Ice dragon, eh? This must be the reason I've been lugging this stupid fire bow around. Let's see how this plays out. I'll add that Saigo I wears an amulet of conservation because he hasn't found anything else worth wearing. So the potions should be ok.
OK, read that right there. What the fuck? I'm using a longbow of flame with +3 arrows against a creature who's susceptible, and I have a bows skill of 14. AND HE STILL SHRUGS OFF THE HIT COMPLETELY. Cool.
(Being stubborn, I follow through with the bow, and the dragon does succumb without too much trouble.)
Look it's Harold. An easy mark with no special equipment evident. Saigo I has encountered an unusually low number of uniques. But then it doesn't take much to kill a naga, so thank friggin goodness.
Harold's unenchanted war axe proves no match for the mighty bardiche of Saigo I, and the latter reaches 16th level. Dex increases, which I regret because now I see I should have been raising Int all along. Oh well. It'll even out when Saigo I finds that naga barding.
Oo oo oo! Randart ring! C'mon, baby...
The best of times and the worst of times. (Still haven't fully ID'd the ring, but it causes teleportitis at least, so that's something.)
Oh, THAT'S the downside of using a huge, slow weapon. And of being an idiot. (The old wand of Healing saves Saigo's bacon. That and the fact that slime creatures aren't even dangerous. This guy is just so fucked.)
Scroll shop has 4 or 5 useful scrolls, antique weapon shop has 2 randarts and no longbows or arrows. Saigo I could buy both randart weapons, but should he? Should he? He demurs.
Now THERE'S someone you don't want to fight without rElec. Saigo backs away painfully slowly but stealthily.
3 centaurs and a centaur warrior guard the entrance to the Vaults, but their archery is inferior to Saigo's own. And look, that randart ring turned out to be teleportitis + cold vulnerability. Fuck you, Crawl. Seriously. Fuck you you goddamned piece of shit.
Wait, that's not the entrance to the Vaults...
Damn it's good to be stealthy.
Woe. Hello piety! (15 honeycombs, no royal jelly.)
Not too sure what's going on here. Saigo I gets ready to leave. (Why, it's a kobold demonologist. Saigo is unfortunately on the other side of a cloud of demons when this discovery is made. Diving down to next level.)
Came back up, killed the kobold and a bunch of other stuff. Took a chance on a randart weapon and it turned out to suck, but it does give rElec.
Does this mean Saigo I should go after Nikola?