Sharpedge
Cipher
- Joined
- Sep 14, 2018
- Messages
- 1,042
Few more thoughts on the ending after sleeping on it and chewing on it off and on throughout the day:
I quite like that the high ones are never given a trustworthy explanation. The black guardian obviously can't be trusted (Demon reputation or no, the fact that he tries to jack your body shows he's content to lie to you) and he doesn't even have a full explanation of the high ones. Plus the black guardian says the high ones never directly intervened or acted on anything which is obviously untrue since not only do they outright possess people, they (Apparently) are causing the red madness and more than that, are apparently the ones that made your ghostly ass if the black guardian is to be believed. Even that might not be worth believing though, since the veiled woman is the one that set you on your course and her connection to and interactions with the high ones are a little up in the air. Trying to think back on the game as a whole it's possible that the veiled woman is working on behalf of the high ones, I don't remember her specifically working against them (You get the impression she is, but that's before you know what's going on) and if she's with them then that would be another tic against what the black guardian tells you at the end of the game. That wouldn't explain why she revives you near the black guardian though, since presumably the cleansing is already happening at that point.
Another reason the beacon smashing ending sounds like potentially the best, when you do one of your earliest visions and you see the cleansing from the perspective of another prophet you learn that he tried to run. Went back to his family and was trying to get them away before shit went down. Going to the starling city would be your character's version of running away, so sacrificing yourself blowing up the beacon seems like it might be off-script. Another reason why that might be off-script is the implication (Again, from the black guardian so no idea how much is true) that fleshless are driven by some aspect of their previous lives, and for the PC that seems to be going from a nobody escaped slave to Big Damn Hero the famous prophet. Sacrificing yourself to blow up the beacon may sound like the more heroic option, but you'll be largely unknown. The only person who might know is Jespar (Or presumably Calia? I figure the companions probably change based on your rep with them) and the only way he might tell anyone is IF he manages to get on a myrad and haul ass before you nuke Enderal, otherwise you're dying and will be completely unknown. However if you follow the black guardian's plan (And it succeeds) you'll be space Jesus to the next crop of humans that come up. Even ignoring the likely connection with the cycle in general and how you'd probably just take the place of the lightborn for their cycle.
There's also the question of that whole cult that sacrificed themselves for the veiled woman, and what was going on there. I STILL (Since who has time for game books FUCK THE POLICE) haven't read the Butcher of Ark so I am likely missing some other clues, and it could be the cult didn't have any grains of truth to it. They managed a satisfying ending while also leaving it open enough that I'm still enjoying thinking about it which isn't all that common for RPGs and games in general. The premise is similar to Mass Effect from my understanding (Having only played 1 and 2 without the DLC) even down to the big bad causing the cycle juicing everyone to make a new big bad, but the execution's quite a lot better even though Mass Effect half-assed was attempting more C&C. Which as much as I over value C&C and I grumbled about the lack of it in Enderal a little bit, the story was better not having it.
There is a significant amount of evidence supporting the idea that the Aged Man is a prophet from a previous cycle, who attempted something similar to fleeing to the starling city. For starters, its known that hes been alive virtually forever, similar to how the prophet could live on forever if they aren't killed since they are undead. Furthermore, there are books inside his house which provide evidence to support this point of view and you can have a brief dialogue with his wife who is stored in a life support unit. Taking this into account its highly likely that fleeing to the starling city is not a potentially successful ending, because if the aged man tried to do something like that and was unable to change the course of humanity, then why would you do any better.
There is also evidence to suggest that the dreamflower ending is in fact a dream and that Yuslan was right about it. There is a certain picture within the game titled "Expulsion from paradise" which is only found within the different vision scenes where you talk to the high ones. If you go back to those exact same locations when you are not in a vision, there will be a painting there, but it is not the same painting. Here is the painting for reference.
If you drink the dreamflower potion, then in the final scene when you are in Qyra, this picture will be hanging on 1 of the walls, which is suggestive of the idea that this ending is in fact a dream. Whilst there is no evidence to support the idea that the default sacrifice ending will lead to a win against the high ones, it does seem to be the ending with the most promise. Either way I really liked how the ending was left open to interpretation. There clearly is room to have another game post Enderal if they so wished to, although they would need to make 1 of the endings canonical in order to be able to do that.
Upon replaying the game, its actually impressive how much foreshadowing there is of some of the broader plot ideas. For example, ff you run into people with the red madness on the road, they will refer to you as being fleshless. Or when you do the quest Qalian's Last Smile, he is confused that you and Tharaêl don't understand how he could change bodies, since he can see that both of you are dead. The side quest Apotheosis even provides some foreshadowing to the black guardian, where you had someone trying to turn themselves into a machine to avoid the cleansing.
There is also evidence to suggest that the dreamflower ending is in fact a dream and that Yuslan was right about it. There is a certain picture within the game titled "Expulsion from paradise" which is only found within the different vision scenes where you talk to the high ones. If you go back to those exact same locations when you are not in a vision, there will be a painting there, but it is not the same painting. Here is the painting for reference.

If you drink the dreamflower potion, then in the final scene when you are in Qyra, this picture will be hanging on 1 of the walls, which is suggestive of the idea that this ending is in fact a dream. Whilst there is no evidence to support the idea that the default sacrifice ending will lead to a win against the high ones, it does seem to be the ending with the most promise. Either way I really liked how the ending was left open to interpretation. There clearly is room to have another game post Enderal if they so wished to, although they would need to make 1 of the endings canonical in order to be able to do that.
Upon replaying the game, its actually impressive how much foreshadowing there is of some of the broader plot ideas. For example, ff you run into people with the red madness on the road, they will refer to you as being fleshless. Or when you do the quest Qalian's Last Smile, he is confused that you and Tharaêl don't understand how he could change bodies, since he can see that both of you are dead. The side quest Apotheosis even provides some foreshadowing to the black guardian, where you had someone trying to turn themselves into a machine to avoid the cleansing.
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