Here's a video of what I've done: http://vimeo.com/27319876
The video is lagged, but the game is not, I will try to make a better video later.
It's still very basic, the ship attributes are passed when they are created.
There's no modules yet. I will try to make a playable version for you guys to download and test on this weekend.
Tell me if looks too ugly.
EDIT: Hi there,
I've just made a playable demo of the tactical space combat. If you could please test it and tell me if it is slow or buggy, this is help me sort out specific bugs that I wouldn't find testing on one machine only.
Thank you very much for keeping up with me!
http://www.purpleorangegames.com/StarLi ... Combat.zip
EDIT2: I have one friend of mine to test it and it didn't work on his computer, I'm installing a windows xp vm to further test the issue.
EDIT3: Just updated the file: http://www.purpleorangegames.com/StarLi ... Combat.zip
It seems to be working now, sorry about the bugged version.
The video is lagged, but the game is not, I will try to make a better video later.
It's still very basic, the ship attributes are passed when they are created.
There's no modules yet. I will try to make a playable version for you guys to download and test on this weekend.
Tell me if looks too ugly.
EDIT: Hi there,
I've just made a playable demo of the tactical space combat. If you could please test it and tell me if it is slow or buggy, this is help me sort out specific bugs that I wouldn't find testing on one machine only.
Thank you very much for keeping up with me!
http://www.purpleorangegames.com/StarLi ... Combat.zip
EDIT2: I have one friend of mine to test it and it didn't work on his computer, I'm installing a windows xp vm to further test the issue.
EDIT3: Just updated the file: http://www.purpleorangegames.com/StarLi ... Combat.zip
It seems to be working now, sorry about the bugged version.