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Teardown - Voxels, destruction, interactivity, problem solving, emergent gameplay [EARLY ACCESS]

Discussion in 'General Gaming' started by SlamDunk, Oct 1, 2019.

  1. geno Learned

    geno
    Joined:
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    Spain
    You call that destruction? This is destruction

    But seriously I've been following the dev on twitter. It's an impressive tech, hope he does well.
     
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  2. SlamDunk Arcane

    SlamDunk
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    Location:
    Khorinis
    Quite a substantial feature.

     
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  3. SlamDunk Arcane

    SlamDunk
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    The game is now on Early Access.



     
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  4. Spectacle Arcane Patron

    Spectacle
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    I've played for a couple of hours and it's pretty fun, good combination of creative thinking and wanton destruction. It also feels good to use the spraycan to paint graffiti all around.
     
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  5. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Make the Codex Great Again! RPG Wokedex Strap Yourselves In
    I picked this up yesterday. Still in Early Access but first few levels are very enjoyable. Natural limitations are gradually introduced to make things harder - you can't just knock down everything in sight because that will set off alarms, crossing water quickly requires a bridge, etc. so there are very real consequences to doing things in stupid ways. The campaign mode is really more of a puzzle game than a mindless smash-em-up.
     
    Last edited: May 14, 2021
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  6. SlamDunk Arcane

    SlamDunk
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    Teardown will receive a huge, free update soon. Game is still in Early Access, by the way.

    The lighting in this game continues to be the best in the business.


     
    Last edited: Nov 24, 2021
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  7. Child of Malkav Liturgist

    Child of Malkav
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    I loved the first part. What a great game.
     
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  8. J1M Arcane

    J1M
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    Been wanting something like this since Red Faction 1.
     
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