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KickStarter Telepath Tactics - deterministic tactical RPG inspired by Fire Emblem

Discussion in 'General RPG Discussion' started by ColCol, May 14, 2014.

  1. pakoito Arcane Patron

    pakoito
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    Still the same. Remove the part after the #
     
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  2. Craig Stern Sinister Design Developer

    Craig Stern
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    Ha; I fixed it in the other post, not realizing I'd posted the wrong link here too. Now fixed everywherrrrreeeeee.
     
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  3. Craig Stern Sinister Design Developer

    Craig Stern
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    What's up, folks? Just a heads-up: I'm doing a Reddit AMA today! Drop on by with whatever questions you may have; I'll be answering them all at 1 PM Central Daylight Time.
     
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  4. Doktor Best Arcane

    Doktor Best
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    Does the game have levelscaling like FFT and Ogre Battle?
     
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  5. Craig Stern Sinister Design Developer

    Craig Stern
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    Hey! I'm not entirely sure what you mean. Are you asking if the enemies scale to your characters' levels throughout Telepath Tactics?
     
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  6. Doktor Best Arcane

    Doktor Best
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    Hey there! Yes that was pretty much my question. As far as i know it was a pretty prominent feature in those games and Telepath Tactics being called a spiritual successor to them. Sadly that would be a dealbreaker for me so i ask here.
     
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  7. Craig Stern Sinister Design Developer

    Craig Stern
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    Oh, no--there's no level scaling. The overall campaign is structured more like a Fire Emblem game, despite the numerous pieces of inspiration I took from FFT in crafting the game's mechanics.
     
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  8. Craig Stern Sinister Design Developer

    Craig Stern
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    Howdy! I thought some of you might be interested to know that I've been hard at work on building the new engine. I'm taking the time to make some much-needed improvements vis-a-vis the original Telepath Tactics engine, most significantly with regard to the interface.

    It's still very early in development, but for those of you who are curious and wish to follow along, I'm posting my progress in this thread. That is all. :)
     
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  9. Mustawd Arcane

    Mustawd
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    Found this interview with Craig about a year ago, and thought it was really interesting.

     
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  10. HoboForEternity sunset tequila Patron

    HoboForEternity
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    Tag. Giod too see so much cool games in the oven. 2017 is gun be awesome
     
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  11. Mustawd Arcane

    Mustawd
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    I have to say this again Craig Stern...TT is a pretty great looking game. Why do you feel you need to remake it in Unity? I mean some of the bugs and lack of save game stuff keep it from being great, but I think it looks great as is.

    Just wanting to get your thought process on it, as I know fans of TT would love to see you make something new. Especially with the art style of your board game.
     
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  12. Craig Stern Sinister Design Developer

    Craig Stern
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    Thanks! Remaking TT in Unity isn't just about TT, though; my plan has always been to reuse and extend the TT engine to make a bunch of cool new games. However, the two big unresolvable issues with it (inventory swapping and progressive slowdown) make that impossible. So basically, remaking the engine better than it was is thus also an important step toward realizing some of the other cool ideas I have for new games. The other improvements are really just "since I'm remaking it, I might as well remake it better.":)
     
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  13. ColCol Arcane

    ColCol
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    Are you still trying to work on that boardgame project?
     
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  14. Craig Stern Sinister Design Developer

    Craig Stern
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    Currently, I'm waiting to find out if Blackbox is still willing to handle shipping and fulfillment--if they are, then I'll most likely go ahead and make a second go of Kickstarter in March. If not...we'll see. I may end up looking to find a publisher that wants to take it if that happens. I have way too many games I want to make for me to waste a ton of time trying to thread the "physical goods logistics" needle.
     
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  15. Infinitron I post news Patron

    Infinitron
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    RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    http://steamcommunity.com/games/357940/announcements/detail/630905717569050289

     
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  16. Abu Antar Prestigious Gentleman Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    If there is an option to save while in battle, I will buy it immediately.
     
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  17. Lhynn Arcane

    Lhynn
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    Cashul. Its deterministic, so the only thing you can save/load are your own shitty choices.
     
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  18. Lhynn Arcane

    Lhynn
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    Craig Stern just make a new game bro, theres no point to this shit.
     
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  19. vonAchdorf Prestigious Gentleman Arcane

    vonAchdorf
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    There are some random elements in the game.
    Is the AI's movement completely deterministic or does it have fuzziness?

    He said he'll make new games, but I think a remake in the new engine could be a good starting point to test its functionality and has shorter time to market.
     
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  20. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
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    I thought the reason people wanted the save is that some battles take >1 hr and you can't leave your game; also I think perhaps fear of crashing.
     
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  21. Mustawd Arcane

    Mustawd
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    So is chess. Sooo casual.

    Yes, basically this. Battles do last a long time sometimes and having no in-game save feature was a big con for many. If he implements this and gets rid of the inventory bugs then I'm all for this redone game. Plus it gives him experience in order to make a quick sequel or another similar game.
     
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  22. Abu Antar Prestigious Gentleman Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Unfortunately, sometimes, I don't have the time to sit through long battles. Between work, gym and coaching a football team, I can't always get in the time I need. I usually play late at nights, but by then, my mind is usually fucked.
     
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  23. Lhynn Arcane

    Lhynn
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    Oh, this game doesnt even have single save on quit? i can see how that could be a problem

    No, if you were less of an edgy shitposting small dicked sawyerist cuck and a possibly retarded douchebag, you may realize that theres a period there. But since you are an illiterate weasely idiot and a cocksucking noob you probably missed it. Or it could be that you are sucking up to craig, you sycophantic noob. I hope next time you dont get triggered that easily.
     
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  24. Mustawd Arcane

    Mustawd
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    You're lecturing me on literacy now?:lol:

    Who is being triggered? To me it sounds like you're butthurt this game isn't RTwP. Which of course would make it awshum.
     
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  25. Ironmonk Savant

    Ironmonk
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    I dropped this game long ago because of those bugs and crap UI, I'm probably going to play again when its released.

    But the question is, this improved version will be free for owners of the original version? if not, it's going to be a full price or get a discount?
     
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