Craig Stern
Sinister Design
All right, we are go! Here's the version 1.02 changelog: http://sinisterdesign.net/telepath-tactics-v-1-02-patch/
A feature request would be to let me hit the escape button at skip the dialogue entirely.
A feature request would be to let me hit the escape button at skip the dialogue entirely.
That's a little harder to accomplish than it sounds, since script events that can affect the battlefield in vital ways are tied to dialogue--but I bet I could make it happen! It might take a little while to make work, though. I'll put it on The List.
Is there a barbarian class in this game yet or should I be making one?
Thanks and I'm really enjoying myself. I just have to get over my OCD playing style where I need to get every chest/loot bag and reload if any of my companions die... which is why it's taking me multiple tries on each map!!!
Blah; it looks like the compiler deleted some data about the executable that the game uses to identify itself in Windows. *sigh* Hang on; I'll have it fixed in a moment.
How do you plan to implement manual saving craig?
The knight is great because of the huge movement radius plus the ability to move after attacking. I haven't tried the other guy yet, at this point he's quite behind in levels.
fixed a bug in which the player could open up the settings menu during the enemy turn and surrender on the enemy’s behalf, then get the Victory screen.
fixed a particularly annoying bug in which the actions window would sometimes spawn offscreen if you started a battle while in windowed mode.