Atlet
Arcane
- Joined
- Nov 11, 2017
- Messages
- 1,569
It's not an improvement because Kingmaker AI doesn't know how to handle the turn based mod and the game wasn't developed with strict turns in mind. You see all the times enemies wasting their turns with pointless movements or forgetting to take 5-feet steps. It's still great, but, being a mod, everything feels rough and unpolished. Maybe with the upcoming August patch that will introduce the official turn based mode things will get better, but I wouldn't get my hopes up. Our best bet is the new TB mode getting high praise from the mainstream public and convincing Owlcat to spend a lot of resources on that in Wrath of the Righteous.Can somebody explain to me why PFK with the turn-based mod is not an improvement/iteration on, or at least a pretty decent version of the same thing as, ToEE turn-based combat?
I got mocked here for saying this a while ago, but to me, PFK+turn-based is pretty much the same thing as ToEE, just with better graphics. (I was so chuffed when the guy came out with the mod for PFK because I'd always loved ToEE and wanted to see something like that again.)
Do you still think that the official turn based mod is not that great considering the AI?