Man that's incredible, thank you! I feel so safe and taken care of.Sorry about that, issued a hotfix (1.0.88).
I can't believe nobody ever made more modules for this. Was it just incredibly difficult to work with? The maps seem trivial to make with modern tools.
Are you referring to the IWD2 mod or something else?Other than that I know of at least one serious attempt in the works, might be next year or so but it's hard to say for sure. Stay tuned I guess...?
Something else. The guy posts on Co8 occasionally but wisely keeps a low profile on his mod.Are you referring to the IWD2 mod or something else?Other than that I know of at least one serious attempt in the works, might be next year or so but it's hard to say for sure. Stay tuned I guess...?
Can you post the save & log file?hmmmm loaded up one of my saves for temple+ co8 extra content, for some reason now, everytime I try to enter hommlet it crashes. I've tried like 5 times and coming in from different parts of the world map also to no avail. weird.
sorry I'm a big time noob and don't know how to do that but I'd be glad to later on today if you tell me how.Can you post the save & log file?hmmmm loaded up one of my saves for temple+ co8 extra content, for some reason now, everytime I try to enter hommlet it crashes. I've tried like 5 times and coming in from different parts of the world map also to no avail. weird.
also, I enjoy some of the great battles in the new content but I've stated earlier I solo the game and its so frustrating to fight a long battle at hickory branch for example and then the combat just stalls on one of the last remaining enemies' turns.Can you post the save & log file?hmmmm loaded up one of my saves for temple+ co8 extra content, for some reason now, everytime I try to enter hommlet it crashes. I've tried like 5 times and coming in from different parts of the world map also to no avail. weird.
I think the last post by the guy running it was in September of last year. Nothing since November, 2021 that I saw. I'm only privy to the public forums, though.Was icewind dale vaporized? The Co8 thread still talks as though it's in development.
See instructions here, under Bugs & Common Issues:sorry I'm a big time noob and don't know how to do that but I'd be glad to later on today if you tell me how.Can you post the save & log file?hmmmm loaded up one of my saves for temple+ co8 extra content, for some reason now, everytime I try to enter hommlet it crashes. I've tried like 5 times and coming in from different parts of the world map also to no avail. weird.
Will doSee instructions here, under Bugs & Common Issues:sorry I'm a big time noob and don't know how to do that but I'd be glad to later on today if you tell me how.Can you post the save & log file?hmmmm loaded up one of my saves for temple+ co8 extra content, for some reason now, everytime I try to enter hommlet it crashes. I've tried like 5 times and coming in from different parts of the world map also to no avail. weird.
https://www.moddb.com/mods/temple1/features/temple-faq
Well given these posts I don't see much hope:Was icewind dale vaporized? The Co8 thread still talks as though it's in development.
Well given these posts I don't see much hope:Was icewind dale vaporized? The Co8 thread still talks as though it's in development.
https://co8.org/community/threads/announcement.13326/
https://co8.org/community/threads/iwdtoeetc-progress.12964/
The latter is from 2019, but let's face it, since the demo was released nearly 5 years ago there have been only a few spurts of progress, with nothing so much as a chapter 1 milestone release in sight, let alone the full thing. I suppose the best case scenario is a grimoire-like schedule.
I'd get in on the action but I keep getting distracted by random modders making yet more classes and spells, and bug reports, never ending bug reports... god damn you all
Well given these posts I don't see much hope:Was icewind dale vaporized? The Co8 thread still talks as though it's in development.
https://co8.org/community/threads/announcement.13326/
https://co8.org/community/threads/iwdtoeetc-progress.12964/
The latter is from 2019, but let's face it, since the demo was released nearly 5 years ago there have been only a few spurts of progress, with nothing so much as a chapter 1 milestone release in sight, let alone the full thing. I suppose the best case scenario is a grimoire-like schedule.
I'd get in on the action but I keep getting distracted by random modders making yet more classes and spells, and bug reports, never ending bug reports... god damn you all
The AI is better in Knights of the Chalice, which is pretty impressive given how much more complex it must be to program for that many more options. I have no idea if that's true, but seems logical.
I still like ToEE better, at least with the Temple+ Co8 mods installed.
On another note, does anyone else remember pre-patch when NPCs would loot random objects in addition to taking a share of gold, but wouldn't let you manage their inventory or sell items for them? Fuck you Elmo, just drop the seventeen sets of chainmail so you can walk again.
Yes, the AI is way better to the point he had to dumb it down a little so your opponents don't always use the best move, it also adds some variety, if you play the same fight a couple of times, like it happened for all the early players whom didn't know the game and had only the archmage difficulty.
ToEE with Temple+ is more re-playable than KotC 1 due to the extra races and even monstrous ones if you want to try something fun.
Also, KotC 1 lacks optional quests and non combat ones.
Yes, that feature was fun at first until it wasn't, patches were a godsend.
As for ToEE and KotC weaknesses, KotC 2 + Hearkenwold gets the best of both worlds, KotC 2 system + Hearkenwold world which is more of a classic adventure with many optional quests and cities to explore.
And please for the love of god, don't try to recommend Knights of the Chalice or any other flash looking games. It's 2022., surely we can have a game that looks as good as ToEE. Fuck it, I'll settle for IE looks even tho I wanna strangle anyone who mentions it. Just.. anything that isn't reeking of combat and looking like a Oldfag Delight.
Now I just want to strangle YOU...
Haha thanks for the response either way! I've read so many good things about pathfinder and the complexity of combat, etc. I'm surprised you're saying it sucks compared to kotc.You didn't ask me but yes, easily. The best combat since ToEE. Pathfinder is an absolute joke compared to it. Have not played Solasta.
What do you think of kotc vs pillars or divinity games just in terms of combat? If you've played them, that is.
Thanks for the response. Well, I love dark suns games and toee so I'm pretty sure I will enjoy the kotc games. I also enjoy difficult games and it doesn't bother me if I have to do some reading outside of the game either.Same here, Kingmaker combat in TB is decent but there is no encounter design, hence, it's all for nothing, the end result is dogshit as Jasede said.
I barely played Solasta, only an early demo and 10 minutes with the early release.
Between what I know of the cut-scenes and their terrible engine, there's no comparison.
But it's not for everyone, between the exceptional AI, the encounter design and the difficulty, you have to love good TB combat to love KotC 2.
The alternative is to play Hearkenwold which offers all of this but with open world exploration and easier encounters (but not easy).
Pillows combat is terrible.
Some people detailed their answer more than I will ever can because I played it a long time ago and I'm never doing it again, I know because I tried and stopped at the first village.
DOS 1 combat is decent, good even for the first half of the game but it's barrel land, oh, acid/explosive barrels AGAIN!
Between this and cool-downs, you can't say the system is very good.
There is some interesting encounter design though.
It doesn't hold the comparison with KotC 1 & 2 though...