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Teudogar, how to get rid of the messed up colors?

Repressed Homosexual
Joined
Mar 29, 2010
Messages
18,015
Location
Ottawa, Can.
I reckon that it's probably a DirectDraw issue, but is there some sort of working hack out there that could be implemented? I read that people did it for other games.

Also does the combat ever get better? I hope it's not just two guys facing each other and hitting the attack button over and over again to throw a dice roll until someone has low HP.
 

Adam P

Augur
Joined
Oct 10, 2004
Messages
63
Location
Silly American
Sorry for the delay, I'm not really sure what problem you are referring to. It may have been mentioned here, you might take a gander. Otherwise if you are more specific maybe we can figure it out.
By now I think you'll probably have noticed that yes the combat does get more advanced. Between the various weaponry and curses and blessings. It really does get quite intricate. Though, at times the curses can feel a bit overpowered. IMO
 

Wolf Mittag

Wolf Mittag Software Development
Developer
Joined
Dec 18, 2003
Messages
331
Location
Shanghai
Sorry for my quite terrible delay in replying. Yes, Teudogar uses a very, very old-fashioned 8 bit 256 colour palettized graphics mode, and in some constellations Windows messes up the colour palette.

I'm currently working on porting Teudogar to 16 or 32 bit non-palettized truecolor mode, and will make free updates available when done. But there are some things that will take a bit more work, including that the day/night/light system is based on palette modification, and thus will have to be rewritten to use a different method under truecolor.

Meanwhile, in order to avoid the colour problem with the present Teudogar version, you can close all other applications (particularly Windows Explorer in Thumbnail Preview Mode or Windows Media Player) before running Teudogar; also, close all widgets, clocks, tool bars, or whatever else is on your desktop that might get updated (if anything gets updated and output anywhere, Windows (esp Vista or 7) will tend to mess up Teudogar's palette (ignoring that, with Teudogar being in exclusive full screen mode, there's nothing to output and thus no need to mess with the palette; but, well, that's Microsoft). You might even hide the taskbar. With really nothing else left to output or to even consider for output but Teudogar, Windows should leave the colours alone.

Second, whenever the problem occurs, you can fix it by briefly pressing ALT+TAB, which will return you to the Windows Desktop, and then pressing ALT+TAB again, which will return you to Teudogar, which will then reload the graphics and the colour palette, thereby fixing any messed up colours.

I hope these suggestions help, at least until I finally release an update.
 
Repressed Homosexual
Joined
Mar 29, 2010
Messages
18,015
Location
Ottawa, Can.
I remember after posting the thread that I then tried that utility, but it did nothing.

Anyway I got a new laptop since then, and tried to run Teudogar on it, and the problem didn't appear again.

After reading your explanation Wolf, it's probably because I now only use Windows when I want to play a game, and use Linux for everything else, so there are no residual programs in memory which could interfere with the game's color display.
 

groke

Arcane
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SAVE THIS CHARACTER? NO.
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Almost certainly, it'll be Aero fucking it up. Switch you theme to "Basic" and try it again, or just kill explorer.exe after you start the game and run it again when you're done.
 

visions

Arcane
Joined
Jun 10, 2007
Messages
1,801
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here
Can't be Aero, I have the same problem on my laptop running XP.
 

Wolf Mittag

Wolf Mittag Software Development
Developer
Joined
Dec 18, 2003
Messages
331
Location
Shanghai
Closing all other applications, setting the desktop background to blank, hiding the clock and taskbar etc will all work somewhat, but Windows will usually still manage to mess up at least some colours.

A quirky but surprisingly effective workaround seems to be to keep Windows' Set Display Resolution Window open in the background while you are playing Teudogar:

Go to Start Menu, Control Panel, Display, and click on Adjust Resolution (in German: Systemsteuerung, Bildschirm, Auflösung). Keep the Set Resolution Window open.

With the Set Resolution Windows still open, start Teudogar via start menu and play. As the Set Resolution Window apparently tells Windows not to mess with the graphics for the time being, Teudogar (and other old palettized 256-colours games) should now work without their screen colours becoming messed up.

(If there are still problems, ALT+TAB back+forth to the Set Resolution Window; maybe change the resolution; but keep the Set Resolution Window open; ALT+TAB back to Teudogar.)
 

Indranys

Savant
Joined
Nov 24, 2012
Messages
486
Location
Illepsum
Damn guys I got the problem too, tried every stuff in those posts but nothing's worked.
But Crom be thanked, at least I find a decent solution for myself.
The shiets I've done:
>DL DxWnd here and install da biatch.
>Run it as admin, then edit -> add and just add the name and teudogar.exe's path. Edit the resolution as you see fit, just don't set it too big or the game will hang.
>Save the changes, left click twice to run the game.
>Profit. :cool:

Maybe not the best solution around 'cause we can't play the game on fullscreen with this shit, but it's pretty serviceable for me nonetheless.
Please do tell me if you bros find a better setting for DxWnd or any superior fix. :salute:
 

azerty

Educated
Joined
Jan 20, 2014
Messages
53
Simple solution that works for my computer :)
Options>Graphics and scrolling> change "graphic data" from fast to slow or slow to fast :)
 

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