Elhoim
Iron Tower Studio
So, if there is a skill check that presents you two skills demands (eg streetwise and trade), what does it mean? That you need some points in both? Or only one of them?
Sum in both, like streetwise + trader = 7
Okay so here's a legit question that upsets me a lot.
How the hell, after 3469873496 demos, previews, re-previews, early accesses and whatever the fuck, does this game still have something like shoving a weapon you can't use into your hands before combat starts? It's already silly as hell that in those assassino vignettes I keep using a crossbow I neither have nor can use, but the moment I have to waste 4 AP at the start of a fight just to switch to my regular goddamn weapon, well, that's no longer silly, it's just idiotic as shit.
I'll take a look at it. We had some technical limitations at the time, then nobody complained. I tweaked several of those, but forgot about a few it seems.