jiujitsu
Cipher
- Joined
- Mar 11, 2004
- Messages
- 1,444
Alas, 'tis true. In ways. I've come across a striking similarity between us when someone said this on the ESF forums earlier tonight.
This got me thinking that both of our situations are fairly alike at least for those of us who vehemently defend our gaming ideals.
The "terrorists" fight because they don't want some big dollar, money grubbing, religiously blasphemous group of countries coming to their world and "making it better." They think it's good the way it is and want to deal with their own crap.
The Codexers fight with devs because we don't want some big dollar, money grubbing, canon blaspheming developer coming into our world and "making it better." We like our games a certain way and feel much the same, I imagine, as they do in the Middle East.
While I understand that the scale and urgency of the situations are very far apart(murder as opposed to snippy commentary) I can make many comparisons between them. For instance we look at Bethesda's record and see how they do business just like the "terrorists" have watched and dealt with countries like the United States. We see what they value in the games they make and the "terrorists" have seen our way of life. We generally don't agree with some developer priorities due to this and the "terrorists" certainly don't want their homes to be remade into our shameless image. We fear they will turn our beloved games into something that resembles their other endeavours, twisting our memories and the "terrorists" fear the same for their homes.
Our tools of war are similar in some respects as well. While we certainly don't resort to violence and murder in defense of our games we do make little "terrorist attacks" of our own against the unsympathetic developing houses. All the news and forum posts that our reputation is built on are like terrorist attacks in that they both spread to the world our ill content with the situation at hand. We are both powerless to truly stand up to our adversaries and do the only thing we can think of to fight for what we believe in.
And though, we both know what we fight against will inevitably happen in the end we continue to fight out of principle even if we are misguided. I think we can agree that those extremists in the Middle East would have been much better off if they had been peaceful and gotten the world on their side. This would have been the best way to fight for what they wanted even if they wouldn't be completely satisfied. The same could be said for us. If we made civil appeals to have our way we may have at least swayed some decisions that have been made in contradiction to our ideals. Neither of us took this path and unfortunately the "terrorists" will be hunted to the last man for as long as it takes to get them all and we will be continually blown off by developers game after game.
This analogy has allowed me to empathize with those who fight us in the Middle East, but not to sympathize with them. It has also allowed me to empathize with those we fight here in the gaming world and to sympathize with them. Times have changed and what once worked for everyone doesn't any longer. My hope is that instead of fighting this transition we can convince them to at least remember and honor the past we cherish.
Judge Hades said:They were nicknamed the Fallout Taliban for good reason.
This got me thinking that both of our situations are fairly alike at least for those of us who vehemently defend our gaming ideals.
The "terrorists" fight because they don't want some big dollar, money grubbing, religiously blasphemous group of countries coming to their world and "making it better." They think it's good the way it is and want to deal with their own crap.
The Codexers fight with devs because we don't want some big dollar, money grubbing, canon blaspheming developer coming into our world and "making it better." We like our games a certain way and feel much the same, I imagine, as they do in the Middle East.
While I understand that the scale and urgency of the situations are very far apart(murder as opposed to snippy commentary) I can make many comparisons between them. For instance we look at Bethesda's record and see how they do business just like the "terrorists" have watched and dealt with countries like the United States. We see what they value in the games they make and the "terrorists" have seen our way of life. We generally don't agree with some developer priorities due to this and the "terrorists" certainly don't want their homes to be remade into our shameless image. We fear they will turn our beloved games into something that resembles their other endeavours, twisting our memories and the "terrorists" fear the same for their homes.
Our tools of war are similar in some respects as well. While we certainly don't resort to violence and murder in defense of our games we do make little "terrorist attacks" of our own against the unsympathetic developing houses. All the news and forum posts that our reputation is built on are like terrorist attacks in that they both spread to the world our ill content with the situation at hand. We are both powerless to truly stand up to our adversaries and do the only thing we can think of to fight for what we believe in.
And though, we both know what we fight against will inevitably happen in the end we continue to fight out of principle even if we are misguided. I think we can agree that those extremists in the Middle East would have been much better off if they had been peaceful and gotten the world on their side. This would have been the best way to fight for what they wanted even if they wouldn't be completely satisfied. The same could be said for us. If we made civil appeals to have our way we may have at least swayed some decisions that have been made in contradiction to our ideals. Neither of us took this path and unfortunately the "terrorists" will be hunted to the last man for as long as it takes to get them all and we will be continually blown off by developers game after game.
This analogy has allowed me to empathize with those who fight us in the Middle East, but not to sympathize with them. It has also allowed me to empathize with those we fight here in the gaming world and to sympathize with them. Times have changed and what once worked for everyone doesn't any longer. My hope is that instead of fighting this transition we can convince them to at least remember and honor the past we cherish.