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Incline The Dark Triad: Dragon's Death

Captain Shrek

Guest
Also, as much as I hate to say it, link to FACEBOOK. Fastest way to grow in popularity these days. Make a twitter account. Link it to your page.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
Fargo just retweeted this project, clearly he reads the Codex
Haha, nah, I pointed it out to him. This game looks pretty awesome. Hope the press picks up on it, will be a big determinant of success.

We'll do that right away. Kickstarter editor sometimes does weird things and doesn't save the changes. We had the text proofread.
You're not kidding. That editor is a friggin' nightmare.

This makes more sense, we will become part of Kicking it Forward, thanks for pointing it out! =)
It is pretty easy to do. 200+ projects and countin'
 

stony3k

Augur
Patron
Joined
May 8, 2007
Messages
470
Strap Yourselves In
Me like! Pledged as well

EDIT: You do need more publicity though, I'm only backer # 17
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
What else is there in this game, besides combat and dialogue?
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,241
Location
Seattle, WA USA
MCA
The lack of any Press coverage will be effecting this. I sure hope they have some article incoming.
 

Captain Shrek

Guest
The lack of any Press coverage will be effecting this. I sure hope they have some article incoming.
And plug them here too. :rpgcodex:

These people deserve to be advertised (and that way we will be able to influence them more :smug:).
 

Diablo169

Arcane
Joined
Oct 20, 2012
Messages
1,270
Location
Grim Midlands
Yeah I hope someone on their team realises that PR will be the only thing that saves this project. We require additional articles.
 

Azurite Games

Learned
Joined
Jan 6, 2013
Messages
124
Diablo169 said:
Yeah I hope someone on their team realises that PR will be the only thing that saves this project. We require additional articles.

Yes, we are aware that we need to put a lot of effort on PR to gain visibility. We are sending articles to gaming sites but it's not easy to get the attention specially of the major ones.

Thanks for your pledges guys!! =)
 

Captain Shrek

Guest
Diablo169 said:
Yeah I hope someone on their team realises that PR will be the only thing that saves this project. We require additional articles.

Yes, we are aware that we need to put a lot of effort on PR to gain visibility. We are sending articles to gaming sites but it's not easy to get the attention specially of the major ones.

Thanks for your pledges guys!! =)


Brother None

How long before Gamebanshee blows?
 

~RAGING BONER~

Learned
Joined
May 1, 2009
Messages
420
20 backers for this project...meanwhile Lord fucking British comfortably met his goal of building a NWN persistent world.

My top hat is fuming.
 

Marsal

Arcane
Joined
Oct 2, 2006
Messages
1,304
Looks very promising! Showing the tools is always a good sign. Best of luck to you!

That being said, you should really do something about the story and writing. The premise and the whole story is just stupid. It makes no sense and seems like something a 12-year-old would come up with. Not even a talented 12-year-old, but Gaider junior. It's not even bland and generic. It's unnecessarily convoluted, too long for what it should be and completely and painfully retarded.

Digging a tunnel for 16 years... lugging a sleeping dragon around... I don't even...
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
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Messages
37,241
Location
Seattle, WA USA
MCA
What else is there in this game, besides combat and dialogue?
Walking. This isn't a teleportation simulator like AOD.
AoD has a deeply branched narrative, and skills/stats affecting the outcome of things outside combat.

I assume you didn't watch the video?

Though granted some stuff it emphasizes on the video should be on the site.
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
What else is there in this game, besides combat and dialogue?
Walking. This isn't a teleportation simulator like AOD.
AoD has a deeply branched narrative, and skills/stats affecting the outcome of things outside combat.

I assume you didn't watch the video?

Though granted some stuff it emphasizes on the video should be on the site.
the only systems I can read about are graphics, combat and dialogue. and items.
 

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