Marsal said:
No, it wasn't and no it doesn't. What does "third force, a neutralizing factor" do? What are the other two forces? Do you even know what a force is?
You get tangled in explanations that read like something from a cult pamphlet and show that you have no idea what you're talking about.
Why you say this? I do not doubt about your knowledge but at least explain why it does not. When you ask this way if I do know what force is, you are almost implying I do not know, and believe me, even if I knew, I wouldn't in your opinion, so no need to get entangled in sterile debates. And before making this a public show, if you want, we can talk in private about the topic, this will mean you are really interested in what a force is rather than trying to impose your views.
Marsl said:
I like your game and I'll play it when it gets finished. But your story is ME 3 level bad from what I've seen so far. It's stupid, makes no sense and attempts to clarify are stupid and make no sense. Maybe it gets better and there is something in the story that connects everything into a coherent whole. Please be certain that's the case and that you know what you're doing, before dismissing my criticism. From my perspective it doesn't look like you do.
I never dismiss any criticism, believe me, if for many the story sounds stupid, it may be. Also, I don't disregard what others say are the good points of it. For me, the story is essential, as it's my job to make it good enough,
with the resources available to us, for backers as you that paid for this game to be made, so they can truly enjoy it (many thanks btw).
The thing is that I apparently don't have the skills to write the story directly in English (yes, I'm the writer, and I must say I'm not a native American), and this is what I've been doing since the start of the project, as we are not CD Projekt and can't afford to pay a translator to make the dialogues sound as good as they should (our plan was to hire an editor/proofreader, that's not as expensive). And this might have been a big mistake and I don't have any problem in accepting it if this is what most of the people say.
So what we will do, if we meet our funding goals, is renounce to my basic salary to hire a good native American writer (and when I say I have a salary assigned to myself, it's the basic not to live under a bridge, we are not asking for more than what we need, this I can swear. Luckily I will be paid something from unemployment that will help to raise a little bit more what we would pay to the guys). I also want to let you know that we are also contacting with some support guys to help us write side quests. But first, it will be a matter of finding a really good writer that can take the lead. Even though, like it or not, the plan for the game design layout and story is what it is and it must be executed in a certain way (i don't mean not letting the writers to be creative, but there are key characters and the steps of the main story arch are already defined, we can't just throw all the work done away as it would mean doubling the development time). If we had more money to make a complete new IP where all is completely original, we would make so, but that's not the case.