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Game News The Elder Scrolls IV: Oblivion remaster co-developed by Virtuos revealed and released

Infinitron

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Tags: Bethesda Softworks; The Elder Scrolls IV: Oblivion; Virtuos

https://elderscrolls.bethesda.net/e...-scrolls-iv-oblivion-remastered-extended-look



The Elder Scrolls IV: Oblivion Remastered is here! Experience the beloved classic with a modern look and refined suite of features and updates.

When The Elder Scrolls IV: Oblivion launched in 2006, no one at Bethesda Game Studios could have predicted the lasting effect it would have, not just on the community that would continue to love it for decades to come, but on the studio itself. Bethesda Game Studios’ foundational open world role-playing game set the stage for nearly everything they have accomplished in the years since. Now Remastered, returning players and newcomers alike can experience the iconic RPG with a breathtaking new look. Get an in-depth look at all of the refinements in Oblivion Remastered, from visuals to gameplay and more.

What’s New in the Remaster?
“Oblivion is the heart and soul of the Remaster,” says Virtuos Executive Producer Alex Mur-phy.

It’s running underneath everything you see, powering all the gameplay and world logic. But to bring the Oblivion experience into 2025, it needed some modernizing, and that came in a few key places.

Stunning New Visuals
The Remaster uses Unreal Engine 5’s vast suite of tools to significantly enhance the visuals and performance. This means you'll experience stunning landscapes; more detailed character models and improved lip synching; and atmospheric effects that make the world of Cyrodiil feel more alive than ever.

Oblivion has been meticulously recreated from scratch. Characters, weapons, pieces of cheese, rocks, and even sweetrolls… If you can see it, it’s been remade. On top of that, the advanced real-time lighting system accurately simulates how light interacts with the environment, resulting in more realistic atmospheric effects.

It's not just the environments that have gotten the beautification treatment. The new character base meshes combined with the new lip sync technology further enhance the dialogue performance of characters, giving them much more expressive faces – even with races that don’t look as human, like Khajiits and Argonians.

Refined Gameplay
If you played the original, you’re going to recognize everything you see. But the teams at Bethesda Game Studio and Virtuos knew that gamers of today have certain expectations when it comes to an open world role-playing game.

Like… Sprinting! Sprinting was added to meet modern RPG standards. In fact, all character locomotion and models have been completely redone from scratch. Combat animations have been fully recreated, adding more flourish and separation between the upper and lower body. Combat also now includes sound effects, visual effects, and hit reactions, making it more engaging.

And if you love looking at the beautiful characters you create (or the horrifying monsters – we’ve seen your videos) third-person perspective has been overhauled as well. The third-person perspective now includes a crosshair and has been modernized to compare to Starfield, in terms of playability.

Quality-of-Life Improvements
In addition to refining gameplay, there have been tons of quality-of-life improvements to continue adding a modernized touch to 2006’s Game of the Year. The leveling system has been redesigned, inspired by both Oblivion and Skyrim, to offer the best of both worlds. Visual updates to UI and UX reflect contemporary gaming standards and hardware. New dialogue was also recorded for this Remaster. Where before some races shared voices, now each race represented in the game sounds unique, adding to the immersion.

And those are just three of the big QoL updates. There are dozens of others to help modernize and enhance your experience.​

https://store.steampowered.com/app/2623190/The_Elder_Scrolls_IV_Oblivion_Remastered/
 

Angelo85

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Out of curiosity I looked up Virtous Paris the studio behind this Remaster and...

paris-2-@2x.webp
 

volklore

Arcane
Joined
Jun 19, 2018
Messages
2,017
Out of curiosity I looked up Virtous Paris the studio behind this Remaster and...

paris-2-@2x.webp
Bald Morroboomer at the back spotted.
He's waiting for the next release of Tamriel rebuilt "Grasping Fortune'' and is like ''Do I really have to watch this"?
 

volklore

Arcane
Joined
Jun 19, 2018
Messages
2,017
I'll probably download this to play for a bit, maybe shivering isles, while waiting for the next TR update that should come soon.
Wait, does shivering isles come packed with that shit ?
 

Cnaiur

Augur
Joined
Aug 25, 2014
Messages
191
Damn, this looks crazy with everything cranked up - plus it's almost surreal to play Elder Scrolls without the jankiness that is Gamebryo. Haven't played long enough to judge if the famous UE5 microstutter is present though :obviously:
 

luj1

You're all shills
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Jan 2, 2016
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Clearly foremostly a tech showcase. Also some brand maintenance to keep Elder Scrolls in public consciousness while TES6 crawls through development

Shoutout to Kiketron for always hand picking the most worthless banal shite to post here
 
Last edited:

Dark Souls II

Erudite
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Joined
Jul 13, 2024
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1,147
Out of curiosity I looked up Virtous Paris the studio behind this Remaster and...

paris-2-@2x.webp
Left to right:
  • Katya, 34, (she/her). Human Resources. Pretends to be ukrainian on LinkedIn, her parents are actually from Sankt Peterburg.
  • Daquan, 26, (he/him). Playtester. Got a scholarship at MIT with a 1200 SAT.
  • George, 44, (he/they). Project Lead. Owner of a 500 TB external drive, fully encrypted.
  • Lilith, 28, (she/her). Lead Programmer. A career in game design was a natural extension of his true passion - speedrunning. His deadname is Lurch.
  • Austin, 26, (he/him). Intern. Tries to do his best after completing a rehab program for gambling and crack addiction.
  • Carlos, 29, (he/they). Graphic designer. He's in a polycule with Lilith and Daquan.
 

jaekl

CHUD LIFE
Patron
Joined
May 1, 2023
Messages
2,256
Location
Canada
where do they even find all these trannies? they seem to not exist in reality anywhere except game development and diversity consulting firms, where they are represented in outrageous abundance. Do they grow them in vats and send them to gamedev companies as free labour?? That one guy second from the left looks like a very cool and trustworthy young man though.

Goes without saying but game is trash. Oblivion is already easy to buy and play so yet again we see a completely useless remake for slackjawed retards to get hypnotised by (what they incorrectly believe to be) pretty pictures.
 

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