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The Expanse: Osiris Reborn - third-person action-RPG from Owlcat Games

Hellraiser

Arcane
Joined
Apr 22, 2007
Messages
12,173
Location
Danzig, Potato-Hitman Commonwealth
the fan favorite (not mine though, I found that arc meh)
Which one was your fav?
The 2nd, 4th and 8th were the ones I liked the most.

Cibola Burn (4th), which I saw a lot of people hatin', has mystery, the investigator and the whole bit about the difficulty of colonizing alien worlds, where the biology degree of one of the writers really shows which is arguably the closest the series ever gets to being about concepts. The belter vs RCE conflict in it is meh though (probably the main reason why I see so many say this is the worst or almost worst book in the series), but I found it an interesting read as a whole in the other two plotlines/areas the novel deals with. Also Crapazaon's budget really did the adaptation of that whole book dirty (although I can imagine how expensive it would be to do it properly). And it's a fucking shame the series later on didn't do more of fucking around all those uncharted worlds beyond the ring gates, exploring ayy ruins and looking for clues and instead went with two fucking novels worth of Belter Butthurt and fucking Naomi struggling, and the reader struggling with her*.

Caliban's War (2nd) and Tiamath's Wrath (8th) are good war/space adventure romps, I found the action in those much more enjoyable than the Free Navy conflict. Tiamath's Wrath was a real page turner for me, not just because I tried to get past Naomi's chapters quickly to get to the good stuff (damn oppressed minority Mary Sue).

*There's a joke about the Polish literary canon that says that the essence of it is the suffering of the protagonist or of the writer, and it's a particularly Great Work if both of them suffer(ed) and the reader suffers as well. In this case the Naomi chapters from Nemesis Games are honorary Polish literature.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
7,304
Location
Small but great planet of Potatohole
"There is no augmentations, psionics, energy weapons or anything really."

You know, not every CRPG needs to be about those things. If they follow the source material, stick to the political drama, and design for high reactivity, they got something to set them apart from the rest of the Sci-Fi schmalz out there.
Are we talking about the same Owlcat here? You know, the one that have ~1% chance of pulling off the things you want them to do?
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,641
Location
Space Hell
The series would be 1000 times better if they axed this idiotic shit about dark gods and ring-builders. Political struggle and stories about how space wars are waged within one solar system would be perfect, but physical-laws-alrering weapons by unknown entities with immeasureable power iand hiveminds and resurrection dogs is a pure and distilled shit.
It is a best example of Game of Thrones first and last seasons comparison.
 

actor

Educated
Joined
Jul 22, 2024
Messages
133
the trailer having thruster/weapons fire sounds in the vacuum of space immediately nixed my interest
 

Camel

Arcane
Joined
Sep 10, 2021
Messages
3,737
I'm a big fan of kinetic weaponry I loved it in the show, whether it's normal guns, railguns, or missiles it all packs a punch and looks/sounds much cooler than the gay laser shit a lot of sci fi use. Space battles in Expanse overall were great, no magic bullshit shields, no ships magically exploding in a fireball when they get hit, just a big chunks of metal shooting smaller chunks of metal at each other, glorious.
I remember reading codex entries in ME1 about space combat, how it usually happens at distances nearing thousands of kilometers, how mass accelerator guns aligned, how kinetic shield and FTL works, about LADAR-RADAR; it wanted to sound very technical and “realistic” only turning out to be an assault on Coruscant knockoff in the end.
So I wonder, will Owlcat stay true to setting or make another pew-pew laser dogfights with sound in vacuum of space like their older brother.
The ME3 space combat degenerated into the Reapers ships grabbing Alliance cruisers. TBH Sovereign rammed a Turian cruiser in ME1.
 
Joined
Feb 20, 2018
Messages
1,055
Mass Effect 5 vs EXODUS vs Osiris Reborn - showdown in 2027-2028?
BioWare is basically anti-hype and what I've seen of Exodus makes it sound braindead despite being an AAAA production.

Owlcat has a slamdunk win if that's their main competition and I will cheer them on. :salute::salute::salute:

Example of Exodus being brain-dead: they did the "Imma gonna take off my helmet on a toxic planet and get my lungs buttfucked" trope in one of their cinematic trailers.


I can not get over how Exodus is trying to be woke without looking woke by making all the humans American ambiguously brown mutts. Because in the tranny dev mind that is at least better than depicting heckin gross white people. So even though I got annoyed with the Expanse because of all the posh actors with RP accents trying to sound like Africans, at least I can recognize actual white people in this game. And as it's UE5 I'm sure there will be mods to fix the demographics anyway. I think there's a lot of potential in the Expanse as a universe that was ruined by the retarded metaplot with aliens and space portals. It was a "twist" that exists for the sake of having a twist. Which is cowardly and lazy.
 

Camel

Arcane
Joined
Sep 10, 2021
Messages
3,737
What a weird fucking IP to stake your transition to third-person action gaming on. Even the people who care about a melodramatic soap opera sci-fi with mild political elements are not liable to pour out in droves to buy your video game, surely.

I guess the bet here is that Mass Effect fans are so utterly starved they'll throw money at anything showing the backside of a character with a vaguely space-looking gun attached to their back.
It shows that BioWare were sitting on a gold mine with Mass Effect and they wasted all potential with Andromeda and their incompetence. People/normies love sci-fi RPGs with romances.
 

frajaq

Prophet
Joined
Oct 5, 2017
Messages
2,884
Location
Brazil
huh, this Expanse game is already becoming their biggest deal fast, might have their highest views ever soon

b8rvVkr.png
 

Israfael

Arcane
Joined
Sep 21, 2012
Messages
4,123
A missed opportunity in my opinion, why do a knockoff ME game in Expanse universe, something like x-com tactisim (with 4a elements like xcomapoc) or just turn tased squad tbs would fit the universe much better.
Mortismal stream:
These people know nothing, mishulin answered many questions mort asked in cohh stream and these women only seem to talk about romancing
 

Sibelius

Savant
Joined
Oct 5, 2023
Messages
448
A missed opportunity in my opinion, why do a knockoff ME game in Expanse universe

Because no talent, no vision, no capability for original thought
and greed, they want all that action game audience and cash. It really is a carbon copy of Bioware, down to developing a CRPG simultaneously with their first attempt at a AAA action title.
 

frajaq

Prophet
Joined
Oct 5, 2017
Messages
2,884
Location
Brazil
how do the factions of this setting work?
Terrans - normies
Belters - redditors
Martians - chuds?
 

glorificus

Novice
Joined
Feb 12, 2024
Messages
27
and greed, they want all that action game audience and cash. It really is a carbon copy of Bioware, down to developing a CRPG simultaneously with their first attempt at a AAA action title.

But they didn't even need to go full 3rd Person action to get that level of audience and cash... they were building up a solid base already with their isometric crpgs... and Larian proved that you could reach sales comparable to those AAA 3rd person action adventure games already if you just execute on the cRPG well with AAA-level quality... I mean, if you could reach >20 million copies sold while sticking to your core strengths in producing cRPGs, why take such a huge leap into this 3rd-person Action/shooter space?
 

Rhobar121

Arbiter
Joined
Sep 22, 2022
Messages
1,330
and greed, they want all that action game audience and cash. It really is a carbon copy of Bioware, down to developing a CRPG simultaneously with their first attempt at a AAA action title.

But they didn't even need to go full 3rd Person action to get that level of audience and cash... they were building up a solid base already with their isometric crpgs... and Larian proved that you could reach sales comparable to those AAA 3rd person action adventure games already if you just execute on the cRPG well with AAA-level quality... I mean, if you could reach >20 million copies sold while sticking to your core strengths in producing cRPGs, why take such a huge leap into this 3rd-person Action/shooter space?
To be able to fuck things up and then go bankrupt or sell the company for pennies.

Considering how high quality all their previous games on Unity were, I'm afraid how the game will work on UE5, which will be their first game on this engine and the engine itself has a not-so-good reputation
 

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