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The Future is Now...

Discussion in 'General Gaming' started by Twinkle, May 17, 2012.

  1. Twinkle Liturgist

    Twinkle
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  2. MetalCraze Arcane

    MetalCraze
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    Fake bullshots again. Too much detail for consoles. Just like UE3 when it was announced.

    Simply because next-gen console hardware will be shit (like low-mid end PCs today).

    Just look how Unreal Tournament 3 screenshots were pre and post release.
     
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  3. Morgoth Arcane Patron

    Morgoth
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    Just looks like UE3 with higher poly-count.

    I'm disappoint.
     
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  4. Syril Liturgist Queued

    Syril
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    Consoles need less processing power. Top end PC of today = 3x worse console = same processing power.

    If we had console with top end PC hardware the PC's of today would not be able to handle the graphics.
     
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  5. sgc_meltdown Arcane

    sgc_meltdown
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    I welcome the possibility of added graphical processes that will make my single playthrough of modern AAA games more gpu intensive and require more driver support from my friends at ATI
     
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  6. Syril Liturgist Queued

    Syril
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    Also forgot to say:

    Looks like the next-next gen in about 10 years will be pretty much photo realistic as this gfx stand on par with the best of CGI.



    [​IMG]


    [​IMG]
     
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  7. J_C One Bit Studio Patron Developer Sad Loser

    J_C
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    Are you retarded, or you were just sleeping in the last decade? At the PS2 and PS3/Xbox360 era the consoles always surpassed the PCs at their time of release. PCs needed a few years to catch up and surpass the consoles. Saying that the next gen consoles will be like low -mid end PCs today is dumb, even from you. Fucking PC fanboys...
     
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  8. Ed123 Arcane Patron

    Ed123
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    Serpent in the Staglands Wasteland 2
    Finally we can accurately render the raging inferno that is skyway's rage.
     
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  9. Infinitron I post news Patron

    Infinitron
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    RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Actually, Skyway is right - there is good reason to believe that won't happen this time. I'm also not sure it ever happened the way you describe.
     
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  10. Ed123 Arcane Patron

    Ed123
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    Really? What console games couldn't be rendered on the pc?
     
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  11. Morgoth Arcane Patron

    Morgoth
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    It will take developers a couple of years before they can really create breathtaking visuals with consoles. By that time, PCs have already catched up.

    The whole point these days about consoles is not the hardware prowess anymore, but rather the unique control devices and shit.
     
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  12. Twinkle Liturgist

    Twinkle
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    It was demonstrated on a single GTX680.
     
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  13. Angthoron Prestigious Gentleman Arcane

    Angthoron
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    Yes, X360 in particular was ahead of the curve.

    What the fuck did I just read.
     
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  14. Bruticis Guest

    Bruticis
    What the fuck are you smoking?
    PS2 released 2000
    CPU 64-bit "Emotion Engine" clocked at 294.912 MHz (launch), 299 MHz (newer models)
    Storage capacity PlayStation 2 memory card (8 megabyte officially supported)
    Memory 32 MB of Direct RAMBUS or RDRAM
    Graphics processing unit: "Graphics Synthesizer" clocked at 147.456 MHz
    4 MB Embedded DRAM video memory

    Intel CPU released 2000
    Intel Pentium 4 Processor
    1.50 GHz, 1.40 GHz

    Nvidia GeForce 2 Series released 2000
    The GeForce2 GTS is clocked at a default core frequency of 200 MHz, the Ultra is 20% faster with a 250 MHz core frequency.
    64MB of 200MHz DDR SDRAM

    I'm not even going to bother with the PS3/360 specs cause you'd have to be clinically retarded to think those compared to gaming PCs at the time.
     
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  15. Regvard Arcane

    Regvard
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    Because consoles rely on an entirely different technology, right? Who needs processors when you have magic and stuff...
     
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  16. SCO Arcane In My Safe Space

    SCO
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    Who needs compilers or experienced lowlevel ASM engineers when you have the magic of marketing amirighte?
     
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  17. Bruticis Guest

    Bruticis
    [​IMG]
     
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  18. racofer Thread Incliner

    racofer
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    It's about time an Unreal engine game will use more than 30% of my GPU.
     
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  19. sgc_meltdown Arcane

    sgc_meltdown
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    [​IMG]
     
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  20. MetalCraze Arcane

    MetalCraze
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    Indeed. That's why they render 2007 Crysis at low graphics, 1024x640, 25-30 FPS, no AA.
    I've yet to see a single console that was not two times worse than top PC on release

    No they didn't.

    PS2, PS3 and X360 were already outdated when they came out.
    Name me at least one game on consoles that PCs weren't able to handle better.
     
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  21. RK47 collides like two planets pulled by gravity Patron

    RK47
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    Dead State Divinity: Original Sin
    :hmmm: Read and re-read for sarcasm. Where's the proof?
     
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  22. Cowboy Moment Arcane

    Cowboy Moment
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    It won't, unless we move on to hardware ray-tracing. CGI doesn't just look better because it's pre-rendered, the rendering technology is wildly different.
     
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  23. J_C One Bit Studio Patron Developer Sad Loser

    J_C
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    LOL, you are showing me the specs of the consoles to prove you PC masterism. The specs doesn't the end all be all part of the consoles. Devs can make a good looking game even if the specs are not as strong as in a PC. Because it is a different architecture.

    Back in 2005 to have the same level of graphics as a Xbox360 exclusive game you had to have a strong PC.
     
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  24. MetalCraze Arcane

    MetalCraze
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    And devs can make an even better looking game if the specs are just as strong as in a PC - holy shit!

    Are you retarded? Not only consoles are not different architecture using exactly the same architecture as PCs - XBox360 runs Windows XP and DirectX 9.0c.

    You mean Halo 3 which looked like shit and which X360 barely ran at 1024x640 at 30 FPS?

    [​IMG]

    [​IMG]

    LOL fucking UT2004 looks better than this shit.
     
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  25. J_C One Bit Studio Patron Developer Sad Loser

    J_C
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    LOLWAT? Exactly the same architecture? Next thing you say that they run DOS. They are different. There are similarities, but they are nowhere the same. This is why you can still make a decent looking game on a console, although their CPU, RAM and graphics processor is crappy and outdated.

    And while Halo 3 didn't look that good, games like Project Gotham Racing 3 was a very good looking game.
     
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