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Might and Magic The Might and Magic Discussion Thread

Discussion in 'General RPG Discussion' started by Humanity has risen!, Apr 6, 2010.

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What is the best Might & Magic game in the series?

  1. Might and Magic: Book I

    14 vote(s)
    2.1%
  2. Might and Magic II: Gates to Another World

    24 vote(s)
    3.6%
  3. Might and Magic III: Isles of Terra

    53 vote(s)
    8.0%
  4. Might and Magic: World of Xeen

    166 vote(s)
    25.1%
  5. Might and Magic: Swords of Xeen

    5 vote(s)
    0.8%
  6. Might and Magic VI: The Mandate of Heaven

    186 vote(s)
    28.1%
  7. Might and Magic VII: For Blood and Honor

    118 vote(s)
    17.8%
  8. Might and Magic VIII: Day of the Destroyer

    23 vote(s)
    3.5%
  9. Might and Magic IX

    9 vote(s)
    1.4%
  10. Might and Magic X

    64 vote(s)
    9.7%
  1. Ysaye Savant

    Ysaye
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    Yes - most people will agree with you; interestingly that interview done with Tim Lang the creator recently indicated that he preferred M&M7 because it is tighter and less mammoth in size. Just wait till you get "ancient weapons" though! :P

    I am not a big advocate for respeccing builds, but it quickly becomes obvious late game that magic is going to totally outdo anything a physical class can do and it is frustrating (if you are not following a guide) that there is no mechanism to fix this up. Playing this again with the value of hindsight (particular with the permanent stat-buffing shrines, ultimate permanent stat buffing potions and other periodic features that help) and planning a mage focussed party (with specialists in particular areas rather than too much unnecessary splitting across spell schools) much of say Blackshire and Kriegspire is quite a lot less tortuous.
     
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  2. octavius Prestigious Gentleman Arcane

    octavius
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    Come on, even J_C completed it eventually.

    But to fair, I didn't have the stamina to complete it the first time myself.
     
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  3. fantadomat Arcane Edgy Wumao

    fantadomat
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    Not really,you are just a speedrunning retard :smug:.
    That said i don't need speed hacks to 100% in 20-30ish hours. The game is pretty easy once you get the mechanics. If you use ENTER,yeah it will be slog,after all everything TB ends up being a slog.


    If you don't have the stamina to finish,then you just don't like the game,just move on and don't pretend other wise. I personally can never have enough of MM games,never got bored by them and would prefer for the game to have 100 more hours of content :smug:.
     
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  4. fantadomat Arcane Edgy Wumao

    fantadomat
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    I am curious,what happens to items in older mm games when your inventory is full? Do they get destroyed ?
     
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  5. Pope Amole II Prestigious Gentleman Nerd Commando Game Studios Developer

    Pope Amole II
    Joined:
    Mar 1, 2012
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    That's not true. Physical classes have three advantages over magical ones:

    1. They act faster. Melee attacks, one way or another, get down to minimal 30 recovery time. With grayface patches that's spear & sword combo. Without them, that's just two handed axes, eventually turning into ax & dagger combo - somewhat worse but still efficient. Spells, on the other hand, range from 80 to 90. Efficient spells, that is - there are lots of duds with 120-140 recovery range. So you can say that for every single cast your fighter is doing three strikes. And, as most good spells are point-blank range, it's not like they have much of a distance advantage.

    2. Vampiric weapons are broken, period. They drain 20% of everything that they do and, if you dual them, this one increases to 40%. There's a point of time in each game when even a solo character can hold down attack button in real-time and that's gonna be enough to win the fight as no one will overtake him. Well, solo-melee is not really doable in VI but not due to the lack of damage - unescapeable insta-death really ruins its day.

    3. They don't need mana, duh.


    The thing is, from my observations, people don't understand how to optimize melee parties. In VI, it goes like this:

    1. The party is either Knight-Knight-Sorcerer-Cleric or Knight-Knight-Paladin-Sorcerer. Knight-Archer-Paladin-Sorcerer may work if you don't wish for repeats. Whatever the choice, you dedicate one Light caster as your main engine and dump all the spare skill points into him - all the horseshoes and all the kriegspire well exp.

    2. Don't be greedy with teacher-instructor-banker shit in the early game - simple healers are your best friends. You have a large health pool and replenishing it once per day means a lot in the early game.

    3. Don't spread your points thin - if your light caster is wizard, it's something like air 7, water 12, dark 10, everything else into light magic. If it's a cleric, it's even simpler - dark 10 and everything into light magic. You wanna reach 30-40 light magic asap. Likewise, your knights should prioritize weapon skills. +1 damage per skill increase may not sound as much, but that'll eventually turn into +30 and that's a bit of a breaking point. For knights, bodybuilding of at least 15 is also adviseable.

    4. Remember that artifact rings of magic stack with the common ones multiplicatively. So double-ringed 30 skill Hour of Power is +72 attack and damage for everyone.

    5. Once your party is equipped with vampiric duals, Shared Life becomes the best healing spell. Due to bodybuilding, your knights will be overwhelmingly fat. This just shaves some of that off their sides and waxes the entire party.

    Here are the examples from my old playthrough:

    Show Spoiler

    [​IMG]
    [​IMG]


     
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  6. fantadomat Arcane Edgy Wumao

    fantadomat
    Joined:
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    Sooo are you a tranny Pope Amole II ? I noticed that your whole party is girls...[​IMG]

    PS: Do you larp as naomi or hilda ?
     
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  7. jungl Liturgist

    jungl
    Joined:
    Mar 30, 2016
    Messages:
    1,132
    The worlds not really huge its all the back tracking that is too time consuming. It would be interesting if 3D0 somehow compressed the game in n64 cartdige back in the day and tapped into a much bigger market possibly not going bankrupt.

    https://youtu.be/BaX5YUZ5FLk
     
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  8. Morpheus Kitami Arbiter

    Morpheus Kitami
    Joined:
    May 14, 2020
    Messages:
    1,071
    Except that during the N64-era they had a competing console...technically. Plus they did put MM8 on the PS2, but made it Japan-only for reasons. Weren't there a couple of console MM games that technically sold the most out of the series? I don't think getting twenty more sales from the N64 would have helped them much.
     
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  9. Darth Canoli Arcane

    Darth Canoli
    Joined:
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    newtmonkey
    Grauken
    So, i found the holy grail!

    It's called DOSBox-X

    I installed it, then launched the gog installer for the M&M pack, directed the Dosbox directory to Dosbox-x one and voilà! (well, i had to rename the dosbox-x exe: "dosbox" so the installer would recognize it)

    Close combat hits and arrows SE are just fine, and the music sounds good too (it uses Munt).
    Footsteps are a bit weird but nothing too offensive.
    There's Mac, linux and win 32 and 64 versions so that's how everyone should play the M&M 3-5 trilogy (and swords).
     
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  10. Lonely Vazdru Pimp my Title

    Lonely Vazdru
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    Thanks. I couldn't get World of Xeen to run properly... now I can !
     
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  11. newtmonkey Arcane

    newtmonkey
    Joined:
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    Darth Canoli
    Great news! Glad you found a solution that works. Enjoy that sweet MT-32 music!
     
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  12. PorkyThePaladin Arcane

    PorkyThePaladin
    Joined:
    Dec 17, 2013
    Messages:
    3,227
    Ok, finally finished this thing:

    [​IMG]





    Started out very nicely, but mid-late game turned into a massive slog, and by late game, I couldn't stand the game anymore. Just too much retarded shit, like that idiot Prince Nicholai running away with the circus, and of course the circus has 4 locations, and they are only there 3 days a year or whatever, and while the little fucker is gone, you can't turn any quests to his dumbass overseer... Or the worst item repair system in any game ever... Yeah, it's a lot of fun moving around 40 rings after every dragon fight. And the fucking endless grind.... I just flew through the last 2 maps, fuck clearing them.

    The last dungeon, the Hive, was also appropriately retarded. Resets every 7 days (just enough if you have to travel to a nearby city) because the Beacon's doesn't work there of course. Nor can you rest in peace there either. Just 200 switches to complete the rat in a maze feeling, and the final fight with 400 devils and you can't escape. Barely made it out alive, with half the group unconscious.

    You know, we spend a lot of time here at the Codex bemoaning the modern games' retardation (the handholding and dumbing down of everything), but some of these old games had their own brand of retardation.
     
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  13. Darth Canoli Arcane

    Darth Canoli
    Joined:
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    I didn't know you could get such a low score, you probably broke the record.

    Also, Might & Magic games were never meant to be completed in two weeks, most entries took me months to complete.
    Only replays are shorter because you know what to expect and past the initial discovery, it's less fun to wander so you get straight to the point.
     
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  14. Pope Amole II Prestigious Gentleman Nerd Commando Game Studios Developer

    Pope Amole II
    Joined:
    Mar 1, 2012
    Messages:
    2,052
    Today I've uploaded the juiciest part of my M&M 8 solo-vamp LP - pretty much the reason I've started it in the first place. A lonely vampire taking on a max-level arena - that is, 20 lvl 100 monsters. Quite doable if you put some mind into it. Relevant part starts at 1:06:00
    Show Spoiler


     
    Last edited: Dec 1, 2020
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  15. J_C One Bit Studio Patron Developer Sad Loser

    J_C
    Joined:
    Dec 28, 2010
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    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    Congrats to finally finishing the game, but it's sad to see that you didn't enjoy it that much. But as one wise man once said, you were playing it wrong. :M
     
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  16. PorkyThePaladin Arcane

    PorkyThePaladin
    Joined:
    Dec 17, 2013
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    3,227
    Yeah, I play games (including RPGs) for fun. So if a game requires you to play it 5 times to learn the meta-game and then the enjoyment comes from max-minning stuff, that's not for me.
     
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  17. J_C One Bit Studio Patron Developer Sad Loser

    J_C
    Joined:
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    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    Why did you cover the character names? Are you embarassed of them? :P
     
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  18. PorkyThePaladin Arcane

    PorkyThePaladin
    Joined:
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    I used my bank account numbers and social security as character names. A personal fetish.
     
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  19. Lonely Vazdru Pimp my Title

    Lonely Vazdru
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    :notsureifserious:

    As far as naming characters go, this has to be the weirdest shit I heard. :salute:
     
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  20. Darth Canoli Arcane

    Darth Canoli
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    Fuck, it made me install the M&M 6,7,8 merge mod, starting from VII's world with a weird party
    Monk, Thief, Druid and Cleric
    Druids are modded and can go GM in all the basic magic schools but i don't think they get access to light and dark (but who knows, it'd be a nice surprise).

    I wanted to play a more classical Axe Minotaur instead of the thief but i'm fed-up with traps exploding in my face, maybe i'll try to mod the thief so he gets access to GM dagger because it looks like he'll be quite useless late game (my bad, the thief gets GM dagger down the line), then again, maybe i'll just fire him and pick a nice recruit at some point.

    Also, you can create a fifth party member.

    M&M III with the new config won't go anywhere, i'll keep it warm for december or january.
     
    Last edited: Dec 1, 2020
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  21. deadmeme Learned

    deadmeme
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    The Nicholai quest is terrible. But MM 6 has one of the best sewer dungeons ever, beneath Free Heaven. I also love The Hall of the Fire Lord in Bootleg Bay.
     
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  22. fantadomat Arcane Edgy Wumao

    fantadomat
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    Ahhh for first time sure. If you replay is a late game quest. Just plot loyd's beacon and do it in 30 seconds.
     
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  23. Eisen Learned

    Eisen
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    In 3,4,5, the item you got replaces the last item in the inventory, that's how i lost Xeen Slayer in MM4
     
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  24. fantadomat Arcane Edgy Wumao

    fantadomat
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    Yeah,the inventory is really bad in those old games. It is the only thing that really puts me off them. I don't remember if it was giving the item to the next character in your party or you had to manually send items to other characters before picking new items.
     
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  25. Sinatar Arbiter

    Sinatar
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    It automatically gives the item to the next character with available space assuming someone has any.
     
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