Don't know if anyone is interested, but I have updated the downloads on my site...
First, there is now a .zip containing the MM3 save game files, handily named in such a way as to be packed with Cedric's Xeen CC Packer.
Second, I developed a Might and Magic 3 Monster Editor last night. Since monster data is literally stored in 22 separate files in MM3.CC, it would be a somewhat tedious exercise to view or modify this data with only a hex editor. So I made this to further my modding efforts, but absolutely, if anyone wants to make use of it they can do so freely.
Cheers.
EDIT: I wanted you all to be aware of two updates to the MM3 resources:
One very important update was to the Default Save files download… I found in my testing that I had swapped the names of two files within the MM3 save- MAZE53.DAT and MAZE54.DAT. This means that instead of #53’s map data being Map D1 and #54’s map data being Map D2, the data was switched. This had the effect of borking save games created from my data, as when the party entered any of the following maps, bad things occurred, from erratic behavior to engine instability to instant crashes.
Area D1— “Monsters Exceeded” notification… Engine crashed.
Area D2— Engine crashed immediately without warning.
Area D3— Northern border of map became water (as opposed to Fire Isle terrain as expected). Lava did no damage.
Area E2— Engine crashed immediately without warning.
Therefore, the Default Save files package has been updated, and it is recommended that if you previously downloaded this package then you should either download this updated package, or swap the names of MAZE53.DAT and MAZE54.DAT. This will ensure that any save games built from repacking these files will work.
I wanted you all to be aware of this mistake and I apologize for the error.
The second update is a happier one… the patch for MM3.EXE has also been updated, as I have cleared away a bug that always bothered me-- the Arena Experience bug has been fixed.
In stock MM3, when character’s emerge triumphant in the Arena, their Arena Wins byte is increased by one, and then they earn Experience points equal to (1000 * Arena Wins). At least, that was what was supposed to happen. In actuality, the Arena Experience bonus was rendered as a 16-bit signed integer. In layman’s terms, when you won your 33rd Arena battle, you actually lost close to 32000 experience points!