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The multiverse beckons you riftwalker. How will you answer its call?

Discussion in 'Choose Your Own Adventure Land' started by Hellraiser, Feb 10, 2012.

  1. Dim Not sure if advertising plant?

    Dim
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    D if you can avoid getting spotted or involved in a fight.
     
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  2. oscar Prestigious Gentleman Arcane

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    A. Probably for the best we didn't get caught up in tampering with the "Doomsday Device". Wonder what it was to summon a Lemurian strike force.
     
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  3. Hellraiser Arcane

    Hellraiser
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    As Heracles hypothesized it was a trans-parallel communications device capable of sending a transmission to at least twenty parallels simultaneously. More advanced than similar devices used by either Atlantis and the Reich. Those can only transmit to one parallel at a time, they lack the precision to open multiple rifts and so close to each other.

    It is safe to assume the Lemurians picked up the transmission and sent in a cruiser to investigate. Now why they decided not to ignore it and sent a crusier+aerial scouts instead of just a ground-based scout team it is a whole other reason.

    C&C trivia below:

    BTW some of you most likely guessed it, but if you picked medicine training you would be able to save Gunther and he would figure out what most likely the device is. He would also discover that the touch screen display uses biometric authentication. Likewise if Heracles got that Quantum Computing training he would also be able to figure that out. However because Jürgen would also be dead (the laspistol you got saved him, Osterhagen would arrive too late) Osterhagen would make Heracles work on the device.

    Still with quantumtronics skills Heracles would be able to persuade Osterhagen not to activate the device on site and follow protocol. Without knowing *why* the device is potentially dangerous you would be unable to convince him. D) which was relieving him of command EXTREME renegade style would have worked, you had a laspistol after all, but it would have consequences. If you would have picked stealth you would be fucked, basically you would be able to subdue him but you would get wounded badly.

    If you would have picked a different site they would have sent another quantumtronics specialist to site B, so this whole mess would not happen but Jürgen and Gunther would have still been dead (although not necessarily named).

    Oh and remember the first encounter with the Lemurian? Bro skuphundaku pretty much nailed what and why is the best option in the first vote post. I was surprised you didn't jump on the "lets slash him with our new knife" bandwagon. Still I was very impressed that he figured out my train of thought behind that choice. I think I'll go brofist that post.

    EDIT: Another minor thing, medicine would have made it painfully obvious that using the knife would have been the best choice in that encounter. But obviously if you picked a background with medicine you wouldn't necessarily end up in that parallel or face to face with the Lemurian. Still maybe you would find one elsewhere...
     
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  4. skuphundaku Economic devastator, Mk. 11 Patron

    skuphundaku
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    Codex 2012 Codex 2013 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    You're right. I did think that getting the medical training would have saved Gunther but I wasn't sure whether or not the second victim of the puma would have been Heracles. All the rest of the reasoning after saving Gunther just flows naturally. The same goes for the Quantum Computing training. I'm quite curious about what the consequences of EXTREMEly relieving Osterhagen of comand would have been because, as it is, his idiocy put us in one of the worst situation possible (the stealth choice and us going EXTREME thus getting Heracles severely injured being the only worse one I can think of), so those consequences may have been worth it.
     
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  5. Hellraiser Arcane

    Hellraiser
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    You will get an answer to that question in two or three updates, either as part of the update or as a separate post. It might spoil some future events so I won't say what they would have been for now.
     
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  6. Hellraiser Arcane

    Hellraiser
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  7. Hellraiser Arcane

    Hellraiser
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    2.4 A bold plan

    It took your team almost 2 days to find the road leading to site C. Even after finding it, you had to walk for 5 hours straight before you arrived near the strip mine. Needles to say you are quite sick of forests and trees. "We will need to scout the perimeter," Osterhagen coldly announces, "Heracles you know how to sneak around don't you? Put your talents to use and take a look." He gives you his pair of binoculars.

    You crawl through the dense vegetation while trying to make as little noise as possible. From the very edge of the former strip mine you see the camp site below you. The Lemurian aircraft landed almost in the middle of it. Its scale-like metallic surface reflects the few rays of morning sunlight that have reached the bottom of the mine. No more than four maybe five Lemurians could travel in it you guess.

    The craft's owners however are not near it, eventually you notice a Lemurian on patrol. He is guarding the truck which Wirtz's team used to get here. Another Lemurian was behind the truck, he is dragging one of your Ahnenerbe comrades behind hm. You think he is alive, the Lemurian is taking his prisoner to the biggest tent. As he enters the tent another Lemurian exists it. Maybe it is his turn at guard duty? Did they just catch one of Wirtz's team members or were they interrogating him?

    While taking another look around the main camp you notice a few bodies lying around. Only three of them, none of them wore an officer's uniform so Wirtz is either alive or hiding you guess. There were seven people on Wirtz's team including Wirtz himself. At least one of them is still alive.

    Another thing you notice is a wrecked machine on the other upper side of the mine. For a brief moment you think you saw light reflecting off something there. There is also a corpse lying behind a tent on the northern side of the mine, it is far from the other corpses near the main campsite. You can barely see it, so you are unsure if that is Wirtz or somebody else. The uniform the person was wearing is too dirty from all the mud to be sure.

    You report what you saw to Osterhagen. "Most if not all of them are at the camp site? Perhaps we could attack them and try to rescue our comrades. Too bad we do not have more weapons." - he says. This has given you an idea. You can use the laser cutter as a weapon, you would just need to use the binoculars as a scope since the device lacks a proper targeting system. Sure the gods damned thing is heavy and wasn't made to kill people, but if you move it and the portable reactor to a vantage point you could use it as a support weapon. It will still be a bit hard to use but it is the closest thing to a decent lasrifle that you have. "A brilliant idea Herr Kyriazis." - Osterhagen applauds.

    "The other problem is where do we strike from, and how do we get there. Maybe doing some more scouting could prove prudent, just so we know what we may face there." - the Sturmbannführer thinks aloud.

    "There is also the question of who will operate our new wunderwaffe. I rather let Jürgen do that, your marksmanship and CQC skills will be useful when storming the place Heracles. Still you do know how to use that machine better than most of us. The plan will be simple, I will try to go in and rescue our comrades from the main tent while another team will try to distract the Lemurians." - Osterhagen explains, he seems convinced that this may work.

    [​IMG]

    Key locations around the strip mine have be marked on the image taken using Osterhagen's binoculars. The proposed routes you may use to sneak around to the camp are also marked.
    The corpse is the one body you could not identify. The vantage point is the one from which you spied on the mine. You have not been at the southern vantage point yet.

    Your assault team will...
    A)...take route RED, deploy the ad hoc lascannon at the southern vantage point.
    B)...take route GREEN, deploy ad hoc lascannon at the vantage point from which you spied on the camp.
    C)...take route BLUE, deploy the ad hoc lascannon at the machine wreck.

    Before the assault you will also...
    1)...check out the corpse and the machine wreck. Perhaps you will find something useful there.
    2)...observe the camp site from the southern vantage point. Maybe you will see something new.
    3)...take another look at the mine from the same vantage point as before. You could have missed something.
    4)...give Jürgen hints on how should he use the laser cutter as a support weapon.

    You will take part in the attack by...
    X)...storming the main tent with Osterhagen. He could use your expertise in CQC.
    Y)...leading the "bait" team. Laspistol fire will no doubt make the Lemurians more eager to chase you.
    Z)...operating the laser cutter turned into a support weapon. Time to pay the superhuman bastards back for that broken leg of yours.


    Vote now.

    Oh and as for the image of the strip mine IMMERSE yourself and imagine it is covered in more grass and some trees. Oh and that it is a bit deeper so the RED and BLUE paths take you along the edge of the pit. Finding images of 400 year old strip mines matching that description is kind of hard.M:
     
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  8. CappenVarra phase-based phantasmist Patron

    CappenVarra
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    C1X
     
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  9. Monty Arcane

    Monty
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    Have to agree with CappenVarra, it must be worth checking out the corpse and alien machinery.

    C1X
     
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  10. Kz3r0 Arcane

    Kz3r0
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    C)...take route BLUE
    1)...check out the corpse and the machine wreck.
    Z)...operating the laser cutter turned into a support weapon.

    Congratulations to Hellraiser for making a proper RPG.
    :troll:
     
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  11. Kalin Arcane Zionist Agent

    Kalin
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    B
    2
    Z
     
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  12. Running Fox Educated Queued

    Running Fox
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    We dont even know how much our lazor pistol is worth against the dudes...
    Operating the lazor cutter is like being the machine gun nest and asking for it...
    Why are we even attacking...

    C)...take route BLUE, deploy the ad hoc lascannon at the machine wreck.
    2)...observe the camp site from the southern vantage point. Maybe you will see something new.
    X)...storming the main tent with Osterhagen. He could use your expertise in CQC. (aw yeaaaaah, x won already, lets doooo iiiit, LEEEEEEEEEEEEEEEEEEROY JEEEEEEEENKINNNNNS!!!)
     
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  13. skuphundaku Economic devastator, Mk. 11 Patron

    skuphundaku
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    I think that deploying the lascannon at the machine wreck is the best idea because the wreck itself can be used for cover, thus making the lascannon a harder target to destroy. If the Lemurians don't have any indirect fire weapons, the cover offered by the wreck may make our improvised gun nest neigh-invulnerable. Verdict: C)

    That was the easiest choice. Now, the second choice depends on multiple factors, including the third choice: If we decide to delegate Jurgen to man the lascannon, and given the fact that Jurgen has already proven himself to be quite inept operating complicated equipment, we need to train him, otherwise he may kill us before he kills any Lemurians. So, if anything but Z) is chosen for the third choice, then the choice #2 NEEDS to be 4). Now, having Jurgen man the cannon would afford us more tactical freedom, so I think it would be a good idea. Now, the options left for choice #3 feel a bit wrong to me. I think that having Heracles act as a decoy wouldn't be the best idea because it would tie up a valuable asset and a third of our available firepower. But that doesn't mean that a dumb frontal assault on the Lemurian encampment is the only other option. We can actually use the lascannon to draw the Lemurian's fire, in effect having our heavily entrenched lascannon act as the decoy. While they are focused on that, our main force, including the laspistol-wielding Heracles and Osterhagen (choice X)), would flank them and go straight for their command tent: battlefield shaping and Schwerpunkt motherfuckers!

    However, I'm intrigued/slightly confused by the way choices #1 and #2 are presented. Chosing C) doesn't imply that 1) will happen automatically? The same for B) and 3) or A) and 2)? I am asking because, while the B)/3) and A)2) pairs aren't that intriguing, the C)/1) pair is. The thing is that Heracles noticed some light being reflected by something near the machine wreck. We know that Wirtz's team had 7 men. 4 are dead, 1 is alive, 2 are unaccounted for. Maybe one of the unaccounted for ones is a corpse visible from the southern vantage point, maybe both are. However, at least one of these 2 may still be alive and keeping an eye on the Lemurians using a pair of binoculars or a sniper scope from the machine wreck. There's little chance that the reflexion Heracles noticed was anything but the sun reflecting off some kind of optics used by a survivor. If there is, indeed, a survivor at the machine wreck, then he may be the most skilled combatant of Wirtz's team given that he's the only one resourceful enough to have avoided capture. Also, there are 50/50 chances that the optics he was using weren't just a plain-old pair of binoculars but the scope of a sniper rifle. That kind of weapon would mean a significant boost to our attack force. Now, where I am going with this is: If we chose to take assault route C), won't we also discover all the information that we would have discovered if we scouted using option 1)? We are taking the exact same route, so I think that C) implies 1). It would be quite weird to overlook the sniper hidden in the machine wreck because we haven't chosen 1) while, at the same time, setting up a gun nest in the same machine wreck.

    So, if for some weird reason, stuff that would have been discovered by choosing 1) can't be discovered in the course of choosing assault route C), then my final choices are C)1)X). Otherwise, the superior choices are C)4)X) because it means that the lascannon won't be manned by a complete moron.
     
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  14. Stygian Lurker Scholar

    Stygian Lurker
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  15. Hellraiser Arcane

    Hellraiser
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    Your assumption is correct, the same things can be discovered if the attack route and scout location are identical. Assuming none of them move.
     
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  16. CappenVarra phase-based phantasmist Patron

    CappenVarra
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    Well in that case, changing my vote to C4X, it only makes sense.
     
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  17. skuphundaku Economic devastator, Mk. 11 Patron

    skuphundaku
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    Codex 2012 Codex 2013 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    OK, given this new information, I think that the fact that what Heracles saw was a member of Wirtz's team is nothing short of certain. But the "moving" part is even more interesting. So, if we scout first, we'll manage to find the guy and he may be armed and very useful during the attack. If we don't scout first, because he has no idea we're coming, he'll try to get away from the mine because he couldn't do anything on his own, the result being that we won't find him at the machine wreck when we get there, so we won't be able to integrate him into our assault plan. If we're going to use the lascannon more as a distraction to draw the fire of the Lemurians, than as an offensive weapon (which it's not really well suited for anyway), then having Jurgen do his best, without any training would be worth it if we find a badass with a sniper lasrifle and information of how the Lemurian attack went down. Given all of this, my final choice is C)1)X)... let's just hope Jurgen doesn't kill any of us because of his idiocy.
     
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  18. oscar Prestigious Gentleman Arcane

    oscar
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    C4X
     
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  19. Hellraiser Arcane

    Hellraiser
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    A:0 B:1 C:7
    1:4 2:2 3:0 4:2
    X:6 Y:0 Z:2

    EDIT: Fixed, made a derp during vote counting.

    C1X won, update should be up in slightly over 24 hours.
     
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  20. skuphundaku Economic devastator, Mk. 11 Patron

    skuphundaku
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    Codex 2012 Codex 2013 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    Isn't it 1:4 2:2 3:0 4:2?

    1: Monty, Kz3r0, Stygian Lurker, skuphundaku
    2: Kalin, Running Fox
    3:
    4: CappenVarra, oscar
     
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  21. Hellraiser Arcane

    Hellraiser
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  22. Hellraiser Arcane

    Hellraiser
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    2.5. I want to be a Sturmmann

    Once again you head out of the camp. This time you make your way towards the corpse you saw earlier. Finding a “stealthy” path down the slope of the strip mine was not easy but you think you weren’t noticed.

    The dead Ahnenerbe engineer lies before you. You turn the rotting corpse over, it isn’t Wirtz who the Lemurians killed here but some engineer. The wounds look like caused by a lasrifle. You found nothing useful on his corpse, just a structural scanner but you have no need for more than one.

    The machine wreck is somewhat visible from where the corpse is. For a brief moment you think you saw a flash, one similar to that from a mirror reflecting sunlight or from a lens. The flash appears again between the twisted metal of the wreck. Before you even realize it, you are hit in the right upper-arm with a short and powerful laser beam. You drop the engineer's structural scanner to the ground and start running.

    The no doubt Lemurian sniper tries to hit you a few more times but the foliage and tree trunks make it difficult. Well it could have been worse, if your team walked blind into his line of sight you would suffer heavy losses. You are surprised the Lemurian didn’t just fire a longer pulse which could no doubt cut you in half. Maybe trees were blocking his line of sight and he didn’t want to waste fuel on them?

    Back at the camp Osterhagen is not please to say the least, “How could you walk into his line of sight like that? At least we know we will have to avoid the more exposed parts of the mine. Now we will adjust route blue to hide from his scope.” Your wound is patched up, however the pain you experience when holding even something as heavy as your laspitol with it is unbearable. Unluckily you have no painkillers around. It looks like you will be firing it left-handed, a handicap to say the least. The team moves out, you have a Lemurian sniper to take care of.

    *

    You can see the sniper hiding between the wreckage. His rifle looks like it is made from a similar material to the one from which neural probe was made. There is a communications device next to him. While it is similar to the one the other Lemurian back in “Chimera City” was using, it is plugged into a large apparatus. Possibly a portable trans-parallel antenna. Osterhagen is waiting behind a tree nearby. Your job is to shoot at the Lemurian, thus keeping him distracted, while Osterhagen flanks his position. With that arm of yours, it is unlikely you would be able to kill him without the Sturmbannführer’s help.

    The green beam of light cuts through a tree near the Lemurian. Startled, the armored übermensch grabs his gun and takes cover behind a metallic beam. He is holding the enormous lasrifle steadily with one hand, as if it was a light hollow plastic fake. Yet that weapon fires in your direction cutting down a nearby tree with a long pulse. You start running.

    The titanic soldier moves in to try to shoot you again, Osterhagen fires a beam at his back. The armor gets scorched a little but the Lemurian appears unfazed. He turns his attention to your leader while you continue firing at him. All you manage to achieve is staining his armor with a bunch of dark scorched holes. Damn metamaterials, why didn’t they give you a vest made of those?

    Finally Osterhagen gets a lucky shot, he hits the sniper in one of the scorched fragments of his suit. They can’t take more than one shot in the same place on the armor apparently. The Lemurian falls to the ground, it looks like Osterhagen’s shot burned through his flesh eventually hitting his spine. The paralyzed soldier crawls using one of his hands while trying to shoot you with the other. Fortunately the position he is in greatly decreases his firing accuracy. Combined fire from both of your laspitols ends his life.

    “Well, we will study this device in detail when we get it back to the base. Lemurian devices are hard to come by,” Osterhagen smirks when looking at the communications post the sniper set up. “The laser cutter has been deployed sir!” Jürgen reports, he better have not screwed up again. You pick up the lemurian lasrifle, its organic structure is impressive but biometric locks prevent you from using it. Hopefully the Ahnenerbe will be able to figure out how to bypass them eventually.

    *

    Everyone is in place, the distraction team stands ready while you and Osterhagen are at the other side of the perimeter. Jürgen fires his DIY lascannon at the Lemurian guarding the truck, unfortunately he hits the tire instead. The guard runs behind the truck while shouting something. One other Lemurian runs out of the tent and hides behind some unloaded metal crates.

    The beam of the laser cutter strikes the crate thus burning a fairly large hole in it. The Lemurian behind it panics and tries to retreat. After many failed shots Jürgen hits him with a long pulse burning right through his armor. If it was a bit longer, the young engineer would most likely cut the enemy soldier in half, from his head right down to his groin.

    The other soldier who was behind the truck, attempts to run to the aircraft they came in. Jürgen however tries to kill him but he keeps missing. The Lemurian boards his craft and attempts to take off. As the white-blue glow of his anti-gravity engines appears, a laser beam pierces through the craft’s hull causing a minor hydrogen explosion. The craft continues to burn after it manages to gain some altitude, clumsily it flies north. For a moment you think you saw a small red flash near the craft. A trans-parallel transmission maybe?

    You storm the tent, the sole Lemurian inside charges at you. You try to shoot him but you miss, this makes you wish you were left-handed. Osterhagen hits his armor a few times but both you and him get punched by the titanic soldier. He shoots you in the leg, the same one that was broken a few months back. This has to be a curse, you think. Next time you will requisition some painkillers when you get back. Assuming you get back, then again there is only one Lemurian left.

    Osterhagen is being beaten into a bloody pulp, you can barely see his face under all the blood on it. Regardless you start firing at the Lemurian again as soon as point the pistol in his general direction. One shot almost hit Osterhagen instead but another burned through a damaged part of the armor. The giant groans from the pain, you aim for the damaged part of the suit once again. He falls to the ground, his body lies atop of the Sturmbannführer.

    There will no doubt be an inquiry into what has happened here. Still you did manage to get Wirtz and two other engineers out of there alive. The rest of his team is dead, your team suffered no casualties fortunately. Despite the wounded arm, discovering that sniper proved beneficial. As you exit the tent you see the other Lemurian aircraft gathering in the sky. A flat blue vortex appears shortly afterwards, in an instant the Vimana appears in the sky once again. It launches several other craft. Before you even manage to start thinking about how bad this situation just became, something else appears.

    An orange rift, one as big if not bigger than a dreadnought, appears almost next to the Vimana. That what emerges from a distant parallel using it, is an unusual yet elegant geometric form. Five pyramids, four smaller ones with a large one in the center. All mathematically perfect, with seamless edges and surfaces. They are connected to the central pyramid via a series of circular tubes, a white-blue light glows around the tubes and under the quintet of pyramids. Their black metallic surface is as dark as the empty void of space itself.

    In an instant, the pyramid-craft fires at the Vimana. The cruiser tries evasive maneuvers but it gets hit with kinetic projectiles and laser beams. Smaller point defense beams of the unknown vessel strike down the Lemurian fighters as if they were mere flies. The Vimana is hit with what appears to be the main gun of the much larger pyramid ship, it explodes into millions of tiny pieces. Sadly there will not be much to salvage and reverse engineer. At least you are alive. The unknown vessel transits out of this parallel almost as suddenly as it appeared in it.

    *

    The trial is over, you yourself were obviously found to be uninvolved in the transmission that lured the Lemurians. Ajax wants to see you, he isn’t pleased that “Der Riese” almost got discovered but he thinks you did your job well under the circumstances. At least in the past few weeks the wound on your arm fully healed. Thule AG tissue cultivation technology surpasses that available in Atlantis, Ajax is indeed a medical genius.

    During the trial you have testified that…
    A)…Osterhagen was to blame for the accident, he ignored protocol.
    B)…Jürgen’s handling of the machine caused it to broadcast the signal, it was his fault.
    C)...the machine activated by itself, nobody could have expected that so nobody can be blamed. They have no evidence to prove otherwise.

    Vote now.

    Next update will be a bit less action-packed. But you will see some consequences surfacing. Too bad all the Lemurian crafts ended up salvageable, the Reich is losing so much useful technology recently. Well you got the sniper lasrifle and the portable communications post.

    If only Jürgen would have gotten some hints, maybe he would have killed that pilot before he got into the craft and flew away. Yeah some unnamed team members would have died. But what do their lives mean compared to anti-gravity?

    :troll:
     
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  23. Monty Arcane

    Monty
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    Great update.

    Tempted to vote A, but I think our smuggler would prefer to have someone in authority owing him a favour, which could turn out to be useful in the future. So voting C.
     
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  24. skuphundaku Economic devastator, Mk. 11 Patron

    skuphundaku
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    This! Voting C.
     
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