Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

The multiverse beckons you riftwalker. How will you answer its call?

Discussion in 'Choose Your Own Adventure Land' started by Hellraiser, Feb 10, 2012.

  1. oscar Prestigious Gentleman Arcane

    oscar
    Joined:
    Aug 30, 2008
    Messages:
    7,642
    Location:
    NZ
    I don't think we did anything "wrong". We would have had to come to this parallel eventually.
     
    ^ Top  
  2. CappenVarra phase-based phantasmist Patron

    CappenVarra
    Joined:
    Mar 14, 2011
    Messages:
    2,621
    Location:
    Ardamai
    Right, forgot all about those other magazines we found. Thanks! A laspistol would also take care of the lizard bullet DR, but that's another daydream. In case option 1 needed more discouraging: Not a fan of camping either, good old Heracles prefers urban environments and hi-tech rather than insects, lizards, hunting ferocious animals and jungles.
    True, but only trusting the obvious and easy Cleve rift location insta-triggered the FEMA rape squad encounter. Choosing other locations to open the rift would obviously result in different encounters - and this one is pretty fucked up. Since our purpose was to check the stash, we probably should have opened the rift in a secluded location close to the stash (which should already be in a secluded location to avoid detection).

    If we survive the upcoming suicidal rambo scene, I'm reading some spy novels to get in the proper smuggling mindset...
     
    ^ Top  
  3. Hellraiser Arcane

    Hellraiser
    Joined:
    Apr 22, 2007
    Messages:
    8,596
    Location:
    Danzig, Potato-Hitman Commonwealth
    The thing is though that while there was empty space near where container was it also was the place where that deal gone wrong went down back in αδ-37. That area was under lockdown for a few months with government agents guarding it. Which is why that area was not available as a location where you could open a rift. For all you know they have a party van somewhere near still watching the place in case if you ever came back. Still nothing prevents you from using that location in this parallel to move the goods elsewhere as long as elsewhere is not αδ-37 that is.
     
    ^ Top  
  4. Hellraiser Arcane

    Hellraiser
    Joined:
    Apr 22, 2007
    Messages:
    8,596
    Location:
    Danzig, Potato-Hitman Commonwealth
    [​IMG]

    The fun of uncharted parallels, though I doubt our prestigious smuggler will want to sacrifice his life for the assholes in power back in the homeparallel. Especially considering he makes a living by not giving a fuck about the best interest of Atlantis.

    Voting is closed now obviously. Expect the update within 24 hours.
     
    ^ Top  
  5. CappenVarra phase-based phantasmist Patron

    CappenVarra
    Joined:
    Mar 14, 2011
    Messages:
    2,621
    Location:
    Ardamai
    Nice. Thanks for the explanation about the stash location as well. Awaiting an interesting update, I intend to slurp that shit up without ambiguity :D
     
    ^ Top  
  6. Hellraiser Arcane

    Hellraiser
    Joined:
    Apr 22, 2007
    Messages:
    8,596
    Location:
    Danzig, Potato-Hitman Commonwealth
    1.5 Get to the chopper!

    The loud noise of the helicopter is making planning hard but you think you know what to do. “ALRIGHT JUST STAND THERE WE’LL THROW YOU A LADDER!” – one of the soldiers yells as he is standing near the open side door of the machine. A ladder? He has to be joking, the least these savages could offer you is to land the primitive contraption! The ladder drops to the ground. “JUST GRAB IT AND CLIMB UP!” – a soldier shouts. As you climb up towards the infernal aircraft you notice something you should have noticed earlier. The soldiers are clinging tightly to handles inside the machine in order to hold balance and not fall out of it. You now realize that they would not be able to effectively use their rifles against you so long as they were aboard the aircraft. Regardless you can use this to your advantage. You take a step aboard the helicopter, put your suitcase into a safe corner and grab something yourself.

    “Great, you made it! Now we’ll…” – the soldiers is interrupted by your elbow hitting him in the cheek while the other soldier is looking away for a moment. The force of your blow makes him fall out of the side-door and into the park 60 meters below. “FUCK!” – the medic yells just before he is hit with the stun rod, the other soldier quickly turns around and tries to aim his gun at you. “BASE CAMP THIS IS CHARLIE NINER WE HAVE A CODE VIOLET ON BOARD, REPEAT WE HAVE A CODE VIOLET ON BOARD, OVER!” – the pilot informs his commanders over the radio.

    The pilot makes a sharp turn no doubt to try to make you fall outside of the craft, however this causes the other soldier to drop his gun making him defenseless. He quickly pulls out a knife and attempts to stab you while holding on to a handle with the other hand. You dodge his move and counter-attack with your stun rod. “WHAT THE FUCK?!” – he screams while in pain as his arm is hit by the rod, clearly one shock is not enough. You strike again knocking him out. Now you approach the pilot still controlling the craft and put your gun to his head.

    He seems to ignore you when you order him to fly north while informing him of the consequences of disobeying you. You repeat your demand and threaten to kill him if he refuses, again only louder this time. The machine continues on its course south. “BASE CAMP WE HAVE THREE MEN DOWN ONE IN THE PARK ON THE GROUND SEND ASSISTANCE, OVER” – the pilot reports over the radio ignoring you again. It was his choice now he will pay. As the gun fires the machine starts making sharp circles as the weight of the dead feet of the pilot still presses on one of the anti-torque pedals.

    Hades damn you all you filthy savages! The machines keeps spiraling out of control, you push the pilot’s body aside while clutching tightly to his chair, it seems the engine has stopped. You try to do something to stop it from crashing but you have no idea how to steer the craft. At the very least the machine seems to have leveled its flight but it is still falling down only in a more orderly manner. The sound of metal clashing with the street and the wall of a building is making your ears bleed as the force of impact throws you outside of the helicopter through the still open side-door. Your body rolls across the street for a few meters.

    You feel pain, lots of pain but you are alive. It appears that outside of a nasty wound on your left arm, some scratches and a lot of bruises you didn’t get injured much. If it wasn’t for autorotation the aircraft would have crashed much harder and you most likely would have not survived. The helicopter is a wreck that is leaking fuel, quickly you locate your still intact suitcase inside of it. Unfortunately as far as weapons are concerned it seems the assault rifle of the other soldier has also fallen out of the machine. You find a magazine of 9mm parabellum ammunition on the pilot’s body though, it was inside his sidearm. Also you managed to locate the paramedic’s bag, you search its contents for some bandages and what you think is a disinfectant and a painkiller. You apply all of those to your wound, it made the pain go away but you feel a bit woozy.

    You also notice a most dreadful sight, a dark wet stain on your vest near the RGM’s fuel port. It looks like the fuel canister is now only about a quarter full, far too low on fuel to initiate transit. Furthermore you are no doubt irradiated, the RGM's radiological meter informs you that the dose you received is not lethal but you may get cancer in the next few years. You transfer the rest of the fuel from the canister damaged in the crash to a spare one from your suitcase.

    It appears you crashed on the border between the factory district and the ghetto. You hear someone in the distance. “Stupid crackers crashed their chopper! I tell you I saw it.” – someone is saying. “Well something did make a lot of noise, better check it out. It better not be them alien mutants though or I will cap yo ass” – someone else replied. “They’re not aliens homie! It’s the KKK trying to put the black man down once and for all with FEMA’s help!””Just shut up Tomcat we all know it is the Illuminati's work!”. You decide not to linger around any longer. You run away from the locals and head north, that is if your clumsy drug-induced movement can be called running. Eventually when you think you got away far enough, you look around and notice a barred and locked store resembling more of a fortress, it is not looted unlike others in the area. You use your scanner to check if anyone or anything alive is inside. It seems safe so you use your toolkit to make a key and open the locked metal door.

    Once inside you notice cans of food, bottled water and most likely a lot of spoiled food products which are starting to smell bad. Regardless you lock the door from the inside and block it with one of the nearby large store shelves hopefully preventing any savages or chimeras from getting inside. This place should allow you to sleep safely until morning. While making an ad-hoc bed in the store you notice a newspaper and a magazine lying around. You take a quick glance at them before going to sleep.

    [​IMG]

    [​IMG]

    Plague? You do not like the sound of that but if the locals are looting the area and some of them are still alive it means that infection is a hazard that no longer seems to be a likely risk. You decide to go to sleep now and check the alien nonsense in “The Truth” tomorrow. You will need to plan your path if you are to find your container, the fusion fuel within and get away from this nightmarish parallel.

    If you wish to avoid the natives the subway tunnels might prove to be the best choice, but you have no idea if the place isn’t a chimera nest or something. The tunnels can take you north to the station at the “Weller Steelworks” factory at the edge of the city and just 3 kilometers away from the container. You can also travel on foot on the surface, daylight should make spotting hostiles easy and you know the city relatively well. It isn’t that different from the one in αδ-37 after all, but others may notice you easily as well. There were a quite few abandoned road vehicles on the streets, you could try to make use of one even if you know little about them.

    You will travel….
    1) …on foot using the tunnels. No soldiers or savages there you guess.
    2) …on foot and on the surface. Dark tunnels? Might as well be Hades’ underworld itself!
    3) …using a road vehicle. How hard can it be?

    The path you will take will take you through…
    A) …the city center near the library and then just straight north to the container. The sooner you get to the container and out of here the better.
    B) …the ghetto and port thus avoiding the city center by going east around it. There could be more of those things in the center after all.
    C) …the warehouses and abandoned factories in the west. Hopefully they are as abandoned as they were in αδ-37.

    Vote now.

    Don’t worry if our prestigious smuggler gets to a decently advanced parallel he can be diagnosed and cured if he ends up with cancer in a few years. Nothing atlantean medicine won’t fix after all.
    M:

    EDIT: Sorry for all the edits and typos bros. I'll proofread the damn thing more next time.
     
    ^ Top  
  7. CappenVarra phase-based phantasmist Patron

    CappenVarra
    Joined:
    Mar 14, 2011
    Messages:
    2,621
    Location:
    Ardamai
    :salute: Cheers for superior Atlantean initiative!

    Just shut up Tomcat we all know it is the Illuminati! Hey, wasn't tomcat the undercover cop pretending to be a gehtto weapons dealer in αδ-38? Perhaps we can use that to our advantage somehow... Point one for machette rape squads.

    Our first priority should of course be locating and looting Cleve's bunker (386es must be worth a fortune everywhere, right?) - which means underground date with the chimeras or worse... Point one for dungeon crawling.

    Driving is stylish and all, but requires gas and elementary driving knowledge - are the looters stupid enough to leave perfectly driveable vehicles just laying about? Cleve would say yes, but I'm not so sure.

    Still thinking, will probably vote tomorrow when the hangover fades :)
     
    ^ Top  
  8. Esquilax Arcane

    Esquilax
    Joined:
    Dec 7, 2010
    Messages:
    4,822
    I'm sure that we could end up using a vehicle if we wanted to. We are mechanically inclined, and with our set of Adaptable Tools, we could easily fix a car up and create a key to turn on the ignition. However, the problem is looters - if we're seen on the streets with a working vehicle by a bunch of desperate and hungry people around, and I am pretty sure we're getting shot at. Government roadblocks are another issue as well, so if we were to drive to the location of our stash, we'd have to avoid any major roads.

    But fuck that, I don't think it'll be worth the trouble. It also isn't worth it to run into the tunnels and possibly get chewed up by more of those reptiles - we are clearly not in our element against them. Not sure yet, will vote soon.
     
    ^ Top  
  9. oscar Prestigious Gentleman Arcane

    oscar
    Joined:
    Aug 30, 2008
    Messages:
    7,642
    Location:
    NZ
    2. Humans seem less of a concern than the lizards.

    A. Get the stash and get out of here
     
    ^ Top  
  10. Stygian Lurker Scholar

    Stygian Lurker
    Joined:
    Jan 28, 2011
    Messages:
    577
  11. CappenVarra phase-based phantasmist Patron

    CappenVarra
    Joined:
    Mar 14, 2011
    Messages:
    2,621
    Location:
    Ardamai
    All right, 2) A) from me as well. And remember tomcat, might come in handy.
     
    ^ Top  
  12. skuphundaku Economic devastator, Mk. 11 Patron

    skuphundaku
    Joined:
    Jul 27, 2008
    Messages:
    2,248
    Location:
    Rouge Angles of Satin
    Codex 2012 Codex 2013 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    I'll pile on the 2) A) too.

    2) because:
    1) is unnecessarily risky at the moment. The upside of 1) would be stumbling into Cleve's bunker and his treasure trove (which we could come back for later anyway) while the downside would be getting mobbed by a horde of armor-plated mutant lizards, and we don't have the firepower (or the training, for that matter) to do that. Downside wins by a lanslide IMHO. 3) has the big disadvantage of a working vehicle being a bullet and looters magnet. Hitting a roadblock could get us killed. Not to mention the fact that a working vehicle on the roads has a significant probability of attracting the attention of another FEMA deathsquad. With 2) we could move more inconspicuously (protection from FEMA) and avoid the chimeras (which we can't take head on). The only trouble could come from any machete-wielding rape-squads, but the Glock 17 and 83 rounds (4 Glock 17 mags = 4x17 + the one M9 mag = 1x15 retrieved from the helicopter pilot. Because he was military, he probably carried an M9 aka. Beretta 92, which has a 15 rounds mag), plus the stun rod & HTH combat expertise should be enough against that. And that's the worst case scenario anyway, because the people still present in the city may not be hostile to start with. On top of tha, we could even leverage the Tomcat Five-O intel if push comes to shove.

    A) because:
    B) has more chances of encountering looters or other types of machete rape-squads IMHO. Going through the city center may be counterintuitive but may also be a better choice. C) is probably a FEMA magnet. They probably suspect, for good reason, that people try to hide in there, so it's likely they keep those areas under surveillance and raid them regularly.
     
    ^ Top  
  13. Hellraiser Arcane

    Hellraiser
    Joined:
    Apr 22, 2007
    Messages:
    8,596
    Location:
    Danzig, Potato-Hitman Commonwealth
    For convenience's sake assume the pilot's sidearm was also a Glock 17. After all this could have been a parallel universe where american military helicopter pilots used those as sidearms.

    :troll:

    At any rate before you ask our prestigious codexian riftwalking avatar didn't pick that other Glock up. A pistol is a pistol and he does not have enough room to carry a small pistol collection in his coat/suitcase. Now if there was an assault rifle, hunting rifle or shotgun around odds are he would grab one. Although concealing one might be a problem.
     
    ^ Top  
  14. Hellraiser Arcane

    Hellraiser
    Joined:
    Apr 22, 2007
    Messages:
    8,596
    Location:
    Danzig, Potato-Hitman Commonwealth
    [​IMG]

    The end of a golden era of smuggling. CTPCT got a bit pissed off by what Styx did and the Chairman greatly increased their budget. Now you are lucky to have your clients alive for more than 5 years. Guess who used "Icarus" as his underground nickname during his early days as a smuggler. I'll give you a hint, Styx was a true mentor and bro who did not rat out our prestigious smuggler. Then again he had nothing to gain by that seeing he would end up in an agonization chamber anyway.

    Voting is now closed, the update will be posted by tomorrow evening unless unforeseen circumstances cause a minor delay.
     
    ^ Top  
  15. skuphundaku Economic devastator, Mk. 11 Patron

    skuphundaku
    Joined:
    Jul 27, 2008
    Messages:
    2,248
    Location:
    Rouge Angles of Satin
    Codex 2012 Codex 2013 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    These Atlanteans seem like a bunch of nazi cocksuckers. How about we start plotting against them? Maybe actively start looking for a γX parallel that could stand up to them, bring them up to speed as fast and as much as possible and start bringing the Atlanteans down a few notches. Or, better, look for a ζX parallel and enlist the automatons there against the Atlanteans. That would have the extra benefit of creating cataclismic amounts of butthurt amongst the Atlanteans, which would be delicious.
    :troll:
     
    ^ Top  
  16. CappenVarra phase-based phantasmist Patron

    CappenVarra
    Joined:
    Mar 14, 2011
    Messages:
    2,621
    Location:
    Ardamai
    Icarus you say? "Insignificant petty thief" you say? Heh, this should make things interesting...er.
     
    ^ Top  
  17. Hellraiser Arcane

    Hellraiser
    Joined:
    Apr 22, 2007
    Messages:
    8,596
    Location:
    Danzig, Potato-Hitman Commonwealth
    1.6 Meeting new friendly faces

    It is morning, the few rays of sunlight shinning on your face through the mostly covered windows seem to imply that. The RMG’s built in clock also suggests it is morning, around 10 a.m. Something seems to be wrong, the calendar says it is Quadrium but when you arrived here it was Duonium. You realize what has happened, you took too much of that painkiller and slept for over a day. Next time you will take just one shot rather than two no matter how bad it hurts. At least the wound on your left arm seems to be healing and there is no sign of infection.

    Hungry and thirsty you eat some of the canned food in the store and drink some water. Opening the cans gives you a few problems, eventually you ended up opening them with an adaptable drill. Whilst consuming breakfast you take a closer look at the issues of “The New Port Herald” and “The Truth” you found. The newspaper contains some information on the plague, it seems to kill by causing massive interior hemorrhaging about 24-48 hours after infection. Furthermore once the host is dead the virus dies out extremely rapidly leaving almost no trace behind in the dead body. It is as if somebody did not want anyone to study it and develop a countermeasure. It could have been the product of Atlantean genetic engineering but the freakish chimeras do not seem like anything that could have been developed legally in Atlantis. And they are definitely not natural.

    “The Truth” is filled with absolute nonsense for most of the part. Big hairy humanoids in Arkansas, what a truly silly concept. Barely industrialized pre-atomic nations successfully reverse-engineering alien anti-gravity spacecraft propulsion. How preposterous even if it was Germany that was supposed to do that! Alien life more complex than bacteria has not been discovered on any planet in a 100 LY radius around Atlantis. Alien rift signatures could be detected from as far as Betelguese yet none have been detected so far. And anti-gravity? Even Atlantis is a century if not more away from developing such technology. Assuming it is at all possible considering the advanced physics involved, which is far more demanding than that behind gravity manipulation used in rift tech. Atomics used 3000 years ago? Atlantis didn’t develop any until a thousand years ago and it was the first civilization in the mutiverse to split the atom! Vimanas? Chariots of the alien gods visiting earth millennia ago? More fairy tales like strange lights and other drug-induced savage hallucination. Nonsense all of it. Except for one article…

    …it accurately describes the chimera you saw when you arrived. Furthermore it describes men commanding a group of those. Both dressed in typical savage casual wear, very muscular with an almost titanic constitution and odd eerily “perfect” eyes. Two different stories from two different sides of the globe clearly describing the same creatures and similar “beast masters” months before the plague began. At any rate you should be careful, there is no telling how many beasts, looters and helicopters are still around.

    You quickly scan the outside of the store, it is empty. After taking as much food and water as you can fit in the suitcase you leave the store and head towards the city center. You can see the skyline of the city center, it is different lacking a few of the buildings present in the other New Port City. In particular it lacks the “Goliath Tower Troika” formed by the three towers housing the HQs of the Goliath Corporate Group. No Goliath News in this parallel? As if the reptilian chimeras and helicopters alone weren’t making this parallel unpleasant enough alone.

    The two hours of the journey are mostly uneventful, no humans or chimeras around, alive ones that is, just some abandoned vehicles and stores. You only noticed one corpse along the way just on the southern edge of the city center, it was a man dressed in casual attire, armed with a military knife and carrying a now broken and useless tablet device with a logo showing the letter “Z” surrounded by a plus and minus sing inside a circle. It appears he was killed with firearms, he could have been a looter running away from a helicopter or a survivor killed by looters. There are no weapons or useful items on him other than the knife as far as you could tell. You take the knife with you just in case and put it in your coat. You could use a can opener after all.

    Your blissful stroll through the city was finally interrupted by one of those sounds you recently began to hate. A helicopter is nearby. Quickly you run into one of the back alleys between the buildings and hide. The aircraft flying above you is different from the one you crashed. It is larger and bears the “united states marine corps” insignia on its side. Furthermore it does not appear to be a helicopter but an airplane-helicopter hybrid. At any rate the machine is moving too fast and high to notice you, it was heading in the direction of the port.

    You are now about 20 minutes away from the library, an old building built in a style inspired by that of the ancient Greek temples. The streets are empty but suddenly you notice something moving on one of the walls of a nearby office building. By Zeus’s thunder! Not that thing again! It is clearly one of those chimeras, apparently their gecko-like legs weren’t just for show. The creature rushes downwards while you grab your gun. When it is only 10 meters above the ground it jumps to the ground and charges in your direction. You fire 10 shots aiming for its mouth, legs and unarmored underside. Most bullets miss and some are deflected by the scales on its head but one hits it in one of its eyes. Luck is on your side as it looks like their eyeballs aren’t as bulletproof as their other exposed body parts. The beast is dead.

    After reloading your gun’s half-empty magazine you go further north. As you walk past the local art museum you hear something. When you look around you notice it is not just one chimera, it is at least a two dozen of those. Surprisingly they walk slowly towards you in some sort of organized formation. This is odd but you soon realize why they are behaving so much unlike the other chimeras you met so far. A tall muscular man runs from behind the corner of the museum. You have never seen anyone run as fast, not even during the Olympic Games in Galathea.The beasts step aside allowing him to run through easily. This must be a “beast master”, whether he is alien or human you do not care, you try to shoot him. Most shots miss him, a few hit him in the shoulder and the arms. He bleeds a little, far less than he should from those shots, but the titan seems mostly unfazed. Your gun is empty and there is no time to reload. It is clearly time to pull out the stun rod.

    You barely dodge his first blow and counterattack with the stun rod, while it did appear to have an effect he is still standing. As you strike again he dodges and punches you right in the face with a force unlike anything you felt before. Dazed you fall to the ground barely aware of what is going on. You drop the stun rod to the ground. It appears that this “titan” picked you up with one hand and your suitcase with the other and he is carrying you somewhere. After a while he stopped, you can see that you are in a hall, it looks like the museum. The titan throws you to the ground. You can see his eerie eyes staring at you as if they noticed something unexpected.

    “Who are you?!” – he asks with rage and an odd accent, one that you have never heard before. Naturally you remain silent. “You have the stench of deuterium-tritium on you, I could smell it from a distance. Who are you?! What are you doing here?!” – he asks again clearly furious at your silence. Again you ignore his questions. He punches you in the gut, it hurts like a bitch as the locals would say. “Who are you?! What are you doing here?! Who do you work for?! Where did you get this?!” – he screams right into your face while showing you your stun rod.

    Finally he seems to have given up, he throws the stun rod to the ground and pulls out an odd long device out of his shirt, one resembling a green spike. “This will take longer but it will tell me all I need to know. It will also make you suffer for your silence.” – he tells you as he slowly moves his hand holding the device near your head. The pointy tip of the spike starts “unraveling” into several flat “petals” with an odd flesh-like underside. “The human mind is evolution’s greatest achievement, one just has to know how to gaze into its content.” – he says with a smug smirk on his face, while his odd eyes are staring at you most menacingly.

    It is clear that whatever the device does it is better you do not find out firsthand. You need to do something fast before you will most likely get mind raped, lobotomized or worse. There are several options you are considering.

    You will distract the “titan”...
    A)… by telling him a lie. Start bluffing him with how you know everything about his little alien invasion plan and that your position and vital signs are being broadcast to your friends using a tracking device.
    B)… by telling him the truth. Tell him that you are a riftwalker from Atlantis and that you have rift technology that might interest him.
    C)… by trying to intimidate him. You will tell him that you have a ship in orbit that will nuke this city the second your brain patterns alter thanks to a chip inside your brain that monitors those.
    D)… by boasting that you are “a true gangsta from the hood and your homie tomcat will cap his ass”.
    E)… you won’t distract him. Just strike at the first chance you have, the time for words is over.

    You will strike at the “titan”…
    1)... using the knife. He bleeds less than he should but if you open up enough arteries he should run out of blood eventually.
    2)… by quickly grabbing the stun rod and trying to shock him. If you can hit him more than twice he should fall down. At least you hope he will.
    3)… with your bare hands. He looks human, odds are he has a solar plexus or some other nerve cluster you can use against him with a quick punch. Your father named you Heracles for a reason.
    4)… or maybe you won’t. Instead you will run like hell the moment you know you can get away.

    Vote now.

    Out of the nine possible scenarios this is the only one where this guy would be able to attempt to mind rape Heracles. Not saying that there wasn’t a lot of fun in the other possible encounters or that he wouldn’t appear in one or two of the others. Still I can’t blame you for the choice because you never had a chance to learn from anyone not hostile that most of the chimeras were sighted in the city center. That and the scary tunnels and another potential vehicular crash weren’t that appealing especially after just crashing a chopper.

    :troll:
     
    ^ Top  
  18. skuphundaku Economic devastator, Mk. 11 Patron

    skuphundaku
    Joined:
    Jul 27, 2008
    Messages:
    2,248
    Location:
    Rouge Angles of Satin
    Codex 2012 Codex 2013 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    Nietschean Ubermenschen... this is getting better and better... if it weren't for the impending threat of mind-rape.

    I would go with B). He doesn't look like the type to be fooled by bullshit and, who knows, if everyone survives this encounter, something may come out of this Ubermensch faction being aware of the Atlantean faction.

    I am tempted by 4), but odds are we won't get that opening, or, if we do, he has a whole platoon of chimera goons to chase you down. That's why I'd go for 1). Being down on the ground, I'd let him get close in order to try doing his mind-rape rod thing and as soon as he's close enough, use the knife to slash the tendons, nerves and blood vessels at the back one of his knees. Pick which knee depending on the circumstances. That should provide a big and nasty enough surprise for him to hesitate for a moment. At that point, you follow though with a upward slash to the femural aretery. Unless his physiology is completely different from human physiology, if the cut is deep enough, that should stop his mind-rape plans in his tracks if he wants to survive the next 5 minutes.

    So, tl;dr: B) 1)
     
    • Brofist Brofist x 1
    ^ Top  
  19. CappenVarra phase-based phantasmist Patron

    CappenVarra
    Joined:
    Mar 14, 2011
    Messages:
    2,621
    Location:
    Ardamai
    Oh goodie, many interesting developments in this update :thumbsup:

    Too early to say anything definite, but if I was to engage in idle speculation, I'd say this fucker and his ilk are either from an unknown parallel surpassing Atlantis itself (preposterous!) or results of rapid advances in gene therapy achieved by Maximilian Ajax in a well-hidden parallel. However, his strange accent would imply non-Atlantean origins (but that could be explained in different ways). Or perhaps he is the ultimate reaper automaton / human hybrid? The possibilities are interesting indeed...

    I'd say, B) - the truth will either result in some interesting complications for all parties involved, or perhaps convince him that we're a bro who doesn't need mind-raping to bond with (if his side is related to Maximilian, interested in foiling the newly expanded Atlantean anti-smuggling expedition etc.) - we shot first, and the guy doesn't even necessarily have to be hostile in every possible outcome. Or he does, but it's worth finding out where does rat diplomacy lead.

    Also, 2) - the stun rod seems to work, and is the only thing that seemed to worry him even a little - so he's probably not completely immune to it. Going with either of the assumptions of his origins above, the fucker probably has popamole health regeneration that will neutralize any physical damage we manage to do with knives etc. And wrestling with a guy who picked us up with one arm seems unwise even for Heracles. Furthermore, if we manage to stun the fucker, we can proceed to turn the tables and interrogate him at leisure (if we decide it would be prudent, as it certainly seems). Not to mention the delicious irony of the situation if we our Zeus-given Atlantean resourcefulness results in us using his mind-raping probe on him instead.

    Heracles we might be, but we're not exactly a claviger, and we'll be better off taking inspiration from Odysseus instead. Smugglers don't engage in profitable barter by bashing everybody over the head first, you know?
     
    ^ Top  
  20. oscar Prestigious Gentleman Arcane

    oscar
    Joined:
    Aug 30, 2008
    Messages:
    7,642
    Location:
    NZ
    B2.

    This guy runs faster than any athlete we've heard of so I think we can count 4 out.
     
    ^ Top  
  21. Hellraiser Arcane

    Hellraiser
    Joined:
    Apr 22, 2007
    Messages:
    8,596
    Location:
    Danzig, Potato-Hitman Commonwealth
    Just one thing, the guy doesn't have popamole regeneration at least not in the D&D Troll style of instant healing. He bleeds less (superhuman hemostasis) and is either partially or totally immune to pain from what Heracles can tell. Which is what makes him dangerous. His wounds may heal fully faster than the average human's but not within a firefight's/duel's time-frame at any rate.
     
    ^ Top  
  22. skuphundaku Economic devastator, Mk. 11 Patron

    skuphundaku
    Joined:
    Jul 27, 2008
    Messages:
    2,248
    Location:
    Rouge Angles of Satin
    Codex 2012 Codex 2013 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    If that's the case, then I strongly advocate 1) instead of 2). Feeling no/little pain means that he has much more control over his nervous system than a regular human. Than means that the stun rod may not work on him too well. It may be that he was caught off-guard the first time he was hit with the stun rod because he didn't know what it was. However, now that he knows, he may just selectively shutdown parts of his nervous system and be able to take it without breaking a sweat, right before he skull-fucks us.
     
    ^ Top  
  23. Stygian Lurker Scholar

    Stygian Lurker
    Joined:
    Jan 28, 2011
    Messages:
    577

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.