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Editorial The New Age: Reflections on the 'Dragon Age' Series

Discussion in 'News & Content Feedback' started by VentilatorOfDoom, Nov 6, 2012.

  1. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    Tags: BioWare; Dragon Age; Dragon Age 2

    While the New Shit gets newer, Dragon Age and Dragon Age 2 are now old-school enough for retrospective articles. That's why Popmatters did one.
    Instead of building points in either a paladin or badass category, the warden had to earn the admiration of each individual teammate. - with gifts, fucking ingenious. Best morality system, like, ever.
     
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  2. Stinger Arcane

    Stinger
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    Can I do a retrospective on Modern Warfare 3?

    That game is such a classic, old school shooter.
     
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  3. Vicar Arbiter Patron

    Vicar
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    Popamole-matters :troll:
     
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  4. CrustyBot Arcane Patron

    CrustyBot
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    Codex 2012
    Is this one of those articles in which the author tries to justify their love of popamole to the point that they attribute way too much depth and deliberate thought into what is essentially pulp shlock (pulpamole)?

    Like those Avatards who praise the movie for being DEEP. Or the people who delude themselves into thinking games like Gears of War and Call of Duty have good stories.

    (yes they are out there, and more numerous than you'd hope/expect.)
     
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  5. Cynic Arcane

    Cynic
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    I am pretty fucking ripped right now and that headline made me fucking laugh so hard

    :bro:
     
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  6. Harold Arcane

    Harold
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    The hype choo-choo for DA3 is already starting to blow steam.
     
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  7. Mother Russia Andhaira Dumbfuck Queued

    Andhaira
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    'unambiguous goal'

    This is like that thing Dicksmoker was talking about
     
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  8. The Bishop Arbiter

    The Bishop
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    With all that free swag and lunches from the publishers, isn't it exactly the moral system most game journalists live by? That's realism for you, right there.
     
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  9. Harg Harfardarssen Cipher Patron

    Harg Harfardarssen
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    This might actually be true. Sure it was total shit, but every preceding moral system was even shittier. Although it was kind of amusing on a conceptual level that you could get someone to have sex with you by giving them a hundred pairs of rotten pantaloons.

    Actually, if it weren't for the stupid gifts mini-game, and if you were gaining influence with characters who weren't terrible, it might actually have been a promising system.
     
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  10. kris Arcane

    kris
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    But you just didn't say anything, except possibly just shitting on their earlier systems without motivating it.

    In fact, this system wasn't actually a moral system, it was a influence system.
     
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  11. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    Yeah and influence systems go back to at least KOTOR 2, so it's not even anything new.
     
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  12. Weierstraß Learned

    Weierstraß
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    Influence systems go way back to The Sims.
     
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  13. waywardOne Arcane

    waywardOne
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    I can't wait for the review from the next site called shitisimportant.com.
     
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  14. Grunker RPG Codex Ghost Patron

    Grunker
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  15. 4too Prestigious Gentleman Arcane

    4too
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    Win Friends And Influence AI





    And,


    Shogun (1986) for C-64 and DOS, by Mastertronic.

    DOS was CGA with farting audio. C-64 had it's color palette and effective ambient sound now and then.

    [​IMG]

    Combat or gifts to influence the bouncy little sprites. Figured out what didn't need and used surplus to buy love.

    Don't remember much more, except had to hang on to the Shogun artifacts, not store them,

    Near end of game time limit, game would move your stash!

    Had to go race around looking for what wasn't already in inventory.

    Even killing your 'allies' if you thought they had the required artifact!

    All on an 8-bit floppy.






    4too
     
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  16. Ffordesoon Novice

    Ffordesoon
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    I like Bioware's games, and that site still makes me want to stick my head in an oven. :what:
     
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  17. Harg Harfardarssen Cipher Patron

    Harg Harfardarssen
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    It wasn't unintentional, more incidental to my point. I didn't like their earlier systems or DA:O's, but I thought DA:O's could have been interesting if it hadn't been so easy to game. And if it hadn't been used primarily for the loyalty/romance quests.

    Not sure I understand the purpose of distinguishing between moral and influence systems. Both have similar results on NPC reactions; if you do nice things "good" people will like you and if you twirl your mustache "evil" people will respect you. The only difference is that the game judges you for your choices. Alignment systems in D&Desque universes where good and evil have metaphysical qualities are slightly different in that they add extra effects, but they don't fundamentally alter the NPC reaction dynamic.

    I think a more substantial difference is between faction and individual influence, as they require you to consider the results of your actions in different ways. Actually I think you could make an argument that alignment is kind of like a faction reputation on the cosmic scale.

    Shit, the cats out of the bag. I never played KOTOR II :oops:

    But even if its derivative, it was still an improvement for Bioware, amirite?
     
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  18. kris Arcane

    kris
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    moral system is one that track your actions towards NPCs and the enviroment. A influence system tracks your actions towards your companion. (even if there can be overalpping)
     
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  19. Stinger Arcane

    Stinger
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    Sophocles, as in Hawke's personal story was like Sophocles.

    Kotaku are the worst.
     
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  20. Commissar Draco Codexia Comrade Colonel Commissar Patron

    Commissar Draco
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    Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    Those article makes me wonder why I even liked Bioware games in the past... got it nobody then pretended they were tools of LGBT liberation or philosophical herp derp thesis on XXI librul morality in pseudo medieval/Futuristic worlds.
     
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  21. Lord Andre Arcane

    Lord Andre
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    "Release the DA3 hype machine. Our bullshit will blot out the sun !"
    "Then we will vomit...in the shade" vomit
    cue epic music
     
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  22. Cowboy Moment Arcane

    Cowboy Moment
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    http://gamestudies.org/

    :kfc:
     
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  23. LeStryfe79 President Spartacus Patron

    LeStryfe79
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    We need Konjad for an expert opinion on this matter.
     
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  24. Harg Harfardarssen Cipher Patron

    Harg Harfardarssen
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    Ugh. There aren't enough gifs in the world to express the appropriate level of contempt for that comparison.

    It's funny how the harder you try to "prove" a game is art, the stupider you make it look.
     
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