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That guy is probably the last person you should listen to as far as Doom is concerned.New Noah Caldwell-Gervais video
Doom is the only early fps I play without mouselook because I feel that keyboard only is part of the aesthetics. It's like how people use steering wheels in racing games, and fight pads in fighting games, not because of the advantage they provide, but because it just feels like the way the game was intended to be played.
Using a mouse in doom is like playing pong with a mouse. Your level of control becomes much higher, as your paddle is now controlled by a mouse with no speed cap, but it makes removes the element of prediction from the game and rewards reflexes over just being in the right place at the right time.
TIP: When you're comfortable playing the game, try using the
keyboard and the mouse simultaneously. The mouse provides
fine control for aiming your weapon (allowing you to
smoothly rotate right and left) while the keyboard permits
you to activate the many useful functions of the game.
New Noah Caldwell-Gervais video
I am shocked that it took so long to make. But still,Let the games begin.
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The mouse was definitely used in Wolf and Doom but obviously not for looking up and down.
The first FPS designed with proper mouselook in mind was Beth's Future Shock.
The full version of DN3D also had mouselook, IIRC the shareware version didn't have that feature.
You do realize that Doom originally came with keyboard+mouse option, right? I started off as a keyboard-only player, until I started losing to people in modem/IPX games who used the mouse. The mouse control became defacto in original Doom games, way back then.
That would've been very strange. By the time Duke3D came out I was a mouse player, and I do recall playing the demo quite a bit.
To be honest, I don't think anyone would care as much if it didn't have the name 'DOOM' on it.
For that matter, why do you care about the name? Just take the game on its own terms. I've loved Rainbow Six games since 3 for instance, and have enjoyed the Vegas series and Siege a great deal, even though they're completely different. Don't get hung upon the damn name, just look at the game itself. It's not like anyone ever played DOOM for its deep overarching narrative.