also lol @ rps
I bet they were basing their design on ukrainian politicians' villas
But the bottom line is, I think, how hilarious this article reads. It's essentially a list of things that are shit, nonsensical, dumbed down and stupid (and he recognises them as such) with just very tiny bits of "WELL... BUT THIS IS KINDA COOL I GUESS AND THAT CAN BE IGNORED", but he ends and starts the thing by saying that it's a very good game. What is this i dont even
It’s a big game. The game’s own clock records 22 hours, and that sounds right to me.
the buildings and rooms are lavishly crafted. Each significant room within a massive complex feels unique and precisely crafted to tell the story of the person who may occupy it. It’s almost beyond compare, just how much care has gone into the location design, and it’s crucial stuff in a game where you’ll spend an awful lot of time crouched in a corner, waiting for your moment.
I bet they were basing their design on ukrainian politicians' villas
Fortunately, of each there are billions, so there’s no shortage of climbing and jumping – and indeed it’s still possible to jump to your death – but, still.
This became much less of a problem for me the further I got. Accepting the system and working within it is pretty much the core of gaming itself, and there’s enough variation and opportunity here for it to almost get away with it.
But the bottom line is, I think, how hilarious this article reads. It's essentially a list of things that are shit, nonsensical, dumbed down and stupid (and he recognises them as such) with just very tiny bits of "WELL... BUT THIS IS KINDA COOL I GUESS AND THAT CAN BE IGNORED", but he ends and starts the thing by saying that it's a very good game. What is this i dont even