orcinator
Prophet
Correct, Outer Worlds' problem is that it's very much like Fallout New Vegas with far worse storyfag aspects.
Correct, Outer Worlds' problem is that it's very much like Fallout New Vegas with far worse storyfag aspects.
That game looks pretty cool, and it's a fairly interesting idea for the world of survival crafting. It was out for a full year before I realized Obsidian made it.Obsidian will remain, with diminished personnel, as a dedicated developer of multiplayer online survival games, in the style of Grounded.
The problem is that Bethesda released that shit show that was Fallout 76, and right in the middle of that shit storm, Obsidian announced Outer Worlds from the production studio that made Fallout New Vegas and the developers of the original Fallout. People were expecting Fallout 2.0 in Space and ended up getting the cardboard equivalent of an RPG that Private Division wanted. Choices without consequences, two dimensional plots, and so on. Everyone was expecting Obsidian to deliver Fallout New Vegas again, and they delivered a Fallout 4 instead.Correct, Outer Worlds' problem is that it's very much like Fallout New Vegas with far worse storyfag aspects.
Correct, Outer Worlds' problem is that it's very much like Fallout New Vegas with far worse storyfag aspects.
I love how, despite not having played TOW, you can make such bold claims.Correct, Outer Worlds' problem is that it's very much like Fallout New Vegas with far worse storyfag aspects.
It's the same game, just with worse CnC
It has somehow even worse RPG mechanics and far worse combat. It only manages to have a marginally less retarded plot.The Outer Worlds is better than Fallout 4 in a lot of other areas.
I love how, despite not having played TOW, you can make such bold claims.Correct, Outer Worlds' problem is that it's very much like Fallout New Vegas with far worse storyfag aspects.
It's the same game, just with worse CnC
If you had, you wouldn't be making them. TOW isn't merely worse in storyfag or CnC, it's quite literally worse in every single aspect.
It's a thankless job, but someone has to do it.I love how, despite not having played TOW, you can make such bold claims.Correct, Outer Worlds' problem is that it's very much like Fallout New Vegas with far worse storyfag aspects.
It's the same game, just with worse CnC
If you had, you wouldn't be making them. TOW isn't merely worse in storyfag or CnC, it's quite literally worse in every single aspect.
Maybe, I don't really like New Vegas much. Design wise Oblivion, New Vegas and TOW are the same game. I'm not gonna tumble shite around like burgers to study which shade of brown it is. That's your job.
all outer worlds 2 news posts ratings
View attachment 64266
is this the biggest shit farming operation in codex history?
Confirmed:all outer worlds 2 news posts ratings
View attachment 64266
is this the biggest shit farming operation in codex history?
Being that I'm one of the few dumb-fucks who actually played TOW, I can safely say that what little we've seen from the previews shows a higher quality game.
Obsidian's current situation has me wondering, at what point does Microsoft decide that enough is enough? I get that they have endless bags of money over there, and therefor no one gives a rat's shit about the financial viability of their investments, but surely at some point you've gotta get rid of the black hole money sink that is Obsidian right? Purely out of principle if nothing else.
There's nothing remotely as bad in TOW as Preston Garvey's constant reporting that settlements are under attack.It has somehow even worse RPG mechanics and far worse combat.
Oh, please. The plot of Fallout 4 was retarded. They couldn't even figure out how synths are made. They made that detective synth from pre-war recordings of memories of some police detective. There's another part of the game where they talk about how the person they replicate is killed in the process. Meanwhile, you encounter a synth version of yourself(which makes no fucking sense given the main plot), there's a synth version of your kid, you run across that random encounter where there's two identical NPCs each claiming the other is a synth, and so on. The whole thing about how there's no way to tell a synth from a regular person, meanwhile all the synths have some component in them you get when you kill them. The whole damned story revolves around something they couldn't even bother to lock down. If someone at Bethesda thought it was cool, they tossed it in, regardless of if it contradicts something else that another person thought was cool.It only manages to have a marginally less retarded plot.
Yeah but it isn't fair to compare F4 to TOW. Bethesda is a multi billion dollar company. Obsidian is just a small indie dev.for what it's worth i think Fallout 4 is a much better game than The Outer Worlds. it's actually the reason i played Fallout 4 to begin with, I wanted to see how TOW compared.
all outer worlds 2 news posts ratings
View attachment 64266
is this the biggest shit farming operation in codex history?
All OW 2 previews summarized in one video:
Let's not get too caught up in the moment.Fallout 3 was a better game between that and 4.
Let's not get too caught up in the moment.Fallout 3 was a better game between that and 4.
Worse combat than New Vegas? Holy fuck. I have to say TOW2 combat looks miles better than NV jankIt has somehow even worse RPG mechanics and far worse combat. It only manages to have a marginally less retarded plot.The Outer Worlds is better than Fallout 4 in a lot of other areas.
The art direction itself isn't an issue, the puke inducing colors are.I found the art direction of TOW to be the only satisfactory aspect of the game. Whether it's reminiscent of other Belle époque/Art déco inspired FPS didn't trouble me much.