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Preview The Outer Worlds Tokyo Game Show 2019 Gameplay Footage

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,236
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Obsidian Entertainment; The Outer Worlds

I thought PAX West might be the last time we see The Outer Worlds in action before its release, but it turns out there were still a few gaming events left to promote it at. This weekend Obsidian took the game to Japan for the annual Tokyo Game Show convention. Most of the gameplay reels that have come out of that are using a localized version, but there were two Western outlets in attendance who played the game in English - Gamereactor and VGC. Only VGC uploaded their footage to YouTube, so that's what I'll post here. It's 40 minutes of gameplay from one of the game's early areas, specifically the point where the player character first finds his ship, The Unreliable. Heading over to the nearby town of Edgewater to find a new power regulator for the ship, the player becomes involved in a dispute between the mayor and a group of deserters who have occupied a botanical garden in the adjacent wilderness.



The game looks pretty much final now, some janky enemy AI aside. Even though it's not an open world game per se, the areas look nice and spacious. Too bad we don't get to see the end of that quest, though.
 

Gwendo

Augur
Joined
Aug 22, 2004
Messages
989
Not a good sign, this close to release and in an official demo to be this buggy mess and unpolished.
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,169
I have a strange feeling about this...

943.jpg
 

Drowed

Arcane
Joined
Dec 28, 2011
Messages
1,676
Location
Core City
They tried so hard to make a game like Fallout New Vegas that they ended up making a game that seems to be using Bethesda's buggy engine. That's real dedication.
 

Elhoim

Iron Tower Studio
Developer
Joined
Oct 27, 2006
Messages
2,878
Location
San Isidro, Argentina
About loading times, remember this video is from the PS4. The "sliding" it's just the shitty controller movement. But yeah, it's definitely a bit janky.
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
They tried so hard to make a game like Fallout New Vegas that they ended up making a game that seems to be using Bethesda's buggy engine. That's real dedication.
Makes you wonder if with NV it was just the engine or simply Obsidian's incompetence.

It was both.
 
Joined
May 6, 2009
Messages
1,875,975
Location
Glass Fields, Ruins of Old Iran
My personal favorite moments are around 7:20 when the player hears someone talking to him and expertly looks everywhere except the right direction, then walks past the supposedly impossible to miss NPC in front of the town gates, then around 19:30 where they're whispering and sneaking so they won't alert the marauder, after exploding every single mine in the minefield 10 meters away.
 

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