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The STEAM Sales and Releases Thread - AUTUMN SALE 2024

bloodlover

Arcane
Joined
Sep 5, 2010
Messages
2,039


Total War Shogun 2 is free on steam. Are its DLCs any good?
 
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Endemic

Arcane
Joined
Jul 16, 2012
Messages
4,451
Total War Shogun 2 is free on steam. Are its DLCs any good?

Most of them are good (a few of the special units are overpowered), besides the pointless blood pack. I bought them all on sale a few years back, so if in doubt wait for the summer sale.
 

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,881
Divinity: Original Sin
They're on a 75% off right now, which is why I think he was asking. It seems like a good deal, but I've never played any of them.
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,896
Isn't Shogun 2 considered the peak of the series? I haven't tried any since the disaster that was Empire Total War.
 
Joined
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Isn't Shogun 2 considered the peak of the series? I haven't tried any since the disaster that was Empire Total War.
Shogun 2's pretty great for modern Total War games. Total Warhammer is really good too, especially if you dig the setting, but Shogun 2's got really clean rock-paper-scissors unit balance and a really satisfying world map, since Japan's tight enough that there are plenty of chokepoints for ambushing and protecting areas unlike most other current Total War games where you play whack-a-mole chasing armies all over the goddamn world. Worst part in Shogun 2 is the "Realm divide" which is a late game event that makes the entire map hostile to you, even your previous allies, in an attempt to give you challenge so you don't just have 10-20 final hours of mopping everything up. Can be modded if need-be or you can just suck it up.

Point is, Shogun 2's really solid even though I'm racist against Japanese. It's well worth grabbing for anyone who hasn't got it since it's a good example of Total War functioning well.
 

Konjad

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
Isn't Shogun 2 considered the peak of the series? I haven't tried any since the disaster that was Empire Total War.
It is, although personally I prefer Attila as it is the most difficult of all Total Wars, which is also indicated by the game's goals: Unlike in other TW where you need to conquer some areas, in Attila your goal is literally just to survive, and keeping a larger area is practically impossible until late game. If you go to steam forums retards complain all the time there that Attila sucks because too hard (no, it's not THAT hard, they are just retards).

If you eventually get mods to make the game even harder, that is the best TW game ever made as it is the only where blobbing is an arduous task.

That said, Shogun 1 and 2 as well as Medieval 2 are also my recommendation as they are the best map painters.
 

Modron

Arcane
Joined
May 5, 2012
Messages
11,158
Gears Tactics is out for 60 dollars kek.


Fields of Glory got added to steam. No not Field of Glory, fieldsss.


Another scifi 4x game opens to middling reviews


Edit: this just hit early access could have sworn it had a thread here but my brief searching found none
 
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LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
IMPACT, "a stylish and visceral FPS with loads of bullet time, completely destructible environments, and a dark electronic soundtrack."





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IMPACT
You, your trigger finger, and a steel-toed boot against a skyscraper full of bad guys. Chain together wall runs, dives, dropkicks, and bullet time to take every last enemy down.

One armed fighter
Play as Eve, a one-armed gunslinger fighting for her freedom. There is no reloading in IMPACT - pick your shots well and be ready to pry a loaded weapon from your enemies' cold dead hands.

Stylish combat
Dodge bullets, leap off walls, slide kick, throw weapons - do whatever it takes to come out on top in intense and frenzied firefights.

Fully destructible environment
Impact is a fast-paced visceral FPS set in a completely destructible environment. Pepper through plaster with sharp 4.7 mm rounds or punch through thick concrete with .50 cal slugs.

Dynamic AI
No two battles are the same thanks to dynamic, unscripted, squad-based AI.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
This... looks like something. Space exploration game where you control space ship with several hundreds of buttons. I guess space sim junkies in Codex will be interested in this...





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HARDCORE SHIP MANAGEMENT
  • Hundreds of buttons over multiple consoles and functional blocks
  • Subsystems defined by blocks
  • Docking + station services
  • Power grids + plasma grid, liquids(atmo, fuel, water, coolant) + internal atmosphere
  • Toggle blocks to save power
  • Great ui design for ship controls
  • Nuclear reactor + fuel + turbine management
SPACE SURVIVAL
  • Farming, crafting
  • Sleep, eat, heal, drink, and other mundane everyday tasks
  • EVA suit for looting and raiding
  • After you disable drones, go inside them and scavenge resources with tools
EXPLORATION
  • Hundreds of sectors per galaxy (procedurally generated)
  • Multiple points of interest (stations, asteroid fields, planets, bases,....)
  • MFM drive (ftl+stl travel)
  • Planets can be explored with a planet elevator and a rover
SPACE SIM
  • Newtonian physics + autopilot
  • Docking (ship-ship or station-ship)
  • Dogfight against enemy drone waves
  • Mine asteroids + use hook gun to grab the ore
LOOTING
  • Hundreds of items and crafting recipes
  • Drones and bases are filled with loot containers and rare blocks that can be dismantled
  • Stations have many traders (and one secret trader) that can buy your extra loot
  • Many handy inventory shortcuts(hover send, take all if item owned, send stack,....)
SHIP BUILDING
  • Hundreds of blocks, majority are functional like cockpit, ship weapons, doors or consoles
  • The hull is editable with tools (NYI)
  • Draw ship design in pda and purchase at station with money from trading and missions
  • Repair after drone fights and upgrade blocks
PROGRESSION
  • Missions, campaign,
  • Many upgradable tiers for blocks
  • Research, skills (NYI)
IMMERSIVE
  • No loading screens, no press E to insta drive
  • Realistic and complex ship procedures
  • Use planet elevator to reach planet with rover, explore wreckages after drone fights
FEATURE FULL
  • Over 30-40 standalone mechanics
  • Adrorium has the most features that I have ever seen in a game
MULTIPLAYER
  • Maximum 2 players for now (will increase to 64 in the future, perhaps to even more)
  • Currently using Photon to avoid NAT issues, dedicated servers will come soon
OTHER
  • Joystick/controller support
  • Localization (NYI, coming soon)
  • Memory efficient (only 160 MB)
  • Runs on potatoes, very well optimized
  • Full modding support
  • The game is in early access so expect regular updates with new features and bugfixes

Free pre-alpha version is already available on itch btw: https://beholdernx.itch.io/adrorium
 

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