Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

The STEAM Sales and Releases Thread

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
Bunch of Steam Fest Demos I tried so far:

Dreams in the Witch House: Pixel Point&Click, LMB to interact/use, RMB to look/inspect. Takes place in 1929 in Arkham Massachusetts, as a new student at Miskatonic university you rent an apartment in an old lodging house in town. There is a Sanity mechanic, certain actions decrease or increase it. It seems to be somewhat of a Survival RPG mixed with a P&C Adventure. You have Stats like Health, Sanity, Math or Occult and there are various ways to increase or decrease them. There are conditions, you can get Tired, Feverish, Injured, Cold etc. through certain actions or due to conditions outside, which affect your character. Time continues while you're exploring the world and jumps between Morning/Noon/Afternoon/Dusk/Evening/Night. There seem to be various ways to accomplish tasks, for instance one of your early goals is to get a Student card so you can borrow books. You can either buy a photo from a local photo studio and purchase one that costs like $4 together or get creative. A student lost hers the next day, you can find it, then either get a finders fee and maybe follow up on studying with her or cut out your photo from an old family photo and glue it on her student ID. There was also a point where your light bulb blew, you can either ask the landlady for another or wait for the right time to sneak into her room to steal one etc. Hard to tell how much the Survival aspect can make you screw up your playthrough. He was Starving, Feverish and Tired at the end there, but the game still continued with the story at the respective point and the Demo ended soon after.
20220614194042_1ofjto.jpg

20220614181855_15mk9p.jpg

20220614183122_1zrjsn.jpg
20220614183913_1o6jjx.jpg
20220614194637_17ujff.jpg

Detained: Too Good for School: A Chinese? Beat'em'Up about some big-titted Animu chick wanting to get revenge on a gang for killing her brother. Eh. Normal/Heavy Attack, Dodge/Run, you collect money to buy Powerups by destroying objects. Lots of Combo and Special Moves to Unlock with XP like Double Jump/Aerial Attack. There's also weapons to equip with different move sets. You can juggle enemies. The movement feels a bit awkward. There seems to be an entire Management system to it where you can probably Upgrade your apartment, go on Raids at specific times etc. but the Demo is over quickly. It lets you Freeroam at the end of it though.
20220614171429_1vcjri.jpg

20220614164913_12yktn.jpg
20220614164919_1o4kf7.jpg
20220614165040_1kejcj.jpg

Jerry Wanker: Kinda Meh so far and hard to tell where it's heading with the short Demo. Art style is Okay but a lot of other things leave a lot to be desired, including interface, interaction, some Engrish text, Meh humor so far etc. You can tell it was made by a bunch of Russians and Eastern Yuros in a not necessarily favorable way. Only two interactions (Use and Look). It's not "Leisure Suit Larry", even though it desperately tries to be.
20220614150947_1fjj45.jpg


Ghost Song: Metroid-ish game where you inhabit a Robosuit called a "Dead Suit". Jump&Run, Shoot Arm Cannon with X, Aim with Left Trigger but it overheats after a short period, B is Melee to use while that happens. There are some sort of bugs and ghoul-like creatures that come in different variants with big arms or spikes doing different attacks and ghostly apparitions on the alien planet you're exploring that drop Nanogel you can use to Levelup your Skills when killed. There are Save points and Health packs you can pick up and use and you collect suit Modules from dead robots to improve your Damage and abilities. If you die or save you get returned to a Save point and the enemies (aside from defeated bosses) reappear. You drop all the collected Nanogel and have to fight your way back to it, if you die again they're lost. Pleasant enough painterly graphics, but it didn't blow me away. It's okay if you're looking for something like it. The Demo is rather expansive with a bunch of hidden bosses and weapon upgrades and other stuff to do, so you'll definitely get a good impression of what it's like playing it.
20220618182417_1ftjkq.jpg

20220618182608_1acklv.jpg
20220618183550_1tzjlm.jpg

20220618190339_1brj33.jpg
20220618192127_1pujlg.jpg
20220618201556_1hwkh7.jpg
20220618210852_1rrja2.jpg

Loopmancer: High production values Cyberpunk Platformer taking place in "Dragon City" in 2046 where you play police detective Xiang Zixu (I think also by a Chinese developer), who loops back to life in his apartment if he happens to die. I didn't particularly like it, very hand-holdy and Tutorial-heavy Demo that skips vital story moments and interrupts gameplay with more and more Tutorial screens at the beginning. You have a gun, a melee weapon and throwables you can use to get through a level that's mostly linear and can only be traversed left or right and climbable shit. There's lots of hooks and terminals and some grates you have to use to go up or down though. You buy new weapons and upgrade them with "e-Coins" that drop from destroyable crates and enemies, you lose them if you die. The one thing where the game could stand out, combat is somewhat simplistic and not very satisfying either, you usually just melee enemies to death without them being able to do much most of the time. When the enemies get you it usually feels lame like getting overwhelmed or they used some sort of super ability you weren't able to dodge properly or you just ran out of health items towards the end of the level, since the game only gives you a limited number of them (2 by default). If you do die you have to restart the level from the beginning and it's slightly different, a not very fun and tedious mechanic. There's only one level in the Demo. Some of the artwork is pretty cool.
20220619002436_1kdkq0.jpg

20220619001647_1qak2l.jpg
20220619004522_1yykid.jpg

20220619004630_1pmjk2.jpg
20220619012458_1vaja7.jpg

Wishlisted: Nothing really, a few things even flew off of it. Most interesting were Dreams in the Witch House and Ghost Song so far and they come close. There's not much that particularly stands out this time, but I still got a bunch of things on the list to try and some categories to go through.
 
Last edited:

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
From some reason Alice: Madness Returns is delisted from Steam again. https://store.steampowered.com/app/19680/Alice_Madness_Returns/

Not only Alice, every game Spicy Horse (McGee's studio at the time) made has been delisted.

https://store.steampowered.com/app/230310/Akaneiro_Demon_Hunters/
https://store.steampowered.com/app/252150/Grimm/
https://store.steampowered.com/app/350020/The_Gate/

Apparently they were accidentally delisted while delisting only Akaneiro.

 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
The Spirit and the Mouse: Cute 3D Puzzle Platformer trying to channel a "Ratatouille"-like atmosphere. You play a Mouse in a quaint French town called Sainte-et-Claire possessed by an Electric Spirit Guardian that has to help humans now. Although there's not much "platforming" as such in the classic sense, since you can't jump but climb ledges and travel through electricity outlets etc. to solve Puzzles. You also collect Energy from glowing objects around you by zapping them and can use it to power certain things. You have to look for "Kibblins", small Electrical creatures to bring Power back to areas of the city. There are some Mini-quests you have to solve to help the Electrical creatures, so they agree to go back where they're supposed to and reactivate the electricity. As you travel around you create Shortcuts to traverse the level faster through electrical outlets you unlock or objects you manipulate.
20220619142658_1zokrf.jpg

20220619040443_17zkqk.jpg
20220619133706_1kyj1j.jpg
20220619134416_1m2ket.jpg
20220619134631_1s7jle.jpg
20220619135018_1g2k92.jpg
20220619140958_192kcf.jpg
20220619141908_1pjj40.jpg
20220619143331_1iejsi.jpg
20220619144903_1blj9x.jpg

Moons of Darsalon: Like a shitty zany Lemmings where you have to Micromanage the Lemmings every move. Their reactions are funny tho. Metacommentary the characters make are also kinda funny. After Level4 you get to shoot and remodel terrain. After Level5 you get to place ground yourself. Then Jet pack action. Surprisingly fun.
20220619153149_1hjjnt.jpg

20220619152013_1fpjzm.jpg
20220619153720_1s7jxp.jpg
20220619161247_17ckht.jpg
20220619162810_1w3kl8.jpg

Oddworld: Soulstorm Enhanced Edition: Never played the Original this is supposed to be a Remake for (Abe's Exoddus) so can't compare. Kinda shit that the Demo starts with a Trailer showing off the plaudits of Game Churnalists. Cool character design, very Tutorial and Action/Explosion-heavy at the beginning with lots of Popup Tutorials and blue Tutorial Terminals everywhere. Feels like playing a Michael Bay movie in parts: Sprint, run and jump to the right while things explode all around you and you're being shot at. Cutscenes are alright, not so sure about some of the voice-overs. Lots of Automatic Checkpoints and Popup Achievements when you just pick up stuff telling you about Silver, Gold or Platinum something. You progress by usually running to the right, jump or double-jump at times and loot containers. You extinguish fire by throwing water bottles, start fires by throwing brew bottles at fire and can extend it that way. During certain sections you have to wait behind a (chest high) wall till the machine gunners Pause their shooting, then run out and continue to the next bit. You can use Left Trigger to Astral project ("Chant") and look around a bit, you use the same ability to open some doors and possess enemies later and make them kill each other, stun them or explode them. Second Level seems more calm than the first, you Sneak by a lot of enemies with LB or set them on fire. Not sure what exactly, but something about the 3D presentation seems a bit off. Controls could also be more intuitive. Especially some of them like switching between and throwing different bottles by holding the Y button and moving the Left Stick up and down for instance. Disarming mines is kind of frustrating, since the timing is very tight and if you miss you have to Restart from Checkpoint. I don't really like the "Saving Mudokons" mechanic, even though I managed to save all 200 in the end. The Demo ends after 2 Levels. It made me think about (re)playing the old games again though instead of this.
20220619172248_1ygkc5.jpg
20220619180134_1erjnn.jpg

20220619171907_11hjvt.jpg
20220619171940_1izji0.jpg

20220619172642_1nojlv.jpg
20220619174558_1kakod.jpg
20220619180153_1nokpa.jpg
20220619180534_1x8jrg.jpg
20220619180553_1bpkjr.jpg
20220619180646_126j7i.jpg
20220619182050_1brkn6.jpg
20220619183213_161kye.jpg
20220619190804_1kmk52.jpg
20220619192146_1e3j4k.jpg
20220619193707_1rfk4p.jpg
20220619194054_116kx3.jpg

Destroy All Humans! 2: Reprobed: An Open World Human disintegration/extermination Simulator taking place in "San Francisco"/Bay City in the 60s. You play Crypto-138, the most recent clone of an alien who has an unnatural interest in human females and disintegrate KGB agents and other riff-Raff after Russia blew up the Alien mother-ship. I quite enjoy the humor and it doesn't feel low budget like some of the Indies. You can Psychokinetically ragdoll and throw around humans, extract human brains or start forced dance parties. You can glide around on the ground using an energy skateboard and get a jetpack to fly through the air very early on. You can disguise yourself as a hooman and also read their minds with a Cortex Scan. If you stay in a body for too long you become kind of... off walking around like a Zombie ragdoll with a weird droopy face, and people will react in a surprised hostile manner to you. You can fly around in your flying saucer death-raying things or collecting hoomans for biological harvest and gene blending to upgrade your abilities. There's something weird going on with the texture/terrain loading especially in Cutscenes and the AI seems a bit off/a bit Cyberpunk-ish at times. There's times when NPCs just run into traffic to get run over and once entire lanes of cars in 3 directions built up for several blocks because some van got stuck in the middle of the road, some other times there were unexplainable agglomerations of NPCs in a Blob or close-by etc. You'll mostly be dealing with and murdering Hippies and KGB agents in the Demo. Made me want to try the Remake of the first game first and will probably pick it up next Sale. I'm guessing the reason these seem to have at least somewhat compelling characters and are moderately funny might have something to do with them being Remakes/graphical overhauls of games developed in 2005/06 respectively. There also seems to be a big booba KGB agent sidekick chick you can also see in the title screen in the latter part of the game called Natalya Ivanova we wouldn't find if the game was made today.
20220619203354_1wbjld.jpg

20220619201437_1nfkg8.jpg
20220619201450_15rkcp.jpg
20220619201516_1ttjty.jpg
20220619201705_1dejdf.jpg
20220619201726_1w2juu.jpg
20220619202246_1agkt8.jpg
20220619202355_1phj5o.jpg
20220619210247_15fk3y.jpg
20220619211215_14hj3k.jpg
20220619211307_1szjoj.jpg
20220619211341_1hykui.jpg
20220619212421_18jkcf.jpg
20220619213921_1o8jjk.jpg

20220619223506_1l8jeg.jpg
20220619224017_1rjj8m.jpg
20220619224356_1vikjx.jpg
20220619224507_18uje2.jpg
20220619225935_13ojz0.jpg
20220619230211_1evjgb.jpg
20220619232355_1l2jg6.jpg
20220619233419_107ju5.jpg
20220619233458_1cqjwz.jpg
20220619233512_1m4ko9.jpg
20220620000335_1wskmh.jpg
20220620000357_1y0j07.jpg

Library of Babel: Art style and feel of the game reminds me of Primordia a lot. You are playing a robot called Ludovik in a future technological society, the game is a Mix between Adventure and Stealth Platformer with mostly separate sections. You are a "Seeker" unit apparently on a mission to investigate some cult. You can run/walk/crawl and jump, he grabs on to ledges if you jump towards them. Your robotic mount has some sort of help and dialogue functions. During Stealth sections you gather a bunch of Crystals that let you respawn at close-by terminals you activate as Checkpoints if you screw up. You have to crawl and hide behind things like boxes or sacks to get past guards unseen, they glow green when you're "safe". It's kind of bullshit that they randomly turn around sometimes, usually in the least convenient moment, but the game gives you an abundance of crystals to retry and plenty of Checkpoints. There's also hidden passages with boxes and stuff in them. It's hard to tell what to think of it, the game seems intriguing, I like the art style, but the Demo is barely half an hour long, skips over the bits of exposition that would explain where you are and what you are doing there when they send you to meet the Matriarch and instead teleports you to a Stealth section, which abruptly ends in the middle.
20220620020848_1q4jrx.jpg

20220620020725_1n2jis.jpg
20220620020744_1dfkrg.jpg
20220620020756_181j6u.jpg

20220620021032_1qakki.jpg
20220620021901_17djbu.jpg
20220620022442_1gzkb7.jpg
20220620023029_1ooj75.jpg

Anyway, Platformers to the Rescue for at least providing some cool and varied experiences.
 
Last edited:

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,765
Some connection issues - for example you can't get lower price from bundles when you already have some game(s) from it.
Can't even buy some shitty DLC worth some pennies...
Gab plz


This is the closest you can get for Fallout Tactics clone.
Had discount almost every month, then stopped for few months until now. There is some sort of campaign but it's mostly skirmishes and messing with map editor.
Wish I knew how to handle FT editor, only managed to create custom squad in the first mission based on Planet Alcatraz morons.
 
Last edited:

Jonathan "Zee Nekomimi

Hoarder of loli kats./ Funny ^._.^= ∫
Patron
Joined
Mar 4, 2019
Messages
6,352
Location
Brasilien
Codex+ Now Streaming!
  • Guitar Billionaire
  • Custard Castle Small Claims Court
  • Bass Ain't Bitin' 2022
  • Dead Seagull Zoo Magnate
  • Actually... Frankenstein's Monster Edition
  • It's Probably Fine
  • Help The King Get To The Toilet
  • The Consecration Of Esthme
  • Pro Poker Amateur
  • Hold In Your Farts
Those are the games for the clue game. U need to find then on the list u get directed to.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
56,164
So while they were rolling the sale out the steam forums stopped working, gave errors, i got a spam warning because of a test post i made to check wtf was going on and to tip it all off now that the sale is out my wishlist has been wiped.

WTF Valve, what the shit did i ever do to you.
 

Modron

Arcane
Joined
May 5, 2012
Messages
9,934
So while they were rolling the sale out the steam forums stopped working, gave errors, i got a spam warning because of a test post i made to check wtf was going on and to tip it all off now that the sale is out my wishlist has been wiped.

WTF Valve, what the shit did i ever do to you.
Have you never seen a steam sale before? Better off not using steam for the next couple hours after they launch because they can never handle the capacity of 40 million retards all trying to rush in at the same time like deals are going to vanish ten minutes after the sales start.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
56,164
Tempted to get Mechanicus. There's also that Mordheim game on my wishlist, don't even remember putting it there. Checked the Codex thread and opinions seeemed to be mixed. Then there's Glaudius but there's too many DLCs man, too expensive.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom