unless he takes an arrow the the knee LOLLINGWell, i think we can at least count on Brother None to forward some of our ideas. He's a regular here after all.
(arrow to the knee will still be in though, I don't think we're doing text-passes yet at this stage, haha)
Brother None said:Leftover APs are something I've seen debated here and there so I'll just put it here; this is a tricky one. A straight AP-to-evasion bonus would probably not work well in a game where cover is an important factor. Some limited AP retention would help. Ideas and feedback on this are more than welcome (if I just straight up missed a thread lemme know, I've been pretty slammed of late)
I think the time it takes for the characters to heal up is - and should be - repellent enough for any normal player not rely upon it.
Wouldn't this just be a case of playing with the numbers so lack of water damage is higher still than regen?Besides, seems hypocritical that HP regen happens while inside areas, but not while traveling the world map.... this is obviously because it would make the damage from lack of water pointless, and that just shows how retarded HP regen is.
Yeah, that's true. In fact, water damage should be on a geometric progression, to really show that despair.Wouldn't this just be a case of playing with the numbers so lack of water damage is higher still than regen?Besides, seems hypocritical that HP regen happens while inside areas, but not while traveling the world map.... this is obviously because it would make the damage from lack of water pointless, and that just shows how retarded HP regen is.
Remove regenerating health when your in an area map. Have characters heal when walking on the overland map. This means you're spending water to heal, so it's not just free as long as you're willing to wait. Then I would add a rest button in area maps which lets you heal but again your characters would drink water as time is passing.
Infinitron, makes sense, one thing is to leave the game running, go make a sandwich and return to a fully healed party; the other is to stay 10 minutes running around before a battle, just to heal.
OK why not make the auto health regen a setting option? So far i have seen a 50/50 split on this issue.
Hey, Sister Nun! My preview copy hasn't arrived yet. What gives?
PS. That reminds me, some bloke with Belkar Bitterleaf as his avatar said I could have a free copy after I pointed out how butthurt I was about not having any money to support Wasteland 2! Now if only I could remember who that was....