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The Watch Dogs Watch

Discussion in 'General Gaming' started by skuphundaku, Jun 7, 2012.

  1. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
    Joined:
    May 1, 2007
    Messages:
    8,943
    Serpent in the Staglands Dead State Torment: Tides of Numenera
    :1/5:
     
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  2. Astral Rag Arcane

    Astral Rag
    Joined:
    Feb 1, 2012
    Messages:
    7,771
    'sup Dan Houser
     
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  3. DollarSign Unwanted

    Unwanted
    Joined:
    Jan 18, 2015
    Messages:
    102
    The best part about the game were the couple of missions towards the middle-end, where the villain is a Codexer. No, seriously, it's a nameless, faceless internet-dweller who talks solely in 'ololo' and 'pwned' while making things difficult for Pearce. The only embellished element was him being a popular DJ - clearly, no real codexer could survive being outside the basement. He comes literally from nowhere, has nothing to do with the rest of the plot, and is killed without revealing anything about him beyond his Polish surname (Markovicz or smthn).

    Apparently, he comes back in a DLC or something, hopefully they'll flesh him out more as a character.

    Oh, and to everyone wondering "why should story and characters even matter in a game like this" - it's because they put them there and invested a lot of effort into directing "cinematic" cutscenes that draws an inordinate amount of attention towards this element. If you're putting astory and making us sit through a shitload of over-long and over-dramatic cutscenes, at least make them good. There was nothing preventing this game from being a sandbox filled with nothing but gameplay-centered activities.
     
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  4. Jaesun Fabulous Moderator

    Jaesun
    Joined:
    May 14, 2004
    Messages:
    36,924
    Location:
    Seattle, WA USA
    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    You must be new here....
     
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  5. Outlander Custom Tags Are For Fags. Patron

    Outlander
    Joined:
    Nov 18, 2011
    Messages:
    3,999
    Location:
    Valley of Mines
    Divinity: Original Sin Wasteland 2
    Or just plain stupid.
     
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  6. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
    Joined:
    May 1, 2007
    Messages:
    8,943
    Serpent in the Staglands Dead State Torment: Tides of Numenera
    or yet another troll alt.
     
    Choosing from a list

    From the options:

    • newfag
    • moron
    • trolltard
    • all of the above

    Random selection is: newfag

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  7. balmorar Arcane Queued Possibly Retarded The Real Fanboy Edgy

    balmorar
    Joined:
    Jan 24, 2014
    Messages:
    866
    Location:
    Hawaii
    This game is shit.
     
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  8. Hoaxmetal Arcane

    Hoaxmetal
    Joined:
    Jul 19, 2009
    Messages:
    8,980
    ololo pwned
     
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  9. Metro Arcane Beg Auditor

    Metro
    Joined:
    Aug 27, 2009
    Messages:
    27,309
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  10. Multidirectional Arcane

    Multidirectional
    Joined:
    Mar 18, 2009
    Messages:
    5,941
    It's not even really worth it for free. Waste of time.
     
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  11. Metro Arcane Beg Auditor

    Metro
    Joined:
    Aug 27, 2009
    Messages:
    27,309
    When did they let you out of prison?
     
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  12. Ed123 Arcane Patron

    Ed123
    Joined:
    Apr 24, 2010
    Messages:
    13,717
    Location:
    banal
    Serpent in the Staglands Wasteland 2
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  13. toro Arcane

    toro
    Joined:
    Apr 14, 2009
    Messages:
    10,529
    I'm currently trying to play this but it's hard ... the shit is all over the place.

    Stupid story. Stealth is broken. Exploration is lame. MMORPG design all over the place.

    Fuck Ubisoft.
     
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  14. Metro Arcane Beg Auditor

    Metro
    Joined:
    Aug 27, 2009
    Messages:
    27,309
    There's stealth? It's a game about driving around and blowing shit up.
     
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  15. racofer Thread Incliner

    racofer
    Joined:
    Apr 5, 2008
    Messages:
    21,421
    Location:
    Your ignore list.
    No, that's GTA.

    This game is about derp dee turd durr hurr.
     
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  16. Metro Arcane Beg Auditor

    Metro
    Joined:
    Aug 27, 2009
    Messages:
    27,309
    Okay, I do recall there being a few missions where stealth was used but, overall, the story was forgettable. The fun here is in getting cops to chase you then hacking the street partitions so they crash into it.
     
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  17. Papa Môlé Arcane

    Papa Môlé
    Joined:
    Dec 30, 2011
    Messages:
    1,745
    Location:
    Voodoo Hell
    Pretty much, this game had no idea wtf it was trying to do.

    It would have been better if it was just a playground to fuck around screwing with cops and civvies by using the hacking tools, but the game punishes you hard for hurting either. It doesn't need to be an open world game at all really, the only halfway decent segments are tightly contained linear ones anyway.
     
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  18. DeepOcean Arcane

    DeepOcean
    Joined:
    Nov 8, 2012
    Messages:
    6,116
    Yep, this pretty much sums up Ubisoft.
     
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  19. toro Arcane

    toro
    Joined:
    Apr 14, 2009
    Messages:
    10,529
    Most missions can be ghosted physically or with hacking therefore stealth is viable. I did a couple of them however the sticky cover mechanic is completely shit.

    You are only 'truly' hidden if you are in a sticky cover mode otherwise you are not 'truly' hidden even if the guards cannot see you. This seems quite arbitrary.

    Also you cannot really move free in the sticky cover mode. Which is a weird design decision or maybe I'm not used to this kind of shitty cover mechanic.
     
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  20. toro Arcane

    toro
    Joined:
    Apr 14, 2009
    Messages:
    10,529
    Finished the game. I don't know how much time it took me but it doesn't matter.

    The game mechanics are functional ... and this is the only euphemism I can think right now. The thing is the game doesn't shine in any department therefore is hard to showcase anything special.

    On the other hand, I consider that the story is a complete failure. There are billions of things which don't make sense and all because the characters were written by some mentally deficient monkeys.

    Aiden motivation is flimsy (even Lucky Quinn is observing this thing at some point), Nicky is just fluff, Clara is SJW stuff, Jordi was cool (but they had to fuck him up in the end), T-Bone was the only 'normal' character without a twist, Damien was actually good and Lucky Quinn serviceable.

    Special mention for the self-defeating quest design: At some point I had to take out an enemy which was completely hidden from cameras, surrounded by guards but in a glass building. The designer probably expected that the player will lose some time on this mission. Well, I used the fucking sniper and I shoot the fucker through the wall. Then I hacked his phone and the mission was done in less than 30 seconds. Not to mention similar missions in which I simply run and beat the shit of all the guards I've meet. Fuck observation, fuck planning, fuck hiding, berserk for the win.

    Another mention is for the multi-player: It's bad except the race mode. Scanning for invaders is boring and only gross incompetence can lead to an invader success. And capture the flag mode is simply bad. In all the games I've played, the players took the 'file' to some high building and then they simply camped. That doesn't sound bad except that you need to know the special way in which you can get to those buildings. So basically the entire match was just fucking around some building while one person with the 'file' was sitting on top of it. And if not this then they took a bike and they went full speed around the edges of the multiplayer area. Needless to say, you cannot catch bikes in this game except when the player hits something.

    Anyway the only good things I can mention are: driving old cars while listening to jazz and going berserk in some missions (some guns were actually cool).

    In the end I can only say: Thank God I don't have Far Cry 4 in my inventory! :)
     
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