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Interview The Witcher 2: Assassins of Kings Interview

Discussion in 'News & Content Feedback' started by VentilatorOfDoom, Jun 21, 2011.

  1. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
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    Tags: CD Projekt; Witcher 2, The

    <p>Gamebanshee <a href="http://www.gamebanshee.com/interviews/103561-the-witcher-2-assassins-of-kings.html" target="_blank">caught up with Tom Gop</a>, who in the meantime left CDProjekt RED, to ask some post-release questions about <strong>The Witcher 2</strong>.</p>
    <blockquote>
    <p><strong>GB: We know that well over 100,000 copies of the game were pre-ordered, but what sort of sales numbers are you seeing since the game's release? Are the numbers meeting your expectations? How does the sequel's sell-through rate compare to the original game's?</strong><br /><br />Tomasz: We&rsquo;re glad to tell you that the final pre-order total was over 150,000 units, which is one of the highest numbers in recent memory for a PC-only game. The sell-through figures so far have been very satisfactory.<br /><br /><br /><strong>GB: How scary was it to go DRM-free with the Good Old Games version of The Witcher 2? Was it difficult to convince Atari that releasing a copy devoid of any DRM would ultimately be a good decision?</strong><br /><br />Tomasz: The CD Projekt group of companies does not believe in DRM. We believe that if we treat people properly, they will treat us the same way. So the decision was not scary at all. Atari&rsquo;s first reaction was along the lines of &ldquo;Guys, you&rsquo;re crazy&rdquo;, but we think things worked out in the end.<br /><br /><br /><strong>GB: Studios often times find it necessary to cut features and content from a game in order to meet budget and time constraints. Is there anything you were forced to cut from The Witcher 2 that you would have preferred to flesh out if time and money weren't an issue?</strong><br /><br />Tomasz: It&rsquo;s hard to answer hypothetically because time and money are always considerations. If they weren&rsquo;t, no game would ever ship because there&rsquo;s always room to improve, add and polish things. One possibility that comes to mind would have been to make the game even less linear.<br /><br />In practice, we did the best we could to balance two desires - making the game even better and getting it into players&rsquo; hands.</p>
    </blockquote>
    <p>&nbsp;</p>
    <p>Spotted at: <a href="http://www.gamebanshee.com/news/103563-gb-feature-the-witcher-2-assassins-of-kings-interview.html">Gamebanshee</a></p>
     
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  2. Exmit Scholar

    Exmit
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    I only bought Twitcher 2 cause it was drm free, fuck you Atari, go and die.
     
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  3. Regdar Arcane

    Regdar
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  4. Rivmusique Arcane Patron

    Rivmusique
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    Yeah it says that in the news post:

    Did he work on Witcher 1 or did he just contribute to Witcher 2? Just trying to see if I should care.
     
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  5. RK47 collides like two planets pulled by gravity Patron

    RK47
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    Dead State Divinity: Original Sin
    Well, whatever happens, as long as CDP continues to avoid DRM and somewhat deliver what they promised, they have my support.
     
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  6. commie The Last Marxist Patron

    commie
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    Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
    Gop was really only involved with TWitcher 2. So both the improved bits along with the shittier bits and the loss of the Slavic feel are partly due to him. In recent interviews he seemed like he was giving out a more consoletard future for TW kind of vibe, so probably for the best he went.
     
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  7. BelisariuS.F Augur

    BelisariuS.F
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    He was a producer, not a designer.
     
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  8. Commissar Draco Codexia Comrade Colonel Commissar Patron

    Commissar Draco
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    What the fuck is this slavic feel commie? TW2 costumes and arms looked realistic enough. And btw Are you Polish or Russian potato?

    [​IMG]

    Fuck slavic feel. :lol:
     
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  9. Rean Instructor Patron

    Rean
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    Witcher 2 felt very fucking Slavic. It definitely didn't have a Western European feel like DA or NWN.
     
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  10. CrunchyHemorrhoids Prophet

    CrunchyHemorrhoids
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    DA/NWN/Oblivion feel as european as a fat man yelling lightning bolt in a KFC.

    They've clearly got the mark of people whose closest thing to seeing a real castle is the bouncy kind at a renaissance faire.
     
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  11. Commissar Draco Codexia Comrade Colonel Commissar Patron

    Commissar Draco
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    Fixed. :salute:

    [​IMG]

    Inspiration for Cirodil. :smug:
     
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  12. FatCat Educated

    FatCat
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    That what is slavic imo.Russians are more "slavic" than Poles tough.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
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  13. Think big! Smoking Dicks

    Think big!
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    What is the Troll Trouble DLC?
     
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  14. Excidium P. banal

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    It's a DLC that adds a small side quest on chapter 1, I think you got that if you pre-ordered.
     
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  15. WhiskeyWolf RPG Codex Polish Car Thief Patron

    WhiskeyWolf
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    It's added to patch 1.2
     
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  16. Havoc Cheerful Magician Patron

    Havoc
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
    Free DLC. Not pre-order.
     
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