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The Witcher 3 Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Perkel

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Mar 28, 2014
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16,072
I think it is one of the unused tracks for previous games.
 

Paul_cz

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Jan 26, 2014
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Charles Dance is freaking brilliant. Last Action Hero gets a lot of hate but his role in it was so much fun. Spaghetti slurping cretin!
Great choice for Emhyr var Emreis.
 

Got bored and left

Guest
Yep. If all else fails, at least we'll have an awesome, atmospheric soundtrack to listen too. As a huge fan of folk music (Polish folk especially), I couldn't be happier. Now, I wonder if the game will be up to snuff. Something tells me this one's gonna be either really cool or an absolute catastrophy, there's no middle ground.

Oh, and I'm a huge fan of the fetus monster. Gimme some more hideous bastards to kill, please!
 

ZagorTeNej

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Joined
Dec 10, 2012
Messages
1,980
Can't know for certain until I play but they seem to have done a much better job of copying Arkham Asylum/City combat system this time around judging by videos, could be fun. Still can't get over the loot scaling though, hopefully someone mods that shit out as quickly as possible.
 

hiver

Guest
Oh God yes. Riding around the countryside while listening to Polish folk music is all I ever wanted from an RPG.

If only folk music was done with symphonic orchestras, modern special audio effect studios and professional singing ensembles :lol:
 

Modron

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Joined
May 5, 2012
Messages
10,794
Charles Dance is freaking brilliant. Last Action Hero gets a lot of hate but his role in it was so much fun. Spaghetti slurping cretin!
Great choice for Emhyr var Emreis.

Requesting mods change thread title to The Witcher 3, Charles Dance appreciation thread.
 

Tytus

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Jul 9, 2011
Messages
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Location
Mazovia
Those are end credits songs from the infamous Wiedźmin TV series.


Use the proper translation, it's The Hexer TV series.


The%20Hexer.jpg
 

hiver

Guest
I know...ffs...

bs6mSS3m.jpg


- thats the Weidzemin series right there in the video you MORON.
 
Last edited by a moderator:

hiver

Guest
No, thats because you are a cheap stupid shit.

And a butthurt fanboi idiot.
 
Last edited by a moderator:

MicoSelva

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Still can't get over the loot scaling though, hopefully someone mods that shit out as quickly as possible.
Loot scaling is only a derivative problem, the source issue is the H&S random loot system - I hope someone mods this shit out aqap.
 

Tytus

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Still can't get over the loot scaling though, hopefully someone mods that shit out as quickly as possible.
Loot scaling is only a derivative problem, the source issue is the H&S random loot system - I hope someone mods this shit out aqap.

I also hope someone mods out the self refiling potion stupidity. The potions should be reliable on alcohol quality like it was in the first one and not refil automatically with whatever alcohol you have.
 

MicoSelva

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I also hope someone mods out the self refiling potion stupidity. The potions should be reliable on alcohol quality like it was in the first one and not refil automatically with whatever alcohol you have.

I am okay with that, actually. It is a compromise, but I am all for a compromise that will overall encourage potions use, because that makes gameplay more interesting

Not to mention I am a horrible hoarder and bad at judging when to use my consumables, so incentives to do just that are very welcome.
 

Tytus

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I also hope someone mods out the self refiling potion stupidity. The potions should be reliable on alcohol quality like it was in the first one and not refil automatically with whatever alcohol you have.

I am okay with that, actually. It is a compromise, but I am all for a compromise that will overall encourage potions use, because that makes gameplay more interesting

Not to mention I am a horrible hoarder and bad at judging when to use my consumables, so incentives to do just that are very welcome.

The fact that game is hitting your sweet spot and addressing you personal gaming flaws doesn't mean it's a good and sensible system. It takes away a layer of crafting/brewing and doesn't make any sense.
 

hiver

Guest
How is that going to "encourage potion use" ? Shouldn't the gameplay itself encourage potion use instead?

Not to mention I am a horrible hoarder and bad at judging when to use my consumables, so incentives to do just that are very welcome.
This just makes potions into non consumables because they are inexhaustible and the only thing it encourages is being juiced up for 100% of the game without any cost to it at all. And i partially discourages exploration to find the ingredients.
While it diminishes Alchemy skill, if thats a skill now at all.

Nothing else then a mass market feature for dumb lazy players.
Which isnt any kind of surprise, obviously since the game is made for that specifically.
 

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