hiver
Guest
Oh, no worries, i can only agree with that. Plus Skyrim did not have QTEs either.I'm serious too. The Witcher 2 was... not good at all, as an RPG, even if I thought it was a good game overall. I don't see this being any better, especially given CD Projekt are primarily concerned with boob rendering these days.
I would never imagine that this phrase could be uttered on the codex. 2013: Skyrim sets the bar to be beat.
Yeah. The Witcher 2 had a decent skill tree, but all the stats were abstracted out to the point where you didn't even have to partake in the character system, just roll around a lot and pick a sword with more damage numbers on it. The speech skills were a joke, you use one enough times and get better at it to the point where it always works, forcing you to just pick the same option every time. Even the alchemy system was dumbed down a bit. At least Skyrim has decent perks, skill leveling, choice of attributes to increase, and less black-and-white equipment system. It's a pretty low bar, although I only brought it up because CD Projekt seem very eager to compare their game to Skyrim directly.I presume you refer to secondary RPG mechanics, right? Like different skills, weapons, few different kinds of magic and so on?
Dumbing down on mechanics from W1 were the worst. Alchemy was dumbed down horribly - in my book.
Basically, the only thing i enjoyed in W2, for that half i played, was mature approach to story, characters, plots of some quests and dialogues and such - however uneven it was.
And the fact that it implemented at least some measure of limiting content based on players choices, even if it was executed in a bit of a hamfisted manner.
But thats a core RPG mechanic.
As far as amount of secondary RPG mechanics go, Skyrim takes the cake by a big margin.
Anyway, it has been clear for quite some time now that CDprojekt wants to take over Bioware role and now, to attract a decent amount of Skyrim core audience.