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Preview The Witcher screenshot of the week

Ausir

Arcane
Joined
Oct 21, 2002
Messages
2,388
Location
Poland
Tags: CD Projekt; Witcher, The

There's a brand new screenshot of the week at <a target=_blank href=http://www.thewitcher.com>The Witcher</a> website, showing king Foltest's throne room.
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Cheers, <b>Fallen Zen</b>!
 
Joined
Mar 31, 2004
Messages
1,585
Location
Galway
Looks good, keep it up. Make one mistake however and we'll fall on you like a pack of drunk hyena/piranha hybrids on a blood smeared doe eyed rabbit.
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
Looks great. Can't wait to see Kristina doing her best.

*wink, wink*

Doing... if you know what I meant

*nudge, nudge*

Best, eh?

*wink wink*
 

Transcendent One

Liturgist
Joined
Nov 21, 2003
Messages
781
Location
Fortress of Regrets
Very nice graphics.

The name Kristina gives me the creeps. In my science class there was this really ugly girl with the largest forehead I've ever seen named Kristina. Still gives me nightmares sometimes.
 

Diogo Ribeiro

Erudite
Joined
Jun 23, 2003
Messages
5,706
Location
Lisboa, Portugal
Transcendent One said:
Very nice graphics.

The name Kristina gives me the creeps. In my science class there was this really ugly girl with the largest forehead I've ever seen named Kristina. Still gives me nightmares sometimes.

A girl called Kristina, or a girl with a large forehead called Kristina? :)
 

suibhne

Erudite
Joined
Aug 21, 2003
Messages
1,951
Location
Chicago
I gotta say, these screenshots are looking so good, and the areas represented seem to exhibit such great visual design, that any halfway-decent review will probably be enough to convince me to try the game.

Shallow? Sure. But it sure looks like they're doing something right, even if it's not a great RPG.
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
The screenshots definitely give the game a very strong impression of vastness and overwhelming (e.g. realistic) architecture. I love that. The one thing I don't like about most games is how flat they seem, and how squat the buildings are. Thief 3 for instance, while a good game in its own right, has some very underwhelming architecture that doesn't leave you in awe, because the buildings are no higher than 2 stories high - even the cathedrals.
 

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