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Wizardry The Wizardry Series Thread

Discussion in 'General RPG Discussion' started by Major_Blackhart, Feb 24, 2008.

  1. Arthandas Arbiter

    Arthandas
    Joined:
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    What's the deal with the rite of passage in Wiz III? The manual says the character stats should be enhanced by their ancestry but all ported chars came out horribly gimped with stats capped at 15.
     
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  2. octavius Prestigious Gentleman Arcane

    octavius
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    Yes, that and a certain groups of Priest made go:rage:ng.
     
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  3. Suissant Literate

    Suissant
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    Anyone having trouble downloading the Mad God's Cosmic Forge Editor? I tried downloading it because I noticed my version is from 2013 and apparently it has been updated a lot since then. The link provided on his site is a google drive one that asks me for a login. I created a google account just to download it and then google says my access is denied and I should send an email to the guy asking for permission. Ugh.
     
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  4. KeighnMcDeath RPG Codex Boomer

    KeighnMcDeath
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    What link? This page? https://mad-god.webs.com/downloads.htm

    I just copied the link and repasted in browser then hit download. It was like 3mb right? I haven't used it so dunno if it works. Then again, I have a googledrive account.
     
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  5. Suissant Literate

    Suissant
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    Yeah, this link. I tried it on both Firefox and Chrome. It asks for a google account login (I didn't have a google account, but I created one). When I log with my account it says that I don't have permission to download the file and gives me an option to send an email to the owner asking for permission.
     
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  6. Darth Canoli Arcane

    Darth Canoli
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    There's an an outdated version on Snafaru's website here.

    I just checked and have the same issue with the google link.
     
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  7. Suissant Literate

    Suissant
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    Yeah. Someone should contact him and say that his links are fubar. It's a really utile utility
     
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  8. rusty_shackleford Arcane

    rusty_shackleford
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    how do i play wiz6
     
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  9. octavius Prestigious Gentleman Arcane

    octavius
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    by ear
     
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  10. Morpheus Kitami Arbiter

    Morpheus Kitami
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    Which versions of Wizardry 1-4 don't require one to deal with all the floppy handling and aren't on consoles? I never gave this series a shot because the act of juggling so many floppies seemed to be incredibly confusing to me.
     
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  11. samuraigaiden Cipher

    samuraigaiden
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    RPG Wokedex
    DOS version from The Ultimate Wizardry Archives
     
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  12. Diablo1_reborn Busin 0 Wizardry Alternative Neo fanatic Patron

    Diablo1_reborn
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    Is there any reason why you don't want to play the SNES versions (translated, better art style and music) of these games?
     
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  13. Disciple Learned

    Disciple
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    Wizardry IV wasn't ported to any Nintendo console, was it? It can only be played via some DOS or Apple ][ emulator.
     
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  14. Butter Arcane

    Butter
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    Wizardry IV was apparently ported to the Playstation as part of a Wizardry collection.

     
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  15. Strange Fellow Peculiar Patron Sad Loser

    Strange Fellow
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    Keyboard interface.
     
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  16. zwanzig_zwoelf Graverobber Foundation Developer

    zwanzig_zwoelf
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    Apple ][ version doesn't force you to do disk swapping all the time. I don't even remember if I had to deal with it at all.

    IIRC DOS versions of Wizardry are notoriously buggy.
     
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  17. samuraigaiden Cipher

    samuraigaiden
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    RPG Wokedex
    Typing is fun!
     
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  18. Matador Arcane

    Matador
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    I always play PS1 and SNES versions with keyboard.
     
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  19. AdvancedHero Augur

    AdvancedHero
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    I do prefer the way that the DOS version controls. Having every action bound to a single button on a keyboard is more comfortable than using a cursor to select things from a menu. I find the SNES very to be very "button-mashy".
    That being said, it really isn't a HUGE deal. The DOS version has a nice interface, but it isn't really worth playing because of the messed up progression. If going for a version with a keyboard, the best port is probably on the PC-98.
     
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  20. NerevarineKing Learned

    NerevarineKing
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    I mapped a few floors in Wizardry 1 DOS, but then switched to the PS1 version and enjoyed it a lot more.
     
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  21. Morpheus Kitami Arbiter

    Morpheus Kitami
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    That's a good question. I had just downloaded the PC-Engine CD version of Wizardry I & II (because they're combined like that, 3&4 are together too) and thought to myself, isn't this massively altering the experience to the point that it isn't the same game? That actually is the case with M&M 1 on NES and some Japanese PC ports of games. Also, it might not be a good idea to play a complex and hard game in a language I am still learning. (for this reason its probably not a good idea to play the PC-98 version, sorry AdvancedHero) I do realize from the obvious perspectives that the other three console versions are very nice, but I want to see if I can rough it out from the raw perspective first.
    I would like explanations of these, even if half-remembered.
    I'm also guessing that the Macintosh and C64 versions don't have any virtues then? I guess they are missing some of the series though.
     
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  22. Sinatar Arbiter

    Sinatar
    Joined:
    Jan 25, 2014
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    569
    The formulas for determining whether stats go up/down/stay on level up are *completely* fucked on DOS. So by the end of the game your characters will usually have stats significantly lower then what they started with, which makes class changes almost impossible.
     
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  23. newtmonkey Arcane

    newtmonkey
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    The DOS versions of W1-3 have an issue with stat loss, where any stat that is below 18 has roughly a 33% chance of dropping when you level up.
     
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  24. zwanzig_zwoelf Graverobber Foundation Developer

    zwanzig_zwoelf
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    Sinatar and newtmonkey beat me to it. :)
     
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  25. newtmonkey Arcane

    newtmonkey
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    As an addendum, based on playing through the DOS versions of W1-3&5, it's really only an issue with W3. You will typically roll enough bonus points during character generation in W1 to ensure that each character's important stats are 18+, so those stats are "safe".

    It becomes a MAJOR issue with W3, since your stats are all capped to class minimums when you transfer your party into the game (i.e. you won't have even a single stat at 18). I found that I really needed to save scum just to ensure that my characters did not become increasingly ineffective as they leveled up.

    ---

    I did enjoy playing through the DOS versions, especially due to the quick interface (I even ended up liking the CGA graphics). However, I'd recommend just playing the PSX versions which are all very faithful ports that 1) can be set to English, 2) can be set to "classic" graphics (wireframe dungeons, PC98 style monster graphics), and 3) don't suffer from the stat loss problem.
     
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