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There's no such thing as "future rpg players". Nobody under 25 years old plays RPGs anymore

How old are you? Don't lie or you will go to hell


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Unwanted

Sweeper

Unwanted
Zionist Agent
Joined
Jul 28, 2018
Messages
2,394
There's no such thing as "future rpg players". Nobody under 25 years old plays RPGs anymore or even knows what they are.
I'm over 25 and I don't play any games any more, RPGs included. I've become a busy fag recently, now I've got a window with nothing to do and I'm finding I have to force myself to actually start ANY fucking game.
Been reading, shitposting, fixing shit around the house, playing chess... four days of absolute freedom, and I haven't played a single second of a vidya.
Fuck video games desu.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
He's 75. He was about 62 or 63 when we first played Diablo together. My mom actually has some videos of us playing together - it's a pretty special part of my life.

My mom got me into PC gaming by playing Sierra/Lucasarts point and clickers with me, and they are indeed very warm memories.
 

jac8awol

Arbiter
Joined
Feb 2, 2018
Messages
408
I feel like the kind of games we consider to be the gold standard of RPG had so many things going on under the hood that you just can't fake or dumb down. They were projects by bearded nerds, for bearded nerds. That's why these more modern games coming with influence from corporate depts, inclusive focus groups and whatnot just fall flat.

The core RPG audience is simply too smart for that stuff. Most of us oldfags can spot an imitation, we can feel when there's no substance to the product. But the AAA studios pump so much marketing into their products, and the woke media organizations get behind enough crap that kids today think that Outer Worlds and whatever is what a real RPG is. And those games just suck, so of course new players are not going to replenish the ranks of the old guard.
 

Lilliput McHammersmith

Guest
I feel like the kind of games we consider to be the gold standard of RPG had so many things going on under the hood that you just can't fake or dumb down. They were projects by bearded nerds, for bearded nerds. That's why these more modern games coming with influence from corporate depts, inclusive focus groups and whatnot just fall flat.

The core RPG audience is simply too smart for that stuff. Most of us oldfags can spot an imitation, we can feel when there's no substance to the product. But the AAA studios pump so much marketing into their products, and the woke media organizations get behind enough crap that kids today think that Outer Worlds and whatever is what a real RPG is. And those games just suck, so of course new players are not going to replenish the ranks of the old guard.

I tend to disagree with you there. As much hate as D:OS2 gets on the Codex, I actually do think it's a great RPG. I think the character building sucks, but the rest of the game is pretty great. From people my age, D:OS2 was infinitely more popular than The Outer Worlds, which, as you said, was pretty "meh" overall.
 

jac8awol

Arbiter
Joined
Feb 2, 2018
Messages
408
I feel like the kind of games we consider to be the gold standard of RPG had so many things going on under the hood that you just can't fake or dumb down. They were projects by bearded nerds, for bearded nerds. That's why these more modern games coming with influence from corporate depts, inclusive focus groups and whatnot just fall flat.

The core RPG audience is simply too smart for that stuff. Most of us oldfags can spot an imitation, we can feel when there's no substance to the product. But the AAA studios pump so much marketing into their products, and the woke media organizations get behind enough crap that kids today think that Outer Worlds and whatever is what a real RPG is. And those games just suck, so of course new players are not going to replenish the ranks of the old guard.

I tend to disagree with you there. As much hate as D:OS2 gets on the Codex, I actually do think it's a great RPG. I think the character building sucks, but the rest of the game is pretty great. From people my age, D:OS2 was infinitely more popular than The Outer Worlds, which, as you said, was pretty "meh" overall.

Yeah, good point, there may be a few diamonds in the rough that I'm dismissing. I'll probably get around to D2 one day, I played a lot of Larian's other stuff, it's just the humour that gets to me. I'm still traumatized from the man with many cheeses.
 

Dishonoredbr

Liturgist
Joined
Jun 13, 2019
Messages
2,109
I tend to disagree with you there. As much hate as D:OS2 gets on the Codex, I actually do think it's a great RPG. I think the character building sucks, but the rest of the game is pretty great. From people my age, D:OS2 was infinitely more popular than The Outer Worlds, which, as you said, was pretty "meh" overall.

I trying to play DOS2 but the something about the writting being in this 2rd person that isn't exctally you but narator saying what are you doing really takes me off and the combat is really slow imo.

Btw this thread is pretty freaking dumb. It's '' Today kids don't know what's good'' up to eleven.
 

Lilliput McHammersmith

Guest
I tend to disagree with you there. As much hate as D:OS2 gets on the Codex, I actually do think it's a great RPG. I think the character building sucks, but the rest of the game is pretty great. From people my age, D:OS2 was infinitely more popular than The Outer Worlds, which, as you said, was pretty "meh" overall.

I trying to play DOS2 but the something about the writting being in this 2rd person that isn't exctally you but narator saying what are you doing really takes me off and the combat is really slow imo.

Btw this thread is pretty freaking dumb. It's '' Today kids don't know what's good'' up to eleven.

Haha definitely. But yeah the writing is a little strange in DOS2, but it can be fun. I can see what they were trying to do, and I can appreciate it, but I do like it more when the dialogue options are explicitly stated, for sure.

At the end of the day, many classic RPGs don't even have dialogue options. Take Ultima 4, which is highly praised for its writing, and you don't have dialogue at all, you just type keywords. I think it's something that can be forgiven.
 

pomenitul

Arbiter
Joined
Sep 8, 2016
Messages
979
Location
μεταβολή
This is the Codex equivalent of Gen Alpha tweens taking over the YouTube comments section of Queen's 'Bohemian Rhapsody' with comments like 'hi, my name is Logan (like my idol Paul) and I'm 12 and I just want you all to know that I listen to real music made with real instruments unlike my classmates and I wish I could be like my gramps who went to Woodstock and has 'Eric Clapton, guitar god' tattooed on his left butt cheek, plz like me, school sux and my parents won't let me wear a fedora'.
 

Deuce Traveler

2012 Newfag
Patron
Joined
May 11, 2012
Messages
2,902
Location
Okinawa, Japan
Grab the Codex by the pussy Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture
I'm glad for the delay. Gives us more time to enjoy life before Larian adds extra shit to it
Serious Ontoposhit, you do know that you don't have to buy BG III right?
Whether I buy it or not, it will have an impact on the industry and the young minds of future rpg players. This will only lead to a dark future of decline. A dark future led on by swen and his fanatics.
There's no such thing as "future rpg players". Nobody under 25 years old plays RPGs anymore or even knows what they are.

First, CRPGs have always been a niche genre and I played a lot more shooters than CRPGs when I was younger. I still loved CRPGs, but I was growing up at a time when Wolfenstein 3D, Doom, and then Duke Nukem 3D were all the rage. However, shooters are usually much shorter games than RPGs, and once you play the top one or two of the year then you're just left with mediocre sameness. Let's face it, there aren't many shooters today that I would play over a Painkiller from 2004 or a Blood from 1999, so I eventually dropped the action shooters and space simulations and started getting more into RPGs and strategy games.

The other thing that keeps younger players away from CRPGs when you are young, is that only fast-paced action CRPGs are good for co-op and many younger gamers want to play with friends. As you get older, it becomes harder and harder to get together with friends for gaming, and by your mid-20s, getting together with friends usually means going to a bar.

RPGs and strategy games fit better in the period of your life when your spending more time at home alone, and even then only if you have a lifestyle that allows you to sink hours into hours to be by your lonesome focused on what you are reading and what tactics or strategies you have to employ. Oftentimes they also involve puzzle-solving, reading, mathematics, and cost-benefit analysis. Not something you 16-year old self is going to want to do when discovering dating and wanting to go out and enjoy the summer fun.

So I don't think it's correct to assume the CRPG will one day be a thing of the past. I just think that culturally, CRPGs just aren't a match for younger gamers. Younger gamers want fast action games they can play for a short time and then put down in case the parents call them upstairs for dinner, or their significant other wants to go out. They want co-op games they can enjoy with friends. And they have a lot of social commitments that take them away from gaming in the first place, or at least playing a game that requires mental and time commitments.

I think CRPGs will last until we get something like the Star Trek holodeck. Tabletop RPGs were made for people who wanted to emulate having a sword and sorcery adventure from pulp magazines and novels. And CRPGs were created to emulate tabletop RPGs for people who couldn't get around a table regularly with friends. If the technology ever gets to a point where we could actual feel like we were in a wild space or fantasy adventure, we'll move on and see tabletop RPGs and CRPGs as quaint, and that would be awesome. Even the most ambitious VR games aren't anywhere close to that yet for several reasons that would take up an entire other discussion.
 
Joined
May 31, 2018
Messages
2,549
Location
The Present
My wife and I minimize our children's screen time significantly. We have never owned cable, nor any other media subscription. Gaming is something I do when everything else is done, which actually isn't any different than when I was an adolescent. I will probably start teaching my kids about computer hardware and software around age 10, though introduction to gaming will probably come several years later. Whenever I do show them gaming, golden age RPGs of the 1990s will definitely take center stage.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
First, CRPGs have always been a niche genre and I played a lot more shooters than CRPGs when I was younger. I still loved CRPGs, but I was growing up at a time when Wolfenstein 3D, Doom, and then Duke Nukem 3D were all the rage.

Google says BG2, probably the pinnacle of mainstream popularity for the "CRPG" genre, sold 200,000 copies by the end of the year 2000. That should put it in perspective a good bit. You can still be a success with numbers like that, but you have to have a really small team or live in Russia.
 

Louis_Cypher

Arcane
Joined
Jan 1, 2016
Messages
1,563
On a positive note:

The most inspiring list that I came across on the internet for CRPG suggestions was the Codex's Top 70. This site has undoubtedly influenced people. Shit clickbait articles abound mentioning The Witcher 3 and Skyrim over and over; recommendations so pathetically redundant as to sicken. Rock Paper Shotgun and other more specialist sites might do better editorials about Divinity: Original Sin II, The Legend of Grimrock and The Banner Saga. People looking for deep experiences out of life want more quality thought. Coming across the Codex with interesting user reviews for things like Betrayal at Krondor, Wizardry 8, etc, feels like discovering the Ark of the Covenant by comparison. I refer to it often for inspiration. So keep up this institution Codex; for you hold the power to influence taste.

0J6Sa7i.jpg
 
Joined
Jun 25, 2019
Messages
36
B
I'm glad for the delay. Gives us more time to enjoy life before Larian adds extra shit to it
Serious Ontoposhit, you do know that you don't have to buy BG III right?
Whether I buy it or not, it will have an impact on the industry and the young minds of future rpg players. This will only lead to a dark future of decline. A dark future led on by swen and his fanatics.
There's no such thing as "future rpg players". Nobody under 25 years old plays RPGs anymore or even knows what they are.
Bruh, CRPGs are my favorite genre of Video Games, you don't have to be old to enjoy the classics.
 
Joined
Jun 25, 2019
Messages
36
W
On a positive note:

The most inspiring list that I came across on the internet for CRPG suggestions was the Codex's Top 70. This site has undoubtedly influenced people. Shit clickbait articles abound mentioning The Witcher 3 and Skyrim over and over; recommendations so pathetically redundant as to sicken. Rock Paper Shotgun and other more specialist sites might do better editorials about Divinity: Original Sin II, The Legend of Grimrock and The Banner Saga. People looking for deep experiences out of life want more quality thought. Coming across the Codex with interesting user reviews for things like Betrayal at Krondor, Wizardry 8, etc, feels like discovering the Ark of the Covenant by comparison. I refer to it often for inspiration. So keep up this institution Codex; for you hold the power to influence taste.

0J6Sa7i.jpg
When talking about RPGs, I tend to stick to RPGCodex and NMA, although they're a little too harsh to some games. They actually introduced me to a lot of unknown CRPGs that I never new existed, especially Wizardry 8, which I hope to play soon. However, thank god YouTube introduced me to Baldur's Gate and Planescape Torment.
 

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