I'm glad for the delay. Gives us more time to enjoy life before Larian adds extra shit to it
Serious Ontoposhit, you do know that you don't have to buy BG III right?
Whether I buy it or not, it will have an impact on the industry and the young minds of future rpg players. This will only lead to a dark future of decline. A dark future led on by swen and his fanatics.
There's no such thing as "future rpg players". Nobody under 25 years old plays RPGs anymore or even knows what they are.
First, CRPGs have always been a niche genre and I played a lot more shooters than CRPGs when I was younger. I still loved CRPGs, but I was growing up at a time when Wolfenstein 3D, Doom, and then Duke Nukem 3D were all the rage. However, shooters are usually much shorter games than RPGs, and once you play the top one or two of the year then you're just left with mediocre sameness. Let's face it, there aren't many shooters today that I would play over a Painkiller from 2004 or a Blood from 1999, so I eventually dropped the action shooters and space simulations and started getting more into RPGs and strategy games.
The other thing that keeps younger players away from CRPGs when you are young, is that only fast-paced action CRPGs are good for co-op and many younger gamers want to play with friends. As you get older, it becomes harder and harder to get together with friends for gaming, and by your mid-20s, getting together with friends usually means going to a bar.
RPGs and strategy games fit better in the period of your life when your spending more time at home alone, and even then only if you have a lifestyle that allows you to sink hours into hours to be by your lonesome focused on what you are reading and what tactics or strategies you have to employ. Oftentimes they also involve puzzle-solving, reading, mathematics, and cost-benefit analysis. Not something you 16-year old self is going to want to do when discovering dating and wanting to go out and enjoy the summer fun.
So I don't think it's correct to assume the CRPG will one day be a thing of the past. I just think that culturally, CRPGs just aren't a match for younger gamers. Younger gamers want fast action games they can play for a short time and then put down in case the parents call them upstairs for dinner, or their significant other wants to go out. They want co-op games they can enjoy with friends. And they have a lot of social commitments that take them away from gaming in the first place, or at least playing a game that requires mental and time commitments.
I think CRPGs will last until we get something like the Star Trek holodeck. Tabletop RPGs were made for people who wanted to emulate having a sword and sorcery adventure from pulp magazines and novels. And CRPGs were created to emulate tabletop RPGs for people who couldn't get around a table regularly with friends. If the technology ever gets to a point where we could actual feel like we were in a wild space or fantasy adventure, we'll move on and see tabletop RPGs and CRPGs as quaint, and that would be awesome. Even the most ambitious VR games aren't anywhere close to that yet for several reasons that would take up an entire other discussion.